Shadowrun

Shadowrun General => General Discussion => Topic started by: phydaux42 on <06-21-13/1427:05>

Title: Finger Razors & Cyber Claws in 5th
Post by: phydaux42 on <06-21-13/1427:05>
What's the status of finger razors and ceber claws in 5th?

I remember them taking a big hit when we went from 2nd to 3rd.  Just wondering if I can make up a Molly Millions NPC that my PCs won't laugh at.
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Patrick Goodman on <06-21-13/1652:40>
Hand razors do (STR+1)P with an AP of -3. Spurs do (STR+3)P with AP -2. I personally thought those two AP values should be reversed, but I might be missing something.
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: RHat on <06-21-13/1656:05>
Hand razors do (STR+1)P with an AP of -3. Spurs do (STR+3)P with AP -2. I personally thought those two AP values should be reversed, but I might be missing something.

Parhaps the hand razers are able to more precisely hit soft spots in armour and work in under them?
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Wildcard on <06-21-13/1700:47>
Any favorable interactions with shooters?

A Razorboy dropped into a gaggle of rifle infantry should have a field day, after all.
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Parker on <06-21-13/1708:00>
As long as I can create Logan for 5th. ;D
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: phydaux42 on <06-21-13/1836:06>
As long as I can create Logan for 5th. ;D
pffft!  Stick with the source material.

Molly

Molly Millions

Sally Shears

Steppin' Razor
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: slapbetcommissioner on <06-21-13/1959:12>
As long as I can create Logan for 5th. ;D
pffft!  Stick with the source material.

Molly

Molly Millions

Sally Shears

Steppin' Razor

Molly......awesome

 ;)
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Crunch on <06-21-13/2031:33>
Any favorable interactions with shooters?

A Razorboy dropped into a gaggle of rifle infantry should have a field day, after all.

Check the Intercept Interrupt Action. If I read and interpret it correctly it should be a blanket buff to melee types. Essentially a melee character can take an attack out of turn to anyone who moves within Reach + 1 meters or attempts to leave melee combat at the cost of 5 initiative. Combine that with melee now being a simple action, and all attacks being limited to one attack per pass and melee should stack up against firearms a lot better.

Suddenly the sword and smartgun guy on the Street Samurai's handbook doesn't look like such a goof.




All of a sudden the Sword and Smartgun guy on the
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: phydaux42 on <06-21-13/2110:05>
a melee character can take an attack out of turn to anyone who moves within Reach + 1 meters or attempts to leave melee combat at the cost of 5 initiative

So a Troll with a Katana could cover a 3 meter circle around himself.  Nice.
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Crunch on <06-21-13/2311:19>
a melee character can take an attack out of turn to anyone who moves within Reach + 1 meters or attempts to leave melee combat at the cost of 5 initiative

So a Troll with a Katana could cover a 3 meter circle around himself.  Nice.

Right and as long as he has initiative left, and people keep moving inside that area or attempting to leave combat he can keep attacking for 5 init. Also remember that attempting to dodge or block (beyond the standard defense roll) will cost the victim 5 init per dodge or block. I think melee may be pretty bad assed in this edition.
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Dinendae on <06-22-13/0138:40>
Right and as long as he has initiative left, and people keep moving inside that area or attempting to leave combat he can keep attacking for 5 init. Also remember that attempting to dodge or block (beyond the standard defense roll) will cost the victim 5 init per dodge or block. I think melee may be pretty bad assed in this edition.

Nice!
Title: Re: Finger Razors & Cyber Claws in 5th
Post by: Ghoulfodder on <06-22-13/0921:05>
a melee character can take an attack out of turn to anyone who moves within Reach + 1 meters or attempts to leave melee combat at the cost of 5 initiative

So a Troll with a Katana could cover a 3 meter circle around himself.  Nice.
Forget the Katana, a Troll with a Combat Axe can reach 4 metres!