Shadowrun
Shadowrun General => The Secret History => Topic started by: Ninja137 on <07-06-13/1426:52>
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Anyone know what it could mean if someone is missing part of their aura? My guess would be either toxics or Shedim.
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Cyber/Bioware, primarily. Stuff like toxics or Shedim would leave auras all their own.
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Long-Time Addiction can also cause Aura Loss, as well as Near-Death Experiences, HMHVV-Infected encounters, and working for a Call Centre.
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The "gap" in an aura is just the body losing viability to reflect against ambient mana. Enhancement tech is one way to warp the aura, with drug addiction and injury being reflected to the mana changing to show a harmful non-baseline change in the organic being it exudes upon.
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Long-Time Addiction can also cause Aura Loss, as well as Near-Death Experiences, HMHVV-Infected encounters, and working for a Call Centre.
Hey, I liked my time working in a call centre... but people do tend to burn out after awhile. I suspect its customer service which causes Aura Loss.
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Long-Time Addiction can also cause Aura Loss, as well as Near-Death Experiences, HMHVV-Infected encounters, and working for a Call Centre.
Hey, I liked my time working in a call centre... but people do tend to burn out after awhile. I suspect its customer service which causes Aura Loss.
Likely, yes. All the people I've known have regretted working there. It's not a good thing to see on a Resume, apparently, unless you just moved to the city or just graduated (or, in my case, both.).
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Long-Time Addiction can also cause Aura Loss, as well as Near-Death Experiences, HMHVV-Infected encounters, and working for a Call Centre.
Hey, I liked my time working in a call centre... but people do tend to burn out after awhile. I suspect its customer service which causes Aura Loss.
Likely, yes. All the people I've known have regretted working there. It's not a good thing to see on a Resume, apparently, unless you just moved to the city or just graduated (or, in my case, both.).
Depends on the call centre industry I suspose. Call Centre work here was a gateway into other financial services jobs. They primarly recruited underwriters, financial advisers ect from the call centre, sent them through paid training and bang, trained loyal employee. And it worked fairly well. 20% of turn over was internal transfers. But people who stayed in the call centre too long? that way leads to darkness and bitterness and other nasty 'ness'...
For me, they gave me project work while I was on the phones which went well and then they gave me six sigma training... and these days I give project advise to gov departments on how to do things better. So, its taking opportunities and running with them. But not all call centres are like that... some are just depressing... and then they get closed and outsourced... so I guess things are changing.
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The ones I worked at where People Mills. "Trained" you for the job, dumped you in the pods, chewed you up, spit you out, and then got another cattle car of people.
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The short version is that anything that might result in Essence loss could result in that sort of aura (pending, of course, on GM interpretation). So call center work would totally qualify.
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Trained Magicians examining the aura carefully can guess pretty well how the damage occurred. Dead zones were Cybernetics traditionally are will be a easy give-away can can be done by any Shadowrunner. Anything more will likely require some Knowledge Skills as well as Practical Ability.
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Douse that make a cyborgs invisible on the astral plane?
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Douse that make a cyborgs invisible on the astral plane?
Nope. They show up, all right. In a very, very wrong way.
The magician will have to shower and shower and shower and still never feel clean again...
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Douse that make a cyborgs invisible on the astral plane?
Nope. They show up, all right. In a very, very wrong way.
The magician will have to shower and shower and shower and still never feel clean again...
A scene with someone in a chemical shower with steel wool, and blood pooring down the drain comes to mind.
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A scene with someone in a chemical shower with steel wool, and blood pooring down the drain comes to mind.
Great, now I'm homesick...
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So would a "corrupted" aura look different from heavy essence loss or near death or addiction? I read the Aztlan Sourcebook and it mentioned a black writhing aura? I thought it was harder to tell if an individual was corrupted.
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So would a "corrupted" aura look different from heavy essence loss or near death or addiction? I read the Aztlan Sourcebook and it mentioned a black writhing aura? I thought it was harder to tell if an individual was corrupted.
Obvious gaps like those who get cyberware and suffering at the hands of a critter with Essence Drain are considered the black writhing parts. Other kinds of mods are more subtle(bioware, geneware) or actually smaller(Nanoware).
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So would a "corrupted" aura look different from heavy essence loss or near death or addiction? I read the Aztlan Sourcebook and it mentioned a black writhing aura? I thought it was harder to tell if an individual was corrupted.
Obvious gaps like those who get cyberware and suffering at the hands of a critter with Essence Drain are considered the black writhing parts. Other kinds of mods are more subtle(bioware, geneware) or actually smaller(Nanoware).
Aztechnology wouldn't put cyberware or bioware in dragons for research would they? Say If they could get their hands on anything adult or younger.
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So would a "corrupted" aura look different from heavy essence loss or near death or addiction? I read the Aztlan Sourcebook and it mentioned a black writhing aura? I thought it was harder to tell if an individual was corrupted.
Obvious gaps like those who get cyberware and suffering at the hands of a critter with Essence Drain are considered the black writhing parts. Other kinds of mods are more subtle(bioware, geneware) or actually smaller(Nanoware).
Aztechnology wouldn't put cyberware or bioware in dragons for research would they? Say If they could get their hands on anything adult or younger.
They've probably tried. Would not doubt the Smoking Mirror draining a baby dracoform dry for use with their powers.