Shadowrun

Shadowrun Play => Gamemasters' Lounge => Topic started by: trunglefever on <08-06-13/1207:28>

Title: Shadowrun 5 Cheet Sheet
Post by: trunglefever on <08-06-13/1207:28>
Running a game for friends and was wanting to create some kind of spreadsheet that had a lot of relevant information in it (that wasn't already included in the Important Tables). I have magic and matrix runners in my game and was curious of some of the MUST HAVE tests and information to have handy. All advice would be very helpful.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Duzt on <08-09-13/1113:54>
Hey man, I know how you feel.  I just printed out the matrix actions for my decker to make life easier.  I also made a cheat sheet for myself and the players.  It is by no means complete, so if people feel like there needs to be a few additions to it, let me know.

I'm putting it out there for all to use, cause I had to make it and I am sure other runners would want it for when those jobs go pear shaped.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: trunglefever on <08-09-13/1202:34>
Awesome stuff man, really appreciate it.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Duzt on <08-09-13/1438:21>
No problem, omae. :)

Let me know if anyone finds sections that are missing and I'll fill them up.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: trunglefever on <08-09-13/1440:37>
I'm actually in the process of adding a few things to it myself. Like the Drone combat rules and Called Shot rules
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Duzt on <08-09-13/1643:30>
Well, upload the changes and I'll add them.  Or upload the whole document.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: invisibleted on <08-10-13/1156:43>
I've been compiling useful tests and tables in a google spreadsheet, found here: https://docs.google.com/spreadsheet/ccc?key=0Ao2ASJEt96_VdFRtdzAtQjNwRUUwU0dzbjNqbVVSZ3c&usp=sharing

So far it's only matrix actions, but I've been trying to add to it as necessary. Didn't see much matrix stuff in the doc above, so I figured someone might have a use for this. Let me know if/what you want added through here or comments on the sheet, I'll do my best to oblige.

E: VV Added rigger related tables, however the sheet for that is a bit sparse. What else would you find useful? I don't have a rigger in my group yet, so I don't have the personal experience with SR5 rigging.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Automaton on <08-11-13/1127:03>
Thanks, very usefull, with the matrix (decker) en rigging rules added to it, it would be even better. :)
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Aaron on <08-13-13/1726:43>
Rumor has it that the Catalyst GMs will have cheat sheets at the tables at Gen Con, for what it's worth.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: Michael Chandra on <08-13-13/1815:47>
I could use one myself for Missions.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: trunglefever on <08-14-13/1334:38>
I'm going to upload my edit of Duzt's sheet. It'll include special actions, some clean up work and a couple of other extras like Rigger combat/priorities. I also attempted to streamline it a bit and tried to reorder things so they will be allocated to their respective sections. Expect it within a few hours.
Title: Re: Shadowrun 5 Cheet Sheet
Post by: trunglefever on <08-14-13/1432:18>
Here's my edit of Duzt's sheet. I didn't add drone combat yet, but I just wanted to take a break and hope someone else wanted to do that, lol. Special and original thanks to Duzt for sharing this stuff and not making sessions turn into rules consultation.