Shadowrun

Shadowrun General => Gear => Topic started by: Razhul on <09-11-13/2153:46>

Title: [SR5] Vehicle conversion
Post by: Razhul on <09-11-13/2153:46>
I had 12 armor as a mod for the vehicle and a rigger cocoon which was 20 armor in 4th.

Now, would you say that the 12 armor replaces the vehicle's armor for 5th?
Would you say that it's safe to keep cocoon armor at 20?
Title: Re: [SR5] Vehicle conversion
Post by: Xenon on <09-12-13/1229:56>
rigger cocoon in sr5?
nope, you have to jack up and drive around using AR for now :D
(or risk serious whiplash)
Title: Re: [SR5] Vehicle conversion
Post by: Razhul on <09-12-13/1237:59>
Cocoon is allowed by our GM, hence why I'm trying to convert it.
Title: Re: [SR5] Vehicle conversion
Post by: Sielle on <09-12-13/1507:49>
If the GM has homebrewed the Coccoon into their game, I'd just ask them what the rating would be.
Title: Re: [SR5] Vehicle conversion
Post by: ZeConster on <09-12-13/1538:08>
In 4th the Rigger Cocoon has a Structure Rating inbetween Reinforced and Structural and an Armor Rating inbetween Heavy Structural and Armored/Reinforced. If you take that as a baseline and adapt it to 5th, you'll get 9 Structure and 22 Armor, instead of the 10/20 it has in 4th. So you might as well just stick to 10/20.
Title: Re: [SR5] Vehicle conversion
Post by: Razhul on <09-13-13/0257:35>
Oh cool! Thanks for that!