Shadowrun
Shadowrun General => Gear => Topic started by: MortimerBane on <04-29-14/0240:53>
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Ok, so if I'm making an adept with firearms skils and I want to take advantage of a smartlink without getting wired what are my options. I can buy say a Predator and glasses with Smartlink and just run a wire from the pistol to the glasses and that works right?
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Yes ,but You don't get the Wireless Bonus
HokaHey
Medicineman
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You can get the wireless bonus for sunglasses and contacts by using your commlinks pans/wans system. You'll get the accuracy and a +1 attack dice. You just have to make sure to set your sunglasses and predator to the commlink.
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You can get the wireless bonus for sunglasses and contacts by using your commlinks pans/wans system. You'll get the accuracy and a +1 attack dice. You just have to make sure to set your sunglasses and predator to the commlink.
Hmmm
go Wireless for a +1 Bonus ?
I'd rather take aim for a simple Action and not risk my gun to get bricked.
and since you can attack only once per IP (without the optional Rules from R&G) you could just as well take aim
with a little safer Dance
Medicineman
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That is a risk alot of runners take, your gun can be protected by your commlinks DR or by your teams decker. The decker can slave as much gear to his deck and use his firewall to protect your stuff and you can reap the benefits of having wireless bonuses. If you don't have a decker then a good commlink is your best friend as they have to beat the DR of the commlink to hack or brick your gun. It is why the first thing I buy when I get the chance is a fairlight caliban. My own gun adept has three of them.
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You can get the wireless bonus for sunglasses and contacts by using your commlinks pans/wans system. You'll get the accuracy and a +1 attack dice. You just have to make sure to set your sunglasses and predator to the commlink.
Yeah, but not through a wire. Under RAW, to get a wireless bonus, the item itself has to be wirelessly active. It's slaved to the commlink so gets the exact same defenses though.
By the way, you want to slave things to the Mage's commlink, for a decent willpower. Say he has 6 Willpower and you use a DR7 commlink, and you're both on Low Lifestyle: Now you roll 13 dice in defense, even if they try to hack your glasses, and the Hacker takes a -2 penalty from having to hack you while you're on the Public Grid.
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Smartlink + Trodes?
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You either connect your smartgun with a wire to your smartgoggles/glasses. This give you +2 accuracy, let you fire around corners and depending on your reading the ability to fire without touching the trigger, change firemode and eject clip without touching the weapon as simple actions. This make your gun undetectable from the matrix and immune to matrix attacks. You dont get Wireless bonus connected this way.
Or you wireless connect your smartgun with your smartgoggles/glasses and your trodes.This give you +2 accuracy, let you fire around corners, fire without touching the trigger, the ability to change firemode and eject clip without touching the weapon as Free actions, compensate for wind one level, both accuracy and dice bonus on Take Aim and a positive dice pool modifier of 1 dice. Your gun can be spotted and attacked from the matrix so a good idea is to run it silent (to make it less obvious to spot) and slave it to your commlink (to give it more dice when defending).
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That slave and willpower thing only works if you are a technomancer. Mages, Adepts and other runners have to deal with just the device rating. While the detect gets to add his decks firewall and his willpower to it while a technomancer adds his funky technomancer stats.
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That slave and willpower thing only works if you are a technomancer. Mages, Adepts and other runners have to deal with just the device rating. While the detect gets to add his decks firewall and his willpower to it while a technomancer adds his funky technomancer stats.
What page are you making this up from?
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That slave and willpower thing only works if you are a technomancer. Mages, Adepts and other runners have to deal with just the device rating.
What are you talking about? Against Hack On The Fly and Control Device you roll Intuition+Firewall, against Brute Force, Format Device and Reboot Device you roll Willpower+Firewall. Are you getting confused with Matrix Perception, which only a Decker (not a Technomancer) can help you with by adding Sleaze?
"For example, if your slaved smartgun is the target of a hacker’s Brute Force action, it would use your Willpower or its Device Rating, and its Firewall or your commlink’s, whichever is higher in each instance."
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That slave and willpower thing only works if you...
:o
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I will be honest I am not to hip on matrix stuff. But I know enough that you can have deckers use their decks to protect your wireless equipment if you are paranoid about having your shit hacked. If you are smart your going to have your equipment of course running silent on page 235 that way people trying to brick your stuff is going to have to find it to brick it first.
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If you are smart your going to have your equipment of course running silent on page 235 that way people trying to brick your stuff is going to have to find it to brick it first.
Unless your group has a Decker to provide your Gear with a slaved Sleaze attribute, that's real easy to do since you'd only resist with a single attribute. And not every group has a decker.
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If your adept is going for machine pistols and automatics, you're probably better off taking a laser sight and tracer ammunition. You get +2 accuracy, +1 dice pool and don't need to worry about what connects to what in what mode. Just need an FA capable weapon, of which there are plenty in each class of automatics (pistols/SMG/AR)
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Thanks Cs. He's gonna have 6 Firearms (group) and 6 agility so he can use a lil of everything. I see him using assault rifles a lot with a SMG for quieter jobs.
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Ok, so if I'm making an adept with firearms skils and I want to take advantage of a smartlink without getting wired what are my options. I can buy say a Predator and glasses with Smartlink and just run a wire from the pistol to the glasses and that works right?
If your adept is going for machine pistols and automatics, you're probably better off taking a laser sight and tracer ammunition. You get +2 accuracy, +1 dice pool and don't need to worry about what connects to what in what mode. Just need an FA capable weapon, of which there are plenty in each class of automatics (pistols/SMG/AR)
I would suggest Contacts instead of glasses & wire, they are aleady wireless for that bonus as well as everything else a smartgunlink will let you do & back them up with a cheap laser sight (125) as well for those times when someone tries to take down your smartlink.
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I would suggest Contacts instead of ...
With contacts you have no option than to connect your smartgun wireless working on concert with DNI.
With goggles you can choose to use a wireless connection working on concert with DNI or connected with a wire between your gun and your goggles (wireless OFF and no need for DNI).
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With contacts you have no option than to connect your smartgun wireless working on concert with DNI.
With goggles you can choose to use a wireless connection working on concert with DNI or connected with a wire between your gun and your goggles (wireless OFF and no need for DNI).
Agreed, I just have issues w/ imagining anyone running around adept style like Jackie Chan with NVG's strapped to their head.
I don't care what the movies make it look like, they are not enjoyable to wear & IMHO look goofy as heck so I've just never been a fan.
That said, glasses that change shading at least seem to be a mildly better option.
Though I still see them all getting knocked the first time someone hits you or you have to dive through a doorway.
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Get a monocle
http://3d-stuff.net/wp-content/uploads/2013/04/Industrial-Punk.jpg
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I'd add that smartlink has a couple of advantages over laser sights sometimes overlooked.
- Being able to fire from complete cover w/ -3 penalty, combine with a periscope to minimize your exposure
- Eject Clip and change fire mode become free actions.
If you're using a shotgun or weapon which could be SA/BF/FA, this becomes increasingly important.
So, a laser-sight wielding character would take two simple actions to reload while one with a smartgun only needs one simple action.
Note: With Errata, the periscope reduces the penalty from firing from cover to a -1. A lovely situation.
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I'd add that smartlink has a couple of advantages over laser sights sometimes overlooked.
Agreed completely.
I just find the LasSit to be a very cheap back up system.
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Being able to fire from complete cover w/ -3 penalty, combine with a periscope to minimize your exposure...
Reason why a smartgun system let you fire around corners without exposing yourself for only -3 dice instead of -6 dice as you normally get with Blind Fire is because the smartgun come with a camera.
Instead of camera you can use a top mounted periscope to fire around corners without exposing yourself.
A top mounted periscope only give you a negative dice pool modifier of 2 dice (or just 1 dice if wireless).
You can use a weapon with a top mounted periscope together with a built in or under barrel mounted laser sight.
Using a smartgun system (or rather a camera) is not the only way to fire around corners...
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Agreed, I just have issues w/ imagining anyone running around adept style like Jackie Chan with NVG's strapped to their head.
I don't care what the movies make it look like, they are not enjoyable to wear & IMHO look goofy as heck so I've just never been a fan.
That said, glasses that change shading at least seem to be a mildly better option.
Though I still see them all getting knocked the first time someone hits you or you have to dive through a doorway.
Think more along the lines of Blade Runner or 5th Element; pollution is horrendous, acid rain is a common occurrence, and most people need such devices just to stand going outside. Fortunately for you, the corporations have your back; you can choose from a large assortment of stylish devices, in custom colors! ;D
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Being able to fire from complete cover w/ -3 penalty, combine with a periscope to minimize your exposure...
Reason why a smartgun system let you fire around corners without exposing yourself for only -3 dice instead of -6 dice as you normally get with Blind Fire is because the smartgun come with a camera.
Instead of camera you can use a top mounted periscope to fire around corners without exposing yourself.
A top mounted periscope only give you a negative dice pool modifier of 2 dice (or just 1 dice if wireless).
You can use a weapon with a top mounted periscope together with a built in or under barrel mounted laser sight.
Using a smartgun system (or rather a camera) is not the only way to fire around corners...
Quite right.
What I continue not to get (in theory) is why the periscope, which isn't being fed directly into your eyesight, gives any more benefit than the camera on your smartgun.
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The thing about contacts is that there relatively hard to take off, decker hacks your goggles/glasses just take'em off. They hack your contacts...... I hope your good at blind firing chummer.
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The thing about contacts is that there relatively hard to take off, decker hacks your goggles/glasses just take'em off. They hack your contacts...... I hope your good at blind firing chummer.
This is why it is I never use the contacts. Plus, the face-to-face group's decker hacked someone's contacts in the last session and used the image link to fill the guy's vision with gay troll porn. Then used the distraction to delete the gun's smartgun software.
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Another reason to use a monocle i guess ;)
Then again, if a hacker attack my contacts I would probably simply just spend a free action to cut him off.
Toggling an individual device’s wireless functionality off is a Free Action, as is toggling all of your wireless
devices to “wireless off.” You lose wireless bonuses, but the items can no longer be wirelessly hacked
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What I'm wondering is how things work when you turn it back on.
Does the Hacker have reacquire the hacked item, or, is it still "hacked"?
I "barely" touched decking in 1E for simple stuff & have not had that desire ever again in later editions. ;)
Closest I came was designing a Rigger for 3rd for a campaign that never happened :(
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For the whole shebang, you need the smartlink in your whatever, and some trodes for a DNI. The trodes are 70 bucks and you can throw em in a helmet or a ballistic mask.
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What I'm wondering is how things work when you turn it back on.
If you reboot your smartgun you can still use it to fire like a regular firearm, but you don't get any benefits from the smartgun system or wireless bonuses until it come back online at the end of the next combat turn. When it come back online the hacker will no longer have any marks on it (but it will keep any matrix damage taken until someone sit down and repair it)
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First... not to be picky, but why not augment a little? You can easily recoup what you loose in essence. Get some vat grown muscles, a few reflex recorders, some platelet factories, dense bones, and some cyber eyes. Lets face it, you can do a lot with that 1 point of Essence.
Second... on topic... your comlink will give you 12 defense dice. I'm not saying that bad guys can't brick it, but it will last long enough for you to do some serious harm. You can reboot at any time if its a concern, you can shut off if its a concern, you can slave to your Decker's PAN if its a concern. Wireless is just too cool to give up.
Trodes give you AR, and mental control over your devices. You can put a Smart Link in contact lenses, glasses, goggles, or helmets. There are a lot of other enhancements you can put in goggles. MAD, low light, thermal vision, or cyber scanner can all be really useful.
And you know what... have fun with it. There is no shame in your character being the way you want it to be. You don't have to optimize if you don't want to. Heck, go throw back if you can! "I don't trust that new fanged sh*t. Besides, can't hack me!" Next time one of your pals bits gets hacked... you know what to say. In the mean time, ski goggles, trode bandana, and cables, power off the com link.
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First... not to be picky, but why not augment a little? You can easily recoup what you loose in essence. Get some vat grown muscles, a few reflex recorders, some platelet factories, dense bones, and some cyber eyes. Lets face it, you can do a lot with that 1 point of Essence.
Because someone's priority might not include ruthless min/maxing (instead staying a purely magical character), but also because augmentations cost money, and having enough money for those augmentations is likely to re-shuffle someone's priority chargen chart pretty significantly?
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Trodes give you AR, and mental control over your devices. You can put a Smart Link in contact lenses, glasses, goggles, or helmets. There are a lot of other enhancements you can put in goggles. MAD, low light, thermal vision, or cyber scanner can all be really useful.
THIS.
And you know what... have fun with it. There is no shame in your character being the way you want it to be. You don't have to optimize if you don't want to. Heck, go throw back if you can! "I don't trust that new fanged sh*t. Besides, can't hack me!" Next time one of your pals bits gets hacked... you know what to say. In the mean time, ski goggles, trode bandana, and cables, power off the com link.
No shame at all, just know that if ya go that route, you'll be that one guy everyone knows who wont get an email account or a cell phone. Worse, you'll be a member of a criminal conspiracy who refuses to use all the tools of perception and communication at your disposal. At best, you'll be a drain on your friends, at worst a corpse or ward of the state.
Just spend the 70 bucks and getcha some trodes.
DNI is SO worth it.
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Actually, Poindexter, going low tech for everything you can, especially if you're, say, Awakened, really doesn't have that much in the way of downsides. You're eliminating potentially fatal liabilities in going with throwbacks for as much gear as you can. For everyone who isn't a rigger, hacker, or heavy-cybered sammy, you can go a long way with low-tech options, or things with wireless off. I'd rather have 12 dice and no glaring weaknesses than 15 dice and vulnerabilities that can be easily exploited. DNI can be worth it, if you have the setup to use it, but really, you only need a commlink to keep your fake SIN on and for people to call you at, and then everything else you can go low-tech or wireless off without much issue. If you're a melee/archery type, you don't really need wireless for any of your stuff. A face can benefit from a few wireless things, but really almost all their stuff is non-wireless. Mages and Adepts can go completely without wireless gear, and be as good or better than the sammy, depending on what they focus in.
You work on eliminating your weaknesses, and you're far from a liability or a drain to your team.
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If I an on a run and worried about hacking, I'd rather fork out for a rating 7 commlink and rating 6 area jammer, and have a decent will of 3 or more. Now I have 10 defence dice and hacking my shit takes 6 noise penalty plus 2 public grid penalty. If the enemy decker has the pools needed to laugh at that, then I should have brought my own decker. If I am not on a run - my good stuff is wireless off and my rating 1 commlink has nothing interesting on it.
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The problem with that, Aranador, is that having an area jammer running in any public place is like screaming to everyone around "HEY! NOTICE ME!" Area jammers are great for when you're setting up ambushes, or clandestine meets, or when you need to make the enemy rigger's life hell, but walk around any sprawl today with a cell phone jammer and see how much of a disturbance you make. And that's just today, not the everything's connected world of Shadowrun, with omnipresent AR in some places.
To put it another way, you know why stealth planes don't use radar jammers? Because they scream "Someone's coming to mess your shit up!" Then you have people scrambling fighters to intercept. Or to put it in yet another frame of reference, see what happens when you throw up a Shadow spell and walk around with it. Sure, people can't see YOU very well, but it makes it obvious that someone is there, because of the whole darkness covering the area bit. All you're doing with area jammers is drawing attention to yourself.
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not many items or augmentations that have a wireless bonus you can't live without and you can turn them all wireless off with a free action... and you can take free actions out of order as long as you are not surprised or already used it for this initiative pass.
the "wired reflexes + reaction enhancers"-combo depend on a wireless bonus.
smartgun system and laser sights are good to use wireless, at least during combat.
but most items wireless bonus just let you do things as free actions rather than simple actions....
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the "wired reflexes + reaction enhancers"-combo depend on a wireless bonus.
only if You want a Bonus of +5 or +6 REA
If you stick to +4 REA you're fine without WiFi !
HougH!
Medicineman
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the "wired reflexes + reaction enhancers"-combo depend on a wireless bonus.
only if You want a Bonus of +5 or +6 REA
If you stick to +4 REA you're fine without WiFi !
No, the bonus to your reaction attribute does not stack between the two augmentations unless you go wireless ON.
Reaction Enhancers are incompatible with all other enhancements to Reaction including Wired Reflexes and Wired reflexes are incompatible with augmentations that affect Reaction or Initiative. You can have both items if you want, you just have to pick what piece of gear to use at what time.
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No, the bonus to your reaction attribute does not stack between the two augmentations unless you go wireless ON.
Yes ,You're right (I just reread it) by RAW the two are compatible only with Wifi on Which makes absolutely no sense to me (not only because they didn't work like this in former editions and I don't want to retcon Technologies especially if the Reason for Retconning makes no sense). :(
with a Facepalming Dance
Medicineman
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Fluff wise it had something to do with more computing power iirc
Behind the scenes-wise it has to do with creating an exception to let you break the +4 augmentations limit.
Personally I would use Synaptic Boosters II over Wired Reflexes II + Used Reaction Enhancers III.
If i was really desperate for high initiative I would probably just go PhysAd and Improved Reflexes III.
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The problem with that, Aranador, is that having an area jammer running in any public place . . . . . All you're doing with area jammers is drawing attention to yourself.
Let me emphasise - If I an on a run and worried about hacking I'll pull out my good stuffs. Assault rifles, trolls with combat axes, fireballs, steel lynx with heavy machine guns, all of it screams "look at me", so why not add an area jammer to it all. In a crowd that might react poorly to any of that, all I need to do is wireless off my good stuff, and run under my cheapo commlink with my latest fake SIN, and be happy knowing that any decker that wants to sift through the sea of icons present in such a place will run up against GOD long before they even have the chance to find nothing interesting on me. Or they actually are GOD, in which case I was already in waaaaaaaay over my head to begin with, and toting an active jammer is the least of my worries.
To use your convenient stealth plane example - once there is a missile inbound despite being sneaky, no pilot is going to sit there and eat it when they still have options like chaff, decoys, and jammers to use.
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You should ALWAYS be worried about hacking. ALWAYS.
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There is a difference between being smart and informed about the risks and taking appropriate precautions, and building up your paranoia to the point of true insanity. I am as safe from hacking as the hundreds of other people in the crowd - and you had better believe that they are afforded a level of safety - if they weren't, and hackers could just run rampant, no one would use the matrix at all.
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What I continue not to get (in theory) is why the periscope, which isn't being fed directly into your eyesight, gives any more benefit than the camera on your smartgun.
I think this is because the periscope uses mirrors to reflect the image rather than encoding the image to digital format, transmitting the signal over wire or radio, and reconverting the signal to an image on a screen.
-k
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I think this is because the periscope uses mirrors to ...
Nah, the top mounted periscope is an electronic imaging device (not an optical imaging device with mirrors) that can take vision enhancements and have a wireless bonus.
It is probably just a balance thing. A periscope take up a top mount and it does not provide accuracy, compensate for wind, let you get both Take Aim bonuses and does not provide a positive dice pool modifier. It is purpose built to fire around corners.
It is not really the smartgun and smartlink that provide you with the ability to fire around corners. It is the smartgun on-board camera. You can fire around corners with any weapon you install a camera on. Does not have to be a smartgun.
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Sounded a lot like 2070s versions of current day Accutact Anglesights or Aimpoint CEUs. Both of which are purely optical aiming devices that let you aim around corners.
-k