Shadowrun
Shadowrun Play => Gamemasters' Lounge => Topic started by: prismite on <06-11-14/1037:29>
-
Hey guys ... I've been running my players through the infamous Cannonball Run for the last couple of weeks and the time is coming for the final Round. I thought it might be pretty cool to involve the community in this case!
Essentially, its been modified from the original version to house 10 teams, each from a different nation or city. The final mission I'd like to be particularly epic and as such, would love to see all teams fleshed out as benefits a potential Prime-Runner team!
I was in the process of building these guys when I thought of how I'd love to see what everyone else would do here. What I'd like to see is have everyone submit an entry for one of the team members listed below. Anything but Seattle and Venezuela would work. Also, keep in mind that this is for 4th edition SR so Chummer might be the best way to go! You can post below, or send me a PM, either way you like. I do have at least one player who is active on these forums, but I trust that he can RP without the knowledge you post.
The teams are composed of 3-5 members each. Ideally there would be at least 1 magician, 1 hacker and 1 gunman, 1 phys ad and 1 slot is left to double up on anything the group would specialize in. I have listed the teams below, as well as their expected primary and secondary specialites:
China ... Primary: Steatlh, Secondary: Hacking ... 3 members
Spain ... Primary: Stealth, Secondary: Social ... 4 members
Russia ... Primary: Longarms, Secondary: Demo ... 5 members
Venezuela ... (disregard)
Tunisia ... Primary: Demo, Secondary: Automatics ... 4 members
Dubai ... Primary: Demo, Secondary: Magic ... 5 members
Seattle ... (disregard ... this is the player team)
Alaska ... Primary: PhysAds, Secondary: CloseCombat ... 4 members
South Africa ... Primary: Automatics, Secondary: Heavy Weapons ... 5 members
England ... Primary: Heavy Weapons, Secondary: Magic ... 5 members
Rules to design by:
- MilspecTech is Ok on teams that have HEAVY WEAPONS in their description only
- For availability, assume 20F is the cap.
- Its ok to post an alternate design for a similar character
- All books from the 4th Ed library are available, including ones in non-english versions
- All characters will be given 175 karma to advance and a corresponding 175,000 to spend on gear
- There is currently a house-rule to buy karma with this initial bundle of money. $1,000 = 1 karma. Max of $50,000 spent this way.
- Just indicate at the top of your post which team member you are creating.
Lets try to make this run one for the books ;)
Anyone interested in a go at one of these guys?
-
I'll try out for the English team. I have a team of mercenaries that I like to use when things hit the fan, called the Breakers. I wish the spoiler tags were working again, I'd be able to hide the statblocks and make this whole post a lot easier to read. Sorry for this:
Leader: George "Pretty Boy" Hopkins
Specialty: Face-time, leadership, tactics
Metatype: Human
Awakened: No
B A R S W L I C Ess Edge
3 3 3 (5) 3 4 4 4 4 4.5 5
Initiative: 9 + 2d6
Condition Monitor: 10 / 10
Limits: Mental 6, Physical 6, Social 6
Qualities: Blandness, First Impression, Allergy (Uncommon, Mild)
Skills: Automatics 4, Blades 3, Con 5, Disguise 5, Etiquette 5, First Aid 3, Gymnastics 3, Impersonation 5, Intimidation 4, Leadership 5, Long Arms 4, Negotiation 5, Palming 5, Perception 5, Pistols 4, Sneaking 5, Survival 3, Unarmed Combat 4
Knowledges: English N, Japanese 4, German 4, Security Procedures 4, Small Unit Tactics 4
Weapons: Ares Light Fire 75 (Stick-n-shock), HK-227 (APDS), Ares Alpha (APDS)
Armor: Armor Jacket (Chem 4, Fire 4, Nonconductivity 4), Helmet (Audio enhancement 3, Vision enhancement 3)
Gear: Transys Avalon, Biometric reader, Micro-transceiver, Medkit (Rating 4)
Augmentations: Cybereyes 2 [w/ Flare compensation, image link, low-light vision, smartlink, thermographic vision], Cyberears 2 [w/ Balance augmenter, damper, select sound filter 1, sound link, spatial recognizer], Datajack, Tailored pheremones 2, Synaptic booster 1
Lieutenant: Nathan "Doc" Fisher
Specialty: Magical support
Metatype: Dwarf
Awakened: Yes, Magician
B A R S W L I C M Ess Edge
3 2 4 3 7 4 4 6 6 6 2
Initiative: 8 + 1d6
Condition Monitor: 10 / 12
Limits: Mental 7, Physical 5, Social 9
Qualities: Focused Concentration 2, Spirit Affinity (Fire), Addiction (alcohol, moderate), Prejudiced (common, radical), Unsteady Hands
Skills: Arcana 3, Assensing 3, Astral Combat 2, Binding 4, Counterspelling 2, Leadership 1, Negotiation 4, Perception 4, Pistols 2, Sneaking 2, Spellcasting 5, Summoning 5
Knowledges: English N, Russian 4, Magical Threats 4, Police Procedures 4, Small Unit Tactics 4
Weapons: Ares Light Fire 75 (APDS)
Armor: Armor Jacket (Chem 4, Fire 4, Nonconductivity 4), Helmet (Audio enhancement 3, Vision enhancement 3)
Gear: Transys Avalon, Biometric reader, Micro-transceiver
Spells: Antidote, Ball Lightning, Control Actions, Control Thoughts, Cure Disease, Detox, Heal, Improved Invisibility, Physical Mask, Silence, Stunbolt, Trid Phantasm
Team Member: Melissa "Wheelz" Wheeler
Specialty: Rigger, indirect fire specialist
Metatype: Ork
Awakened: No
B A R S W L I C Ess Edge
4 3 5 (9) 3 2 3 4 3 1.30 1
Initiative: 13 + 2d6
Condition Monitor: 10 / 9
Limits: Mental 4, Physical 5, Social 4
Qualities: Gearhead, juryrigger
Skills: Aeronautics mechanic 6, automatics 4, automotive mechanic 6, electronic warfare 6, first aid 2, gunnery 6, industrial mechanic 6, longarms 4, nautical mechanic 6, perception 5, pilot aircraft 6, pilot ground craft 6, pilot walker 6, pilot watercraft 6, pistols 4, sneaking 5
Knowledges: English N, Military procedures 6, Small Unit Tactics 4, Vehicle sports 4
Weapons: Ares Light Fire 75 (APDS), Ares Alpha (APDS)
Armor: Armor Jacket (Chem 4, Fire 4, Nonconductivity 4), Helmet (Audio enhancement 3, Vision enhancement 3)
Gear: Transys Avalon, Biometric reader, Jammer (Rating 4), Micro-transceiver, Tag eraser, Proteus Poseidon RCC [w/ Clearsight 6 and electronic warfare 6 autosofts]
Augmentations: Control rig 2, Datajack, Reaction enhancers 2, Wired reflexes 1
Vehicles: GMC Bulldog (rigger interface)
Drones: MCT Fly-spy [w/ Evasion 6, maneuvering 6, and stealth 6 autosofts] x2, MCT-Nissan Roto-drone [w/ Evasion 6, maneuvering 6, and targeting 6 autosofts, Armtech MGL-12, high explosive grenades]
Team Member: David "Spectre" Cross
Specialty: Sniper
Metatype: Human
Awakened: Yes, Adept
B A R S W L I C M Ess Edge
3 6 4 ( 8 ) 4 3 5 4 3 6 6 5
Initiative: 14 + 3d6 (16 + 4d6 with Qi Focus active)
Condition Monitor: 10 / 10
Limits: Mental 6, Physical 5, Social 5
Qualities: Blandness, Catlike, Magic Resistance 2
Skills: Armorer 3, Computer 2, Etiquette 1, Gymnastics 4, Hardware 2, Longarms 6, Perception 4, Pistols 4, Sneaking 4, Software 2, Survival 4, Tracking 4
Knowledges: English N, German 4, Japanese 4, Military Procedures 4, Small Unit Tactics 4
Weapons: Ares Light Fire 75 (APDS), Cavalier Arms Crockett EBR (Smartgun, APDS)
Armor: Armor Jacket (Chem 4, Fire 4, Nonconductivity 4), Helmet (Audio enhancement 3, Vision enhancement 3)
Gear: Transys Avalon, Biometric reader, Micro-transceiver, Goggles 6 [w/ Flare compensation, image link, low-light vision, smartlink, thermographic vision, vision magnification], Tool kit (Armorer), Tool kit (Hardware), Qi Focus 4 (Improved Ability - Longarms), Qi Focus 4 (Adrenaline Boost 4), Qi Focus 4 (Astral Perception)
Powers: Combat Sense 2, Danger Sense 1, Enhanced Accuracy (Longarms), Enhanced Perception 1, Improved Ability (Longarms) 3, Improved Reflexes 2
Team Member: Morgan "Prophetess" Ryan
Specialty: Hacking
Metatype: Elf
Emerged: Yes
B A R S W L I C Res Ess Edge
2 3 3 2 5 5 5 6 6 6 1
Initiative: 8 + 1d6
Condition Monditor: 9 / 11
Limits: Mental 7, Physical 3, Social 8
Qualities: Analytical Mind, Codeslinger (Hack on the Fly), Photographic Memory
Skills: Compiling 5, Computer 4, Cybercombat 4, Electronic Warfare 4, Etiquette 2, Hacking 4, Hardware 4, Leadership 2, Negotiation 2, Perception 4, Registering 5, Sneaking 3, Software 4
Knowledges: English N, French 4, Spanish 4, Corporate Procedures 4, Data Havens 4, Small Unit Tactics 4
Weapons: Ares Light Fire 75 (APDS)
Armor: Armor Jacket (Chem 4, Fire 4, Nonconductivity 4), Helmet (Audio enhancement 3, Vision enhancement 3)
Gear: Transys Avalon, biometric reader, trode net, bug scanner 6, data tap, jammer (area) 4, micro-transceiver, white noise generator 6, tool kit (Hardware), goggles 6 [w/ flare compensation, image link, low-light vision, smartlink, thermographic vision, vision magnification]
Vehicles: SK-Bentley Concordat [w/ rigger interface]
Complex Forms: Cleaner, Diffusion of Firewall, Puppeteer, Resonance Veil, Static Veil
-
Awesome addtion Namikaze! Are these fully blown up with the additional karma?
-
Yup - there's a point here or there that aren't spent, but not enough to make a difference. I only gave these the starting Prime Runner karma, and tried to avoid negative qualities where I could. Interesting note, the mage is basically the mage that is in my group. He uses spirits for combat, and keeps his head on a swivel to keep counterspelling up and keep people out of harm's way.
-
I have a few chars that I can adapt as Russians.
-
Would love to see them! I have been working on Team China. I'll post them for review later today!
...Also just noticed that Nami's post is all 5E. I'm gonna have to modify that to be 4E equivalent.
-
OH! This is all 4th edition! Snap... sorry amigo.
-
OH! This is all 4th edition! Snap... sorry amigo.
Not a big deal. You've laid out the ground work and CHUMMER will do the rest :)
-
Speaking of Chummer, let me know if you want the files. PM if you'd like them emailed.
-
PM is fine.
-
Here's the first Russkie. Not all of the money was spent, as the gear he has here is sufficient for most missions and about as much as he can carry. The remainder of the cash would be spent on stockpiles and mission-specific gear.
== Info ==
Street Name: Grom ("Thunder")
Name: Andrey "Grom" Gromov
Role: Marksman / Recon / EOD / Underwater Ops
== Attributes ==
BOD: 4 AGI: 5 REA: 3 STR: 3 CHA: 2 INT: 3 LOG: 3 WIL: 3 EDG: 2
== Active Skills ==
Armorer : 2 [Firearms] Pool: 5 (7)
Automatics : 5 [Submachine Guns] Pool: 10 (12)
Blades : 3 Pool: 8
Climbing : 3 Pool: 6
Clubs : 3 Pool: 8
Computer : 2 Pool: 5
Demolitions : 3 [Defusing] Pool: 6 (8)
Disguise : 5 [Camouflage] Pool: 8 (10)
Diving : 2 [SCUBA] Pool: 6 (8)
Dodge : 2 Pool: 5
First Aid : 3 [GSW] Pool: 6 (8)
Flight : 3 Pool: 6
Gymnastics : 3 Pool: 8
Infiltration : 5 [Wilderness] Pool: 10 (12)
Longarms : 6 [Sniper Rifles] Pool: 11 (13)
Navigation : 4 Pool: 8
Parachuting : 2 Pool: 6
Perception : 2 Pool: 5
Pilot Ground Craft : 2 [Car] Pool: 5 (7)
Pistols : 3 [Semi-Automatics] Pool: 8 (10)
Running : 3 Pool: 6
Survival : 4 Pool: 8
Swimming : 3 Pool: 6
Throwing Weapons : 3 [Throwing Knives] Pool: 8 (10)
Tracking : 4 Pool: 8
Unarmed Combat : 3 Pool: 8
== Knowledge Skills ==
Combat Tactics : 4 [Wilderness] Pool: 7 (9)
English : 2 Pool: 5
Firearms : 3 [Longarms] Pool: 6 (8)
Military : 3 [Special Forces] Pool: 6 (8)
Parazoology : 2 [Eastern Europe] Pool: 5 (7)
Russian : N Pool: 0
== Qualities ==
Hawk Eye, Outdoorsman, Resistance to Pathogens and Toxins, Sense of Direction
== Armor ==
Camouflage Suit 8/6
+Biomonitor
== Weapons ==
AK-97 Carbine
+Smartgun System, External
+Sound Suppressor
+Stock
AK-97 Carbine
+Extreme Environment Mod 2 (Underwater)
+Stock
Ares Desert Strike
+Bipod
+Imaging Scope
+Shock Pad
+Sound Suppressor
+Stock
+Barrel Extension
Cougar Fineblade Knife, Short
PSK-3 Collapsible Pistol
Survival Knife
== Commlink ==
Transys Avalon (4, 4, 3, 4)
+Novatech Navi
+Subvocal Microphone
+Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]
== Gear ==
Ammo: APDS (Sniper Rifles) x60
Ammo: APDS (Submachine Guns) x120
Ammo: AV Rounds (Sniper Rifles) x30
Ammo: Hollow Point Rounds (Heavy Pistols) x30
Ammo: Subsonic Rounds (Sniper Rifles) x30
Backpack
Flashlight
Ghillie Suit
Goggles Rating 5
+Flare Compensation
+Image Link
+Low Light
+Smartlink
+Thermographic
GPS
Grenade: Fragmentation x2
Grenade: High Explosive x2
Grenade: Smoke x4
Handheld Sensor x3
+Motion Sensor
+Camera Rating 3 [Low Light; Thermographic; Vision Magnification]
+Laser Range Finder
Medkit Rating 3
Mine Detector
Mine: KM-18 Zweihänder x2
+Pull Detonator
Olfactory Camouflage x5
Respirator Rating 4
Sensor Tags x200
+Motion Sensor
Survival Kit
Throwing: Throwing Knife x5
Tool Kit (Armorer)
Tool Kit (Demolitions)
Wire Clippers
-
I heard you talking about these adventures before, did you find the complete adventures somewhere or flesh them out from that web blog we found somewhere?
I always kind of wanted to see how they were originally presented out of curiosity. The summaries were pretty cool wonder how the real thing compared to the summaries.
-
I have taken considerable liberties with the original Cannonball. This final mission they head to in a few weeks will be a complete homebrew because I dont like the traditional finale.
-
Hey im thinking of having a go at the Tunisia Team
A couple of questions
1 What do mean by Primary: Demo ?
2 Are these BP builds to start and then karma advancement or just straight up karma ??
3 If ya don't mind, can you point me in the direction of the original adventure or perhaps send me a copy of what you have? My group would love to do something like this... Might have to set it in Australia for them, living in Australia most of them have seen parts of it that would make it easier for them to picture things.
Hellion
-
Hey im thinking of having a go at the Tunisia Team
A couple of questions
1 What do mean by Primary: Demo ?
2 Are these BP builds to start and then karma advancement or just straight up karma ??
3 If ya don't mind, can you point me in the direction of the original adventure or perhaps send me a copy of what you have? My group would love to do something like this... Might have to set it in Australia for them, living in Australia most of them have seen parts of it that would make it easier for them to picture things.
Hellion
Go for it!
1. Primary: Demo means the team will use explosives (and rockets and grenades) before they resort to traditional firearms.
2. Yes, 400bp, then the karma for advancement
3. Absolutely. Check your messages :)
-
Give me over the Weekend and I should be able to have the Tunisia Team ready for you :D, and thanks for the link just saved it all and gonna transfer it to my Ares Commlink (Ipad)
-
Russian team, guy #2.
== Info ==
Street Name: Grizzly
Name: Mikhail "Grizzly" Potapov
Bear Shapeshifter (Human) M Age 25
Role: Support Gunner / Magical Support / Hand-to-Hand Combat / Pack Animal
== Attributes ==
BOD: 7 AGI: 4 REA: 3 STR: 7 CHA: 1 INT: 3 LOG: 2 WIL: 4 EDG: 3 MAG: 3
== Active Skills ==
Assensing : 3 Pool: 6
Astral Combat : 4 Pool: 8
Automatics : 3 Pool: 7
Banishing : 4 Pool: 7
Binding : 4 Pool: 7
Blades : 4 Pool: 8
Climbing : 1 Pool: 8
Clubs : 4 Pool: 8
Computer : 2 Pool: 4
Counterspelling : 2 Pool: 5
Demolitions : 2 Pool: 4
Dodge : 3 [Melee Combat] Pool: 6 (8)
First Aid : 3 [GSW] Pool: 3 (5)
Gunnery : 4 [Ballistic] Pool: 8 (10)
Gymnastics : 1 Pool: 5
Heavy Weapons : 5 [Machine Guns] Pool: 9 (11)
Longarms : 3 Pool: 7
Navigation : 2 Pool: 5
Parachuting : 0 Pool: 6
Perception : 2 Pool: 5
Pistols : 3 Pool: 7
Ritual Spellcasting : 2 Pool: 5
Running : 1 Pool: 8
Spellcasting : 2 Pool: 5
Summoning : 4 Pool: 7
Survival : 2 Pool: 6
Swimming : 1 Pool: 8
Throwing Weapons : 1 Pool: 5
Tracking : 2 Pool: 5
Unarmed Combat : 4 Pool: 8
== Knowledge Skills ==
Combat Tactics : 3 [Magic] Pool: 5 (7)
English : 2 Pool: 5
Magical Theory : 3 [Conjuring] Pool: 5 (7)
Parazoology : 4 [Eastern Europe] Pool: 6 (8)
Russian : N Pool: 0
== Qualities ==
Distinctive Style, Magician, Poor Self Control (Combat Monster)
== Spells ==
(Tradition: Shamanic, Resist Drain with WIL + CHA (5))
Detect Enemies, Extended DV: (F÷2)+3
Fireball DV: (F÷2)+5
Heal DV: (Damage Value)-2
Manabolt DV: (F÷2)
== Critter Powers ==
Allergy (Silver, Severe), Dual Natured, Enhanced Senses (Smell), Natural Weapon (Claws/Bite: DV STR/2 + 2, AP 0), Regeneration, Sapience, Shift (Human), Vulnerability (Silver)
== Armor ==
Form-Fitting Full-Body Suit6/2
Full Body Armor 10/8
+Biomonitor
+Chemical Seal
+Fire Resistance 5
+Nonconductivity 5
+Ruthenium Polymer Coating
== Weapons ==
Aztechnology Striker
PSK-3 Collapsible Pistol
RPK HMG
+Gas-Vent 3 System
+Hip Pad Bracing System
+Smartgun System, External
+Tripod
+Heavy Barrel
Survival Knife Rating 3
+Weapon Focus
== Commlink ==
Transys Avalon (4, 4, 3, 4)
+Novatech Navi
+Subvocal Microphone
+Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]
== Gear ==
Ammo: APDS (Heavy Machine Guns) x200
Ammo: Hollow Point Rounds (Heavy Pistols) x30
Ammo: Tracer (Heavy Machine Guns) x100
Backpack
Flashlight
Goggles Rating 5
+Flare Compensation
+Image Link
+Low Light
+Smartlink
+Thermographic
GPS
Grenade: Fragmentation x4
Grenade: High Explosive x4
Grenade: Smoke x4
Grenade: Thermal Smoke x2
Medkit Rating 3
Mine: NA Anti-Tank x2
Missile: Anti-Vehicle Rating 3 x2
Missile: High Explosive Rating 1
Survival Kit
-
Team China: PhysAD
== Info ==
Street Name: Team China (Adept)
Name: Team China (Adept)
Movement: 10/25, Swim: 5
Human
Composure: 6
Judge Intentions: 6
Lift/Carry: 7 (60 kg/40 kg)
Memory: 8
== Attributes ==
BOD: 3
AGI: 5
REA: 3 (6)
STR: 4
CHA: 3
INT: 3
LOG: 5
WIL: 3
EDG: 2
MAG: 6
== Derived Attributes ==
Essence: 6
Initiative: 6 (9)
IP: 1 (4)
Astral Initiative: 6
Astral IP: 3
Matrix Initiative: 3
Matrix IP: 1
Physical Damage Track: 10
Stun Damage Track: 10
== Active Skills ==
Animal Handling : 0 Pool: 2
Animal Training : 0 Pool: 2
Archery : 0 Pool: 4
Armorer : 0 Pool: 4
Artisan : 0 Pool: 2
Automatics : 2 Pool: 7
Blades : 6 Pool: 11
Climbing : 0 Pool: 3
Clubs : 6 Pool: 11
Computer : 0 Pool: 4
Con : 0 Pool: 2
Cybercombat : 2 Pool: 7
Data Search : 0 Pool: 4
Demolitions : 0 Pool: 4
Disguise : 6 Pool: 9
Diving : 0 Pool: 2
Dodge : 0 Pool: 5
Electronic Warfare : 2 Pool: 7
Escape Artist : 0 Pool: 4
Etiquette : 0 Pool: 2
First Aid : 0 Pool: 4
Flight : 0 Pool: 3
Forgery : 0 Pool: 4
Gunnery : 0 Pool: 4
Gymnastics : 0 Pool: 4
Hacking : 2 Pool: 7
Heavy Weapons : 0 Pool: 4
Infiltration : 6 Pool: 11
Instruction : 0 Pool: 2
Intimidation : 0 Pool: 2
Leadership : 0 Pool: 2
Locksmith : 0 Pool: 4
Longarms : 2 Pool: 7
Navigation : 0 Pool: 2
Negotiation : 0 Pool: 2
Palming : 6 Pool: 11
Parachuting : 2 Pool: 5
Perception : 2 Pool: 5
Pilot Ground Craft : 0 Pool: 5
Pilot Watercraft : 0 Pool: 5
Pistols : 2 Pool: 7
Riding : 0 Pool: 5
Running : 0 Pool: 3
Shadowing : 6 Pool: 9
Survival : 0 Pool: 2
Swimming : 0 Pool: 3
Throwing Weapons : 0 Pool: 4
Tracking : 0 Pool: 2
Unarmed Combat : 6 Pool: 11
== Qualities ==
Adept
Prejudiced (Common, Outspoken) (Outsiders)
== Powers ==
Combat Sense Rating: 6
Critical Strike Rating: 6
Improved Reflexes 3
Killing Hands
== Armor ==
Bike Racing Helmet 1/2
+Audio Enhancement Rating 3
+Flare Compensation
+Image Link
+Vision Enhancement Rating 3
Form-Fitting Full Suit (2050)2/2
+Thermal Damping 6
Urban Explorer Jumpsuit 6/6
+Biomonitor
+Fire Resistance 6
+Nonconductivity 6
+Wire Clippers
== Weapons ==
Cavalier Deputy
+Silencer
Pool: 7 DV: 5P AP: -1 RC: 0
Tonfa
+Plasteel Components Rating 3
Pool: 11 DV: 3P AP: - RC: 0
Unarmed Attack
Pool: 11 DV: 9P AP: - RC: 0
== Martial Arts ==
Kung Fu
++1 DV on Unarmed Combat attacks
Multi-Strike
Watchful Guard
== Commlink ==
Hermes Ikon (4, 2, 2, 3)
+Renraku Ichi
== Gear ==
Certified Credstick, Standard Rating 1000
Foam Explosive Rating 6 x2
Mapsoft (Alaska) Rating 6
-
Team China: Gunman
== Info ==
Street Name: Team China (Cyber)
Name: Team China (Gun)
Movement: 10/25, Swim: 5
Human
Composure: 6
Judge Intentions: 6
Lift/Carry: 11 (90 kg/60 kg)
Memory: 7
== Attributes ==
BOD: 5
AGI: 6 (9)
REA: 5 (7)
STR: 3 (6)
CHA: 3
INT: 3
LOG: 4
WIL: 3
EDG: 2
== Derived Attributes ==
Essence: 0.75
Initiative: 8 (10)
IP: 1 (3)
Matrix Initiative: 3
Matrix IP: 1
Physical Damage Track: 11
Stun Damage Track: 10
== Active Skills ==
Animal Handling : 0 Pool: 2
Animal Training : 0 Pool: 2
Archery : 0 Pool: 8
Armorer : 0 Pool: 3
Artisan : 0 Pool: 2
Automatics : 5 Pool: 14
Blades : 1 Pool: 10
Climbing : 4 Pool: 10
Clubs : 1 Pool: 10
Computer : 2 Pool: 6
Con : 0 Pool: 2
Cybercombat : 2 Pool: 6
Data Search : 2 Pool: 6
Demolitions : 0 Pool: 3
Disguise : 4 Pool: 7
Diving : 0 Pool: 4
Dodge : 0 Pool: 6
Electronic Warfare : 2 Pool: 6
Escape Artist : 0 Pool: 8
Etiquette : 0 Pool: 2
First Aid : 3 Pool: 7
Flight : 4 Pool: 10
Forgery : 0 Pool: 8
Gunnery : 0 Pool: 8
Gymnastics : 4 Pool: 13
Hacking : 2 Pool: 6
Hardware : 2 Pool: 6
Heavy Weapons : 0 Pool: 8
Infiltration : 4 Pool: 13
Instruction : 0 Pool: 2
Intimidation : 0 Pool: 2
Leadership : 0 Pool: 2
Locksmith : 0 Pool: 8
Longarms : 5 Pool: 14
Navigation : 0 Pool: 2
Negotiation : 0 Pool: 2
Palming : 4 Pool: 13
Parachuting : 0 Pool: 4
Perception : 6 Pool: 12
Pilot Ground Craft : 0 Pool: 6
Pilot Watercraft : 0 Pool: 6
Pistols : 5 Pool: 14
Riding : 0 Pool: 6
Running : 4 Pool: 10
Shadowing : 4 Pool: 7
Software : 2 Pool: 6
Survival : 0 Pool: 2
Swimming : 4 Pool: 10
Throwing Weapons : 0 Pool: 8
Tracking : 0 Pool: 2
Unarmed Combat : 1 Pool: 10
== Qualities ==
Biocompatability (Cyberware)
Prejudiced (Common, Outspoken) (Outsiders)
== Cyberware/Bioware ==
Attention Coprocessor Rating 3
Cyberears Rating 4
+Ear Recording Unit
+Sound Link
+Audio Enhancement Rating 3
+Damper
+Balance Augmenter
+Select Sound Filter Rating 4
+Spatial Recognizer
Cybereyes Basic System Rating 4
+Eye Recording Unit
+Image Link
+Flare Compensation
+Low-Light Vision
Datajack
Enhanced Protein Exchange, Adapsin
Muscle Replacement Rating 3
Wired Reflexes Rating 2
== Armor ==
Form-Fitting Full Suit (2050)2/2
Medium Military Armor 14/12
+Biomonitor
Military Helmet (Rating 4)2/2
+Camera Rating 1
+Custom Commlink
+Encrypt Rating 4
+Copy Protection Rating 4
+Registration
+Firewall 4
+Flare Compensation
+Image Link
+Response 4
+Signal 4
+Smartlink
+System 4
== Weapons ==
Cougar Fineblade Knife, Long
Pool: 10 DV: 5P AP: -1 RC: 1
Shiawase Arms Heavy Tactical
+Advanced Safety, Basic System
+High-Power Chambering Rating 1
+Powered Slide Mount
+Reduced Weight
+Safe Target System
+Smartgun System
+Thermal Suppressor
Pool: 16 DV: 7P AP: -2 RC: 1
Shiawase Arms Monsoon
+Foregrip
+Shock Pad
+Silencer
+Electronic Firing
+Melee Hardening
+Smartgun System
Pool: 16 DV: 6P AP: -1 RC: 4
Unarmed Attack
Pool: 10 DV: 3S AP: - RC: 1
== Commlink ==
Hermes Ikon (4, 2, 2, 3)
+Renraku Ichi
== Gear ==
Ammo: APDS (Assault Rifles) x100
Certified Credstick, Standard Rating 1000
-
Could someone please explain what a "Cannonball Run" is? Maybe share a link? I get the concept, but I would like to see the original adventure. Thanks in advance)
-
Team Tunsia Leader, 400BP and then 175 Karma and 175k Spent
== Info ==
Street Name: Tripper
Name: Unnamed Character
Movement: 10/25, Swim: 6
Karma: 175
Street Cred: 18
Notoriety: 2
Public Awareness: 6
Elf M
Height 1.8M Weight 75Kg
Composure: 9
Judge Intentions: 10
Lift/Carry: 8 (45 kg/30 kg)
Memory: 11
Nuyen: 5
== Attributes ==
BOD: 5
AGI: 2 (1)
REA: 2 (4)
STR: 3
CHA: 6
INT: 4
LOG: 5 ( 8 )
WIL: 3
EDG: 1
MAG: 6
== Derived Attributes ==
Essence: 5.15
Initiative: 6 ( 8 )
IP: 1 (3)
Astral Initiative: 8
Astral IP: 3
Matrix Initiative: 4
Matrix IP: 2
Physical Damage Track: 11
Stun Damage Track: 10
== Active Skills ==
Armorer : 3 [Explosives] Pool: 11 (13)
Automatics : 4 [Machine Pistols] Pool: 12 (14)
Blades : 1 Pool: 9
Climbing : 2 Pool: 5
Clubs : 1 Pool: 9
Con : 1 Pool: 10
Demolitions : 4 [Foam Explosives] Pool: 12 (14)
Disguise : 4 Pool: 11
Escape Artist : 1 Pool: 9
Etiquette : 1 Pool: 10
First Aid : 1 [Combat Wounds] Pool: 9 (11)
Flight : 2 Pool: 5
Gymnastics : 2 Pool: 10
Hardware : 1 Pool: 9
Heavy Weapons : 4 Pool: 12
Infiltration : 4 Pool: 15
Leadership : 1 Pool: 10
Negotiation : 1 Pool: 10
Palming : 4 Pool: 16
Perception : 6 [Visual] Pool: 10 (12)
Pilot Ground Craft : 4 Pool: 8
Running : 2 Pool: 5
Shadowing : 4 Pool: 11
Swimming : 2 Pool: 5
Unarmed Combat : 1 Pool: 9
== Knowledge Skills ==
== Qualities ==
Addiction (Mild)
Adept
Biocompatability (Bioware)
Hung Out to Dry
Low-Light Vision
Records on File
SINner (Criminal)
The Invisible Way
== Powers ==
Analytics Rating: 1
Great Leap Rating: 1
Improved Reflexes 2
Mind Over Matter (AGI)
Nimble Fingers
Traceless Walk
Unseen Hands Rating: 3
== Lifestyles ==
Middle 1 months
== Cyberware/Bioware ==
Cerebral Booster Rating 3
Orientation System
Tailored Pheromones Rating 3
== Armor ==
Actioneer Business Clothes5/3
Armor Jacket 8/6
Form-Fitting Half-Body Suit4/1
SecureTech PPP Armor (Ensemble with Helmet)2/6
SecureTech PPP Armor (Ensemble)2/4
Urban Explorer Helmet 0/2
Urban Explorer Jumpsuit 6/6
+Biomonitor
== Weapons ==
Ares Crusader
+Chameleon Coating
+Folding Stock, Powered
+Gas Vent 2
+Gecko Grip
+Personalized Grip
+Smartgun System
Pool: 14 (16) DV: 6P AP: - RC: 4
ArmTech MGL-18
+Airburst Link
+Shock Pad
+Tripod
+Firing Selection Change, Small Mod (SA)
+Personalized Grip
+Skinlink
+Smartgun System
+Underbarrel Weight
Pool: 14 DV: Grenade AP: - RC: 8
Gentleman's Cane Sword
Pool: 9 DV: 7P AP: - RC: 0
Grenade: Flash-Bang
Pool: 7 DV: 6S (10m Radius) AP: -3 RC: 0
Minigrenade: Fragmentation
Pool: 12 DV: 14P(f) (-1/m) AP: +5 RC: 0
Minigrenade: High Explosive
Pool: 7 DV: 12P (-2/m) AP: -2 RC: 0
Minigrenade: Incendiary
Pool: 12 DV: Special AP: - RC: 0
Minigrenade: White Phosphorus
Pool: 12 DV: 4P (-1/m) AP: -half RC: 0
Shock Glove
Pool: 9 DV: 7S(e) AP: -half RC: 0
Unarmed Attack
Pool: 9 DV: 4S AP: - RC: 0
== Commlink ==
Transys Avalon (4, 4, 4, 4)
+Novatech Navi
+Sim Module (Cold)
+ECCM Rating 4 [Copy Protection 4, Registration]
== Gear ==
AR Gloves Rating 1
Ares Low Intensity Laser x2
Contact Lenses Rating 3
+Image Link
+Smartlink
+Flare Compensation
Encrypt Rating 4
+Copy Protection Rating 4
+Registration
Fake License (Weapons Permit, Explosive Permit, Concealed Carry Permit, Demolitions Permit) Rating 4 x4
Fake License (Gentleman's Cane Sword) Rating 5
Fake SIN Rating 4
Fake SIN Rating 5
Foam Explosive Rating 6 x2
Foam Explosive Rating 8 x2
Foam Explosive Rating 10 x2
Gentleman's Cane w/ Sword Option x2
Glasses Rating 4
+Vision Enhancement Rating 3
+Vision Magnification
+Thermographic
Grenade: Flash-Bang x4
Linguasoft Rating 3
+Copy Protection Rating 3
+Registration
Medkit Rating 6 x2
Nanopaste Disguise (Small Container) x10
Nanopaste Trodes Rating 1
Purge Rating 3
+Copy Protection Rating 3
+Registration
Radio Detonator x3
Radio Signal Scanner Rating 4
Respirator Rating 6 x2
Scan Rating 4
+Copy Protection Rating 4
+Registration
Spare Clip (Ares Crusader) x3
+Ammo: APDS (Machine Pistols)
+Ammo: Armor-Piercing Flechette (Machine Pistols)
+Ammo: Stick-n-Shock (Machine Pistols)
Spare Clip (ArmTech MGL-18) x4
+Minigrenade: Fragmentation
+Minigrenade: High Explosive
+Minigrenade: Incendiary
+Minigrenade: White Phosphorus
Stimulant Patch Rating 6 x10
Suite: Pro User
+Analyze Rating 4 [Copy Protection 4; Registration]
+Browse Rating 4 [Copy Protection 4; Registration]
+Command Rating 2 [Copy Protection 2; Registration]
+Edit Rating 4 [Copy Protection 4; Registration]
Timer Detonator x3
Tranq Patch Rating 10 x10
Trauma Patch x10
Vacuum Seal Rating 6 x4
White Noise Generator Rating 6 x2
== Vehicles ==
Cyberspace Designs Dragonfly C-12 (Minidrone)
+Chameleon Coating
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
+Laser Range Finder
+Targeting (Close Combat) Rating 4
+Copy Protection Rating 4
+Registration
Cyberspace Designs Dragonfly C-12 (Minidrone)
+Chameleon Coating
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
+MAD Scanner Rating 3
+Motion Sensor
+Directional Microphone
+Targeting (Close Combat) Rating 4
+Copy Protection Rating 4
+Registration
Flying Eye (Microdrone)
+Chameleon Coating
+Improved Sensor Array
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
+Camera Rating 1 [Thermographic]
+Laser Range Finder
Flying Eye (Microdrone)
+Chameleon Coating
+Improved Sensor Array
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
Flying Eye (Microdrone)
+Chameleon Coating
+Improved Sensor Array
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
Flying Eye (Microdrone)
+Chameleon Coating
+Improved Sensor Array
+Improved Takeoff and Landing Level 2
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Minidrone Sensor
Renraku Infiltrator (Microdrone)
+Chameleon Coating
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Microdrone Sensor
Renraku Infiltrator (Microdrone)
+Chameleon Coating
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Microdrone Sensor
Shiawase Kanmushi (Microdrone)
+Chameleon Coating
+Gecko Tips
+Covert Ops Rating 4
+Copy Protection Rating 4
+Registration
+Microdrone Sensor
-
Nice addition, Hellion!
-
Nice addition, Hellion!
No worries, I use a work computer on my lunch break to do my characters, normally I save all my characters to a USB stick, I created all four, then only saved one guy to the stick, and have a guess what the boss decided to replace over weekend... Needless to say I will take a few more days to try and recreate them from memory or perhaps make em up brand new...
-
S'all good. The Cannonball Finale is next Friday (6-27-14) so there is still plenty of time!
-
Looks like I'm late with the remainder of the team. *Sigh* Work ate my life.
The G-Team:
Vladimir "Gvozd'" ("Nail") Gvozdev - Elf - Team Leader / Demolitions / Special Ops (Airborne Qualified) / Public Relations
Andrey "Grom" ("Thunder") Gromov - Human - Marksman / Recon / EOD / Underwater Ops
Dmitro "Glaz" ("Eye") Patsiuk - Dwarf - Spotter / Vehicle Ops (Rigger) / Engineering / Matrix Support
Mikhail "Grizzly" Potapov - Bear Shapeshifter - Heavy Weapons / CQB / Astral Support / Pack Animal
Aleksey "Goblin" Galitsyn - Orc - Medic / Rifleman / Non-Lethal Takedown
Chummer files here: https://drive.google.com/file/d/0BwQg0qK_poDpTU84MXJkZHl1aEE/edit?usp=sharing
-
thats ok ... the final cannonball run got delayed so these guys can still make the cut.