Shadowrun

Catalyst Game Labs => Catalyst's Shadowrun Products => Topic started by: eviltikiman on <12-22-14/0123:41>

Title: RUN FASTER, Changes?
Post by: eviltikiman on <12-22-14/0123:41>
So the new expanded creation book is out, and i am simultaneously excited and confused as there are noticeable changes from the last version. Are they deliberate? are they errors? List the ones you have found, and give an answer if you got one.

1: the Formori variant is described as having " increased muscular bulk", yet it is not reflected in their stats, as an increased body or strength. In fact the Body has taken a hit since 4e in which they had Increased Body. Is all that deliberate. I can kind of understand the 4s in the mental stats...kinda as a balancing act and make the variants a trade off though.

2:Naga: i cant help but notice they dont have a movement alteration any more; do they have normal move and swim speed now?
Title: Re: RUN FASTER, Changes?
Post by: DeathStrobe on <12-22-14/0149:51>
Oni and Hobgoblins are now very charismatic. Which is kind of weird to say the least.
Title: Re: RUN FASTER, Changes?
Post by: Sendaz on <12-22-14/0830:56>
Maybe it will improve Clockwork's chances of getting a date?



Nah. ;)
Title: Re: RUN FASTER, Changes?
Post by: MijRai on <12-22-14/1258:17>
2/7 Charisma is still below average, so I'm not too worried...  Plus, how many negative social qualities does he have?  Uncouth for sure... 
Title: Re: RUN FASTER, Changes?
Post by: Eneroth on <01-16-15/1851:53>
Sorry if this was stated somewhere else, but is this book planned on coming out in Hard Cover and not just the pdf?  I am one of those old school players, who likes having the book, easier to look things up.  Thanks.
Title: Re: RUN FASTER, Changes?
Post by: JM_Hardy on <01-16-15/1937:12>
Yep, hardcovers and limited editions are on their way! Pre-orders now available--the graphic at the end of this blog post  (http://www.shadowruntabletop.com/2014/12/run-faster-now-available-for-electronic-purchase-print-pre-order/)lists the various bundles.

Jason H.
Title: Re: RUN FASTER, Changes?
Post by: Sir_Prometheus on <01-20-15/0154:41>
Jason, I really wish you would let the .pdf float in the wild long enough for errata to be drawn up before you sent things to the printers.  Might help a bit with quality control.  (this one is better than previous books, though, so that's good)

2/7 Charisma is still below average, so I'm not too worried...  Plus, how many negative social qualities does he have?  Uncouth for sure... 

Huh?  No, it's not.  Normal human range is 1/6.  This is +1.

Do remember than charisma is supposed to represent force of personality, not pure likability.  For instance, you use it to intimidate, too. 

On the original subject, the thing that got me is that the section of shapeshifters doesn't mention regeneration or vulnerability/allergy to silver in any way.    Not to mention that they have them, or don't have them (which would be new) or that you had to buy regeneration similar to the Infected.  Surely this is a mistake? 
Title: Re: RUN FASTER, Changes?
Post by: JM_Hardy on <01-20-15/1326:32>
It's better to put errata in the errata forum so it can be tracked. Thanks!

Jason H.
Title: Re: RUN FASTER, Changes?
Post by: MijRai on <01-20-15/1547:52>
Jason, I really wish you would let the .pdf float in the wild long enough for errata to be drawn up before you sent things to the printers.  Might help a bit with quality control.  (this one is better than previous books, though, so that's good)

2/7 Charisma is still below average, so I'm not too worried...  Plus, how many negative social qualities does he have?  Uncouth for sure... 

Huh?  No, it's not.  Normal human range is 1/6.  This is +1.

Do remember than charisma is supposed to represent force of personality, not pure likability.  For instance, you use it to intimidate, too. 

On the original subject, the thing that got me is that the section of shapeshifters doesn't mention regeneration or vulnerability/allergy to silver in any way.    Not to mention that they have them, or don't have them (which would be new) or that you had to buy regeneration similar to the Infected.  Surely this is a mistake?

And an 'average' attribute is at 3 (not the range,  which I never mentioned).  Which means 2 points in an attribute is still below average. 
Title: Re: RUN FASTER, Changes?
Post by: Novocrane on <01-20-15/1745:26>
Two is below average if you take a survey of 100 metahumans, but it's high for a minimum on a metatype that doesn't play well with others. :P
Title: Re: RUN FASTER, Changes?
Post by: CanRay on <01-20-15/1812:51>
Charisma doesn't mean likeable.  It can mean force of personality, which I doubt any of us would accuse Clockwork of lacking.  ;D
Title: Re: RUN FASTER, Changes?
Post by: Novocrane on <01-20-15/2031:33>
Quote
Charisma is your force of personality, the persuasiveness and charm you can call on to get people to do what you want without having to go to the trouble of pulling a gun on them
  ;D

We agree he's not charming, but you seem to be putting forward the position that Clockwork is persuasive. Who has he persuaded? If you can't support that, where has he brought his force of personality to bear in order to get his own way?
Title: Re: RUN FASTER, Changes?
Post by: All4BigGuns on <01-20-15/2040:47>
Quote
Charisma is your force of personality, the persuasiveness and charm you can call on to get people to do what you want without having to go to the trouble of pulling a gun on them
  ;D

We agree he's not charming, but you seem to be putting forward the position that Clockwork is persuasive. Who has he persuaded? If you can't support that, where has he brought his force of personality to bear in order to get his own way?

Persuasive is all in skill. A high Charisma means a forceful personality, and even if one isn't very persuasive, intimidating or whatever, they can still have a forceful personality.
Title: Re: RUN FASTER, Changes?
Post by: Novocrane on <01-20-15/2050:28>
Shall I take that as a, "He hasn't." from you, A4? Are there other / better hobgoblins to use as examples?
Title: Re: RUN FASTER, Changes?
Post by: 8-bit on <01-20-15/2103:20>
Shall I take that as a, "He hasn't." from you, A4? Are there other / better hobgoblins to use as examples?

There sure are better examples. They just aren't important and no one cares about them. It's harsh, but that's life.
Title: Re: RUN FASTER, Changes?
Post by: Sendaz on <01-21-15/0604:51>
What he needs is a Horizon style Makeover. Plus I hear they take TM vouchers (now with 30% more TM in them) over there. ;)

Hobgoblin just brings to mind the image of a gutterpunk, NeoGoblin is so much better.

Remember Respitory Cleanliness is next to Godliness, Use a Breath Mint.

If you are having to deal with a group of people, it helps to picture them naked and unarmed while holding big bags of money.
You will be amazed at how much better you feel about the situation and that glow will show through.

While you may be prone to a short temper, toss in a laugh/joke at the end of a rant to break the tension and confuse the rest of the group as they try to figure out if you are being serious or not. Plus that moment of confusion lets you get in the first shot if necessary.

Title: Re: RUN FASTER, Changes?
Post by: Ogrepot on <02-10-15/1603:42>
My second question for the life modules as well, in most NAN children are tested for Magic and trained if they are found. Why can't there be a module like Magical Training, but that would be from family or tribe instead of Corporate.
Title: Re: RUN FASTER, Changes?
Post by: Kincaid on <02-10-15/1707:12>
My second question for the life modules as well, in most NAN children are tested for Magic and trained if they are found. Why can't there be a module like Magical Training, but that would be from family or tribe instead of Corporate.

There's no reason there can't be.  I've mentioned this before, but I imagine Life Modules are going to be one of the most common houserule things that come out of the book, since so many campaigns focus on different parts of the world.  I also wouldn't be surprised if location books incorporated them down the line.  But to answer your actual question: word count.
Title: Re: RUN FASTER, Changes?
Post by: Sir_Prometheus on <02-12-15/2302:29>
Jason, I really wish you would let the .pdf float in the wild long enough for errata to be drawn up before you sent things to the printers.  Might help a bit with quality control.  (this one is better than previous books, though, so that's good)

2/7 Charisma is still below average, so I'm not too worried...  Plus, how many negative social qualities does he have?  Uncouth for sure... 

Huh?  No, it's not.  Normal human range is 1/6.  This is +1.

Do remember than charisma is supposed to represent force of personality, not pure likability.  For instance, you use it to intimidate, too. 

On the original subject, the thing that got me is that the section of shapeshifters doesn't mention regeneration or vulnerability/allergy to silver in any way.    Not to mention that they have them, or don't have them (which would be new) or that you had to buy regeneration similar to the Infected.  Surely this is a mistake?

And an 'average' attribute is at 3 (not the range,  which I never mentioned).  Which means 2 points in an attribute is still below average.

Dude, you're talking about the minimum, not the average.  Minimum for humans is 1, for these guys it's 2.  Average for humans is 3, for these guys 4.  Max for humans is 6, for these guys 7.

It's +1 in all cases.  Please tell me you get that. 
Title: Re: RUN FASTER, Changes?
Post by: MijRai on <02-13-15/0006:32>
Dude, you're talking about the minimum, not the average.  Minimum for humans is 1, for these guys it's 2.  Average for humans is 3, for these guys 4.  Max for humans is 6, for these guys 7.

It's +1 in all cases.  Please tell me you get that.

I get what you're saying; that said, I disagree with your interpretation.  A 3 is your 'average person' level of Charisma, Logic, etc. (it falls apart when it comes to physical stats).  I specifically said 2/7 is still below average metahuman Charisma, which it is (it's also below your idea of 4/7 being the hobgoblin average; it's further below, in fact). 
Title: Re: RUN FASTER, Changes?
Post by: Herr Brackhaus on <02-13-15/1035:28>
For what it's worth, Clockwork is actually given attributes in the Twilight Horizon book (page 74 if you're interested). In it, he's given the following:
Metatype: Hobgoblin
Charisma 3
No social skills
Poor Self Control: Vindictive
Prejudiced (Technomancers, actively prjeudiced)
Title: Re: RUN FASTER, Changes?
Post by: Sir_Prometheus on <02-14-15/1543:10>
Dude, you're talking about the minimum, not the average.  Minimum for humans is 1, for these guys it's 2.  Average for humans is 3, for these guys 4.  Max for humans is 6, for these guys 7.

It's +1 in all cases.  Please tell me you get that.

I get what you're saying; that said, I disagree with your interpretation.  A 3 is your 'average person' level of Charisma, Logic, etc. (it falls apart when it comes to physical stats).  I specifically said 2/7 is still below average metahuman Charisma, which it is (it's also below your idea of 4/7 being the hobgoblin average; it's further below, in fact).

We're at the point that I'm not getting what you don't get.  1/6 is average metahuman.  2/7 is more than that. 
Title: Re: RUN FASTER, Changes?
Post by: MijRai on <02-15-15/0104:19>
Dude, you're talking about the minimum, not the average.  Minimum for humans is 1, for these guys it's 2.  Average for humans is 3, for these guys 4.  Max for humans is 6, for these guys 7.

It's +1 in all cases.  Please tell me you get that.

I get what you're saying; that said, I disagree with your interpretation.  A 3 is your 'average person' level of Charisma, Logic, etc. (it falls apart when it comes to physical stats).  I specifically said 2/7 is still below average metahuman Charisma, which it is (it's also below your idea of 4/7 being the hobgoblin average; it's further below, in fact).

We're at the point that I'm not getting what you don't get.  1/6 is average metahuman.  2/7 is more than that.

No, a 1 is not 'average'.  A 1 is sub-par, it means you are below average in that attribute.  1 through 6 is your average human's attribute range, generally (there's qualities that can change that).  Just like some people can be idiots, obtuse, wimpy, frail, slow, etc., others can be geniuses, very perceptive, buff, tough, fast, etc.  Regardless, a 3 is your average attribute rating among humans, most mental stats for others, etc.  If you don't have a three, you are below average. 
Title: Re: RUN FASTER, Changes?
Post by: Bull on <02-15-15/0115:11>
You're arguing in circles and starting to get a bit heated.  Might wanna take a step back, take a deep breath, and ask "is this really worth arguing about"?
Title: Re: RUN FASTER, Changes?
Post by: Sir_Prometheus on <02-16-15/0037:05>
Well, honestly, at this point, he's obviously just confused, and I'm trying to help him out.

MijRai, you do get it that it's a range right?  1/6 means min of 1, max of 2.  Humans have the "average" of 1/6 in everything but edge, where they have 2/7 (which is more than everything else gets).  Like, look at the table on pg 66, compare humans to everyone else. 

So yes, you're right, 3 is the average score on the range of 1/6.......and 4 is the average on the range 2/7.  You even get the free attribute point in that stat.  So 2/7 is effectively +1 over the 1/6 range.

Please tell me you get this point. 


Unless you're saying that with a 2/7 you still CAN have below average charisma.......and if so, why is that worth noting?  You probably won't.  The least charismatic hobgoblin is still more charismatic than the least charismatic human. 
Title: Re: RUN FASTER, Changes?
Post by: MijRai on <02-16-15/0156:08>
I'm not confused, I understand what you're saying.  I've made my point and I'm done with the topic now, since it seems you're either not getting what I'm saying, or are disagreeing and trying to argue a tangent instead.  I suggest you not call me confused, and consider the help unwanted at this point. 
Title: Re: RUN FASTER, Changes?
Post by: Csjarrat on <02-16-15/0916:08>
Well, honestly, at this point, he's obviously just confused, and I'm trying to help him out.

MijRai, you do get it that it's a range right?  1/6 means min of 1, max of 2.  Humans have the "average" of 1/6 in everything but edge, where they have 2/7 (which is more than everything else gets).  Like, look at the table on pg 66, compare humans to everyone else. 

So yes, you're right, 3 is the average score on the range of 1/6.......and 4 is the average on the range 2/7.  You even get the free attribute point in that stat.  So 2/7 is effectively +1 over the 1/6 range.

Please tell me you get this point. 


Unless you're saying that with a 2/7 you still CAN have below average charisma.......and if so, why is that worth noting?  You probably won't.  The least charismatic hobgoblin is still more charismatic than the least charismatic human.
No, 1/6 is your starting minimum and represents the least buff/intelligent/human possible under chargen. You then add your attribute points to bring up your bare minimum to average or better, 6 being pro athlete levels or NASA scientist level equivalents and 3s being average human stats.
Title: Re: RUN FASTER, Changes?
Post by: Sir_Prometheus on <02-17-15/1500:02>
OK, I give up.  If you don't see how 2/7 is better than 1/6 (i.e., same as dwarves have more willpower than humans) ......then I don't know.

Is this a troll?  I think this might have been a troll.   
Title: Re: RUN FASTER, Changes?
Post by: Sendaz on <02-17-15/1532:45>
Is this a troll?  I think this might have been a troll.
Nope, Trolls are just 1/4 for CHA


Sorry, couldn't resist. :D
Title: Re: RUN FASTER, Changes?
Post by: Ogrepot on <02-17-15/1648:16>
Good one Sendaz, i laughed.
Title: Re: RUN FASTER, Changes?
Post by: FastJack on <02-18-15/0816:41>
Circular arguments are circular. And so this thread is closed.