Shadowrun

Shadowrun Play => Rules and such => Topic started by: gradivus on <02-08-15/1518:41>

Title: SR5 Transmit Damage
Post by: gradivus on <02-08-15/1518:41>
TRANSMIT DAMAGE
Cost: 1 per level
This power allows an adept with Killing Hands to channel
any physical damage he has taken into an unarmed attack
and transmit it into his target. The attack is resolved
using the standard rules for unarmed combat. For each box
of unresisted physical damage the adept deals to his opponent,
remove one box from his Physical Condition Monitor.
The maximum number of boxes that can be transferred
in this way is equal to the adept’s level in the power.
Stun damage cannot be transmitted.


Is this damage in addition to the damage done in melee or is it like a shock glove were you either use the power of the shockglove or your inherent unarmed damage?
Title: Re: SR5 Transmit Damage
Post by: Medicineman on <02-08-15/1529:23>
neither nor
The Adept does his normal H-t-H damage and by doing  Damage he heals himself with one Pip/Box per level

Hough!
Medicineman
Title: Re: SR5 Transmit Damage
Post by: gradivus on <02-08-15/1627:48>
I worded my question badly. But you answered the question I meant to pose.