Shadowrun

Shadowrun Play => Gamemasters' Lounge => Topic started by: ScytheKnight on <02-27-15/1703:34>

Title: How to deal with Rating 6 Resporator equipped Ballistic Masks
Post by: ScytheKnight on <02-27-15/1703:34>
Step one: Use your gas grenades, players laughs as they ignore the gas.  ???

Step two: Toss in a couple of Paint Grenades. Players laughs as they're splattered by nothing harmful.  ;)

Step three: The Hold-Fast Adhesive Spray in the Paint Grenades hardens on the player and clogs up their respirators. the GM laughs as they players decide between gas and suffocation.  ;D
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Kincaid on <02-27-15/1714:44>
Heck, go all Car Wars on them and just use normal paint.  Boom, now you're blind.  No-paint windshields only exist in the other game, chummer.  For the sake of making it worthwhile, have the paint be made or mixed with some sort of easily-tracked material, like radium.  You're blind, trackable, and you glow in the dark.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Shaidar on <02-28-15/0115:19>
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: 8-bit on <02-28-15/0146:40>
And the respirator in a gas mask is a problem for GMs ... why? It means that they have a bonus defending against .01% of possible attack vectors. It's also easily mitigated, as already proven.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Namikaze on <02-28-15/0149:00>
I just like that we're sharing diabolic ideas. :)
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: 8-bit on <02-28-15/0229:33>
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Sendaz on <02-28-15/0514:15>
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
Plus it makes good PR, the 'Friendlier' security so even in case of an accidental shooting, really should have kept that kid on a leash ma'am, it shouldn't be lethal.

However they probably won't as it might take out a few runners too easily. ;)

Though having half the team drag their sleeping buddies through the building is an amusing thought.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Namikaze on <02-28-15/1027:34>
Shoot people up with Rocuronium and Narcoject.

I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?

What's Rocuronium?  It sounds like it's radioactive.  :P
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: 8-bit on <02-28-15/1101:36>
What's Rocuronium?  It sounds like it's radioactive.  :P

Bullets & Bandages; page 20.

Power is 10, Vector is Injection, and it causes Paralysis, if you don't resist the toxin.

However they probably won't as it might take out a few runners too easily. ;)

Those good ol' corporate security handbooks. "We can't play dirty, because then it would be too hard for them to steal our stuff!"
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: MijRai on <02-28-15/1116:22>
You missed a spot.  "And then everyone else makes it too hard for us to steal THEIR stuff!"
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: halflingmage on <02-28-15/1917:15>
Shift to panther cannons with advance biometric triggers that cause the unit to explode if anyone else shoots it.  And dragon fire.  Respirators don't work against dragon fire.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Imveros on <02-28-15/1940:36>
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.

oh DMSO, so many possiblities so little time. Here is a little math

Shotgun + Capsule round + DMSO + novacoke = PARTY!
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: halflingmage on <02-28-15/1947:44>
DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.

oh DMSO, so many possiblities so little time. Here is a little math

Shotgun + Capsule round + DMSO + novacoke = PARTY!

this board needs a like button.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Vandarl on <02-28-15/2157:29>
Is it wrong that my current favorite characters pistol is loaded with DMSO+Narcoject+Laes?
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Spooky on <02-28-15/2218:58>
No, just don't forget where it is pointing....
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Namikaze on <02-28-15/2243:56>
I have an NPC who has a gold-plated shotgun labeled "PARTY GUN".  Inside are capsule rounds filled with Bliss and Novacoke.  He's a fun guy to buy guns from.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: ScytheKnight on <03-01-15/0507:00>
I have an NPC who has a gold-plated shotgun labeled "PARTY GUN".  Inside are capsule rounds filled with Bliss and Novacoke.  He's a fun guy to buy guns from.

BWAHAHA! Ohhh I need to find a way to do this, simply to fuck with my players...
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Namikaze on <03-01-15/1058:11>
This is him (https://shadowsea.obsidianportal.com/characters/k-ster) if you wanted to use him in your game.  :)  He's heavily addicted to drugs, loves to party, and doesn't give a shit if Knight Errant knows about him.  He has connections with all the major syndicates, so they tend to have to leave him alone.  He's the biggest supplier of European weapons to the Seattle market.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: ScytheKnight on <03-01-15/1533:26>
Hmmmm... well we're doing Missions Season 5 eventually... but starting off with Sprawl Wilds and London Burning to get a better idea of the game first. As such all the characters are Chicago based and needed to get out of town for a while after a run goes bad... could be this guy is the only arms dealer they can get on short notice for jobs.
Title: Re: How to real with Rating 6 Resporator equipped Ballistic Masks
Post by: Namikaze on <03-01-15/2232:59>
Feel free to use him however you want.  :)  He could be in Chicago for a bit, helping out Simon Andrews or someone like Goober.  Also, I've been replying to this topic for 2 pages, and my wife looked over my shoulder for two seconds and found a funny typo.  I think you might have meant to name the topic "How to DEAL with..."  :P
Title: Re: How to deal with Rating 6 Resporator equipped Ballistic Masks
Post by: The Wyrm Ouroboros on <03-02-15/2056:05>
Is it wrong that my current favorite characters pistol is loaded with DMSO+Narcoject+Laes?
I would drastically reduce the effectiveness of the two drugs, if you're combining them in one shot like this.  DMSO + 1 drug is the rule of thumb.  That said, I prefer Gamma-Scop and Laes as my go-to pair; G-S makes 'em talkative.