Shadowrun
Shadowrun Play => Gamemasters' Lounge => Topic started by: ScytheKnight on <02-27-15/1703:34>
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Step one: Use your gas grenades, players laughs as they ignore the gas. ???
Step two: Toss in a couple of Paint Grenades. Players laughs as they're splattered by nothing harmful. ;)
Step three: The Hold-Fast Adhesive Spray in the Paint Grenades hardens on the player and clogs up their respirators. the GM laughs as they players decide between gas and suffocation. ;D
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Heck, go all Car Wars on them and just use normal paint. Boom, now you're blind. No-paint windshields only exist in the other game, chummer. For the sake of making it worthwhile, have the paint be made or mixed with some sort of easily-tracked material, like radium. You're blind, trackable, and you glow in the dark.
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DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.
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And the respirator in a gas mask is a problem for GMs ... why? It means that they have a bonus defending against .01% of possible attack vectors. It's also easily mitigated, as already proven.
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I just like that we're sharing diabolic ideas. :)
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Shoot people up with Rocuronium and Narcoject.
I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
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Shoot people up with Rocuronium and Narcoject.
I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
Plus it makes good PR, the 'Friendlier' security so even in case of an accidental shooting, really should have kept that kid on a leash ma'am, it shouldn't be lethal.
However they probably won't as it might take out a few runners too easily. ;)
Though having half the team drag their sleeping buddies through the building is an amusing thought.
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Shoot people up with Rocuronium and Narcoject.
I honestly don't know why those aren't standard in all corp facilities. It leaves people alive for questioning (*cough* torture *cough*), and it's likely to knock them out. When was the last time someone resisted 10 or 15 power with just Body + Willpower?
What's Rocuronium? It sounds like it's radioactive. :P
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What's Rocuronium? It sounds like it's radioactive. :P
Bullets & Bandages; page 20.
Power is 10, Vector is Injection, and it causes Paralysis, if you don't resist the toxin.
However they probably won't as it might take out a few runners too easily. ;)
Those good ol' corporate security handbooks. "We can't play dirty, because then it would be too hard for them to steal our stuff!"
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You missed a spot. "And then everyone else makes it too hard for us to steal THEIR stuff!"
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Shift to panther cannons with advance biometric triggers that cause the unit to explode if anyone else shoots it. And dragon fire. Respirators don't work against dragon fire.
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DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.
oh DMSO, so many possiblities so little time. Here is a little math
Shotgun + Capsule round + DMSO + novacoke = PARTY!
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DMSO in Splash Grenades will shift the vector of toxins from inhalation to contact.
oh DMSO, so many possiblities so little time. Here is a little math
Shotgun + Capsule round + DMSO + novacoke = PARTY!
this board needs a like button.
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Is it wrong that my current favorite characters pistol is loaded with DMSO+Narcoject+Laes?
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No, just don't forget where it is pointing....
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I have an NPC who has a gold-plated shotgun labeled "PARTY GUN". Inside are capsule rounds filled with Bliss and Novacoke. He's a fun guy to buy guns from.
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I have an NPC who has a gold-plated shotgun labeled "PARTY GUN". Inside are capsule rounds filled with Bliss and Novacoke. He's a fun guy to buy guns from.
BWAHAHA! Ohhh I need to find a way to do this, simply to fuck with my players...
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This is him (https://shadowsea.obsidianportal.com/characters/k-ster) if you wanted to use him in your game. :) He's heavily addicted to drugs, loves to party, and doesn't give a shit if Knight Errant knows about him. He has connections with all the major syndicates, so they tend to have to leave him alone. He's the biggest supplier of European weapons to the Seattle market.
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Hmmmm... well we're doing Missions Season 5 eventually... but starting off with Sprawl Wilds and London Burning to get a better idea of the game first. As such all the characters are Chicago based and needed to get out of town for a while after a run goes bad... could be this guy is the only arms dealer they can get on short notice for jobs.
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Feel free to use him however you want. :) He could be in Chicago for a bit, helping out Simon Andrews or someone like Goober. Also, I've been replying to this topic for 2 pages, and my wife looked over my shoulder for two seconds and found a funny typo. I think you might have meant to name the topic "How to DEAL with..." :P
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Is it wrong that my current favorite characters pistol is loaded with DMSO+Narcoject+Laes?
I would drastically reduce the effectiveness of the two drugs, if you're combining them in one shot like this. DMSO + 1 drug is the rule of thumb. That said, I prefer Gamma-Scop and Laes as my go-to pair; G-S makes 'em talkative.