Body: | 2 | Agility: | 2 |
Reaction: | 5 | Strength: | 1 |
Willpower: | 3 | Intuition: | 6 |
Logic: | 5 | Charisma: | 2 |
Initiative: | 11 + d6 | VR Cold | 11 + 3d6 | VR Hot | 11 + 4d6 |
Mental Limit: | 7 | Physical Limit: | 3 | Social Limit | 3 |
Physical Boxes: | 9 | Stun Boxes: | 10 | Overflow | 2 |
Edge: | 5 | Essence: | 1.035 |
Name | Essence | Capacity |
Used Control Rig (R3) | 3.3 | - |
Used Hard Nanohive (R3) | 0.825 | - |
- Control Rig Booster (R4) | - | - |
Narco | 0.2 | - |
Used SmartLink | 0.22 | - |
Medium LED Tattoo | 0.09 | - |
Used Attention Coprocessor | 0.33 | - |
----------------------------------------------- | --------- | ------------ |
Totals | 4.965 | - |
...question, How did you get such a nice layout to your post?
[size=18pt][b]Wheels[/b][/size]
Wheels is a cautious rigger who's been living in and out of the Containment Zone for many years, both as a 'runner and a smuggler. He's addicted to a selection of drugs, but only buys pharmaceutical grade if he can help it. He's also well aware of the most cliche name for a rigger ever and is open to suggestions from his fellow 'runners.
He has a shock of blond hair that's normally spiked upwards and tends to wear a wifebeater under his armored jacket. When he's not wearing the armor (which is most times that he can help it), you can see an LED tattoo on one arm of a flaming yin-yang done in orange-red and dark-to-light-blue.
[size=14pt]Priorities[/size]
[list][li]A: Resources (450,000)[/li]
[li]B: Skills (36/5)[/li]
[li]C: Attributes (16)[/li]
[li]D: Metatype (Human(3))[/li]
[li]E: Special (-)[/li]
[/list]
[size=14pt]Attributes[/size]
[table][tr][td]Body:[/td][td]2[/td][td]Agility:[/td][td]2[/td][/tr]
[tr][td]Reaction:[/td][td]5[/td][td]Strength:[/td][td]1[/td][/tr]
[tr][td]Willpower:[/td][td]3[/td][td]Intuition:[/td][td]6[/td][/tr]
[tr][td]Logic:[/td][td]5[/td][td]Charisma:[/td][td]2[/td][/tr][/table]
Derived Statistics
[table][tr][td]Initiative:[/td][td]11 + d6[/td][td]VR Cold[/td][td]11 + 3d6[/td][td]VR Hot[/td][td]11 + 4d6[/td][/tr]
[tr][td]Mental Limit:[/td][td]7[/td][td]Physical Limit:[/td][td]3[/td][td]Social Limit[/td][td]3[/td][/tr]
[tr][td]Physical Boxes:[/td][td]9[/td][td]Stun Boxes:[/td][td]10[/td][td]Overflow[/td][td]2[/td][/tr]
[tr][td]Edge:[/td][td]5[/td][td]Essence:[/td][td]1.035[/td][/tr][/table]
[size=14pt]Qualities/Karma Expenditures (3)[/size]
[list][li]10: Black Market Pipeline (Augmentations)[/li]
[li]5: Biocompatibility (Cyberware)[/li]
[li]5: Drug Tolerant[/li]
[li]5: Perceptive[/li]
[li]10: Agility 1 -> 2[/li]
[li]10: Charisma 1 -> 2[/li]
[li]5: Contacts[/li]
[li]+9: Addiction (Moderate, Betameth)[/li]
[li]+4: Addiction (Mild, Betel)[/li]
[li]+4: Addiction (Mild, Zen)[/li]
[li]+4: Addiction (Mild, Aisa)[/li]
[li]+4: Addiction (Mild, Dreamchips)[/li][/list]
[size=14pt]Augmentations[/size]
[table]
[tr][td][b]Name[/b][/td][td][b]Essence[/b][/td][td][b]Capacity[/b][/td][/tr]
[tr][td]Used Control Rig (R3)[/td][td]3.3[/td][td]-[/td][/tr]
[tr][td]Used Hard Nanohive (R3)[/td][td]0.825[/td][td]-[/td][/tr]
[tr][td]- Control Rig Booster (R4)[/td][td]-[/td][td]-[/td][/tr]
[tr][td]Narco[/td][td]0.2[/td][td]-[/td][/tr]
[tr][td]Used SmartLink[/td][td]0.22[/td][td]-[/td][/tr]
[tr][td]Medium LED Tattoo[/td][td]0.09[/td][td]-[/td][/tr]
[tr][td]Used Attention Coprocessor[/td][td]0.33[/td][td]-[/td][/tr]
[tr][td]-----------------------------------------------[/td][td]---------[/td][td]------------[/td][/tr]
[tr][td]Totals[/td][td]4.965[/td][td]-[/td][/tr][/table]
[size=14pt]Skills[/size]
- Active Skills -
[list][li]Electronic Warfare 6 (Sensor Operations)[/li]
[li]Gunnery 6 (Ballistic)[/li]
[li]Pilot Aircraft 6[/li]
[li]Pilot Groundcraft 6[/li]
[li]Sneaking 6 (Urban)[/li]
[li]Armorer 3[/li]
[li]Engineering Group 5[/li][/list]
- Knowledge Skills -
[list]
[li]English (N)[/li]
[li]Chicago Knowledge 4 (Smuggling Routes)[/li]
[li]Street Drugs 4 (Chicago Dealers)[/li]
[li]Security Procedures 4 (Rigger/Spider Techniques)[/li]
[li]Vehicles and Drones 4[/li]
[li]Smuggling 3[/li]
[/list]
[size=14pt]Identity[/size]
[list][li]Fake SIN 4: Donald Hanson[list]
[li]Low Lifestyle (1 Month)[/li]
[li]342 nuyen[/li]
[li]Fake Firearms License 4[/li]
[li]Fake Augmentations License 4[/li]
[li]Fake SmartGun System License 4[/li]
[li]Fake Security Drones License 4[/li]
[li]Fake Spider License 4[/li][/list][/list]
[size=14pt]Contacts[/size]
[list][li]Daisy Edwards - Augmentation Supplier - Connection 3, Loyalty 2 (Black Market Pipeline)[/li]
[li]Martin Tate - Fixer, Drug Supplier - Connection 5, Loyalty 1[/li]
[/list]
[size=14pt]Drones & Vehicles[/size]
[b]Ares Roadmaster[/b]
[list][li]Troll Sized Smuggling Compartment[/li]
[li]Rigger Interface[/li]
[li]Sensor Array 7[list]
[li]Camera One (6/7 Capacity)[list]
[li]Vision Enhancement (R6)[/li][/list][/li]
[li]Omnidirectional Mic (5/7 Capacity)[list]
[li]Audio Enhancement (R3)[/li]
[li]Spatial Recognizer[/li][/list][/li]
[li]Camera Two (3/7 Capacity)[list]
[li]Low-Light Vision[/li]
[li]Thermographic Vision[/li]
[li]Vision Magnification[/li][/list][/li]
[li]Directional Mic (5/7 Capacity)[list]
[li]Select Sound Filter (R2)[/li]
[li]Audio Enhancement (R3)[/li][/list][/li]
[li]Laser Range Finder[/li]
[li]Ultrasound[/li]
[li]Radio Signal Scanner[/li][/list][/li]
[/list]
[b]Steel Lynx[/b]
[list][li]AK-97 (External Smartgun, 100 normal rounds)[/li]
[li]Sensor Array 3[list]
[li]Camera (3/3 Capacity)[list]
[li]Low-Light Vision[/li]
[li]Thermographic Vision[/li]
[li]Vision Magnification[/li][/list][/li]
[li]Omnidirectional Mic (2/3 Capacity)[list]
[li]Spatial Recognizer[/li][/list][/li]
[li]Laser Range Finder[/li][/list][/li]
[/list]
[b]GM-Nissan Doberman[/b]
[list][li]AK-97 (External Smartgun, 100 normal rounds)[/li]
[li]Sensor Array 3[list]
[li]Camera (3/3 Capacity)[list]
[li]Low-Light Vision[/li]
[li]Thermographic Vision[/li]
[li]Vision Magnification[/li][/list][/li]
[li]Omnidirectional Mic (2/3 Capacity)[list]
[li]Spatial Recognizer[/li][/list][/li]
[li]Laser Range Finder[/li][/list][/li]
[/list]
[b]MCT-Nissan Roto-Drone[/b]
[list][li]Sensor Array 3[list]
[li]Camera One (3/3 Capacity)[list]
[li]Low-Light Vision[/li]
[li]Thermographic Vision[/li]
[li]Vision Magnification[/li]
[/list]
[/li]
[li]Omnidirectional Mic (2/3 Capacity)[list]
[li]Spatial Recognizer[/li][/list]
[/li]
[li]Camera Two (3/3 Capacity)[list]
[li]Vision Enhancement (R3)[/li][/list]
[/li][/list][/li]
[/list]
[b]MCT Fly-Spy[/b]
[list][li]Sensor Array 3[list]
[li]Camera One (3/3 Capacity)[list]
[li]Low-Light Vision[/li]
[li]Thermographic Vision[/li]
[li]Vision Magnification[/li][/list][/li]
[li]Omnidirectional Mic (2/3 Capacity)[list]
[li]Spatial Recognizer[/li][/list][/li]
[li]Camera Two (3/3 Capacity)[list]
[li]Vision Enhancement (R3)[/li][/list][/li][/list][/li]
[/list]
[b]Vulcan Liegelord (RCC)[/b]
[list][li]Pilot Ares Roadmaster Autosoft 6[/li]
[li]Pilot Steel Lynx Autosoft 6[/li]
[li]Pilot GM-Nissan Doberman Autosoft 6[/li]
[li]Pilot MCT-Nissan Roto-Drone Autosoft 6[/li]
[li]Pilot MCT Fly-Spy Autosoft 6[/li]
[li]MCT Fly-Spy Stealth Autosoft 6[/li]
[li]AK-97 Targeting Autosoft 6[/li]
[li]Electronic Warfare Autosoft 6[/li][/list]
[size=14pt]Armor[/size]
[list][li]Armor Jacket[/li]
[li]Helmet[/li]
[/list]
[size=14pt]Electronics[/size]
[list][li]Erica Elite[list]
[li]Sim Module[/li]
[li]Hot Sim[/li]
[/list][/li]
[li]2 Meta Links[/li]
[li]10 Data Chips[/li]
[li]10 Standard Tags[/li]
[li]10 Stealth Tags[/li]
[/list]
[size=14pt]Miscellaneous Gear[/size]
[list][li]10 Standard Credsticks[/li]
[li]5 Silver Credsticks[/li]
[li]1 Gold Credstick[/li]
[li]Crowbar[/li]
[li]Miniwelder[/li]
[li]10 Plastic Restraints[/li]
[li]Metal Restraints[/li]
[li]Trauma Patch[/li]
[li]4 Stim Patches (R6)[/li]
[li]Medkit (R6)[/li]
[li]Tag Eraser[/li]
[li]Gas Mask[/li]
[li]Survival Kit[/li]
[li]Automotive Mechanic Kit[/li]
[li]Aerospace Mechanic Kit[/li]
[li]Standard Rope (100m)[/li]
[li]Survival Knife[/li][/list]
[size=14pt]Drugs & BTLs[/size]
[list][li]Aisa, 10 doses, Pharmaceutical Grade[/li]
[li]Betel, 10 doses, Pharmaceutical Grade[/li]
[li]Zen, 10 doses, Pharmaceutical Grade[/li]
[li]Betameth, 20 doses, Pharmaceutical Grade[/li]
[li]Dreamchips, 10[/li][/list]
[/spoiler]Is the fb-bumblebee missions legal?
The other key character trait was that he was a junky through and through. I originally had him on fewer drugs, but it suited his nature in my mind more to be mildly addicted to a bunch of stuff rather than very addicted to only a couple of things. The only thing I'd probably swap out is Psyche for one of the other addictions. None of the other 4, 5, 8 or 9 cost Negative Qualities really spoke to me. Although Asthma, Emotional Attachment (MCT Fly-Spy), Phobia (Snakes) could do okay. But I really like the addictions for his character design.
That said, with these drugs and buying pharmaceutical grade, there's little chance of becoming more addicted. Since these are functionally downtime rolls in Missions, I can buy hits and meet all thresholds.
- Betameth - Addiction Threshold 2 versus 13 Pych/9 Phys
- Betel - Can never increase over Mild
- Zen - Addiction Threshold 0 versus 13 Psych
- Aisa - Addiction Threshold 1 versus 13 Psych
- Dreamchips - Addiction Threshold 1 versus 13 Psych
If you are so concerned about legality, why don't you get a National SIN? Add a 10 hour per week dayjob as a taxi driver, get some debt for a bit more spending money and a reason to go running. A moderate allergy to something rare like strawberries and you are already at 20 bonus karma.
I generally hate Allergy as a quality. It always feels really cheesy to me.
I generally hate Allergy as a quality. It always feels really cheesy to me.
You say, while talking about a character with 5 separate addictions.
Here is Bull's comments on weapon mount ammo feed systems.good to know, hopefully we'll get something nice and solid in RAW in rigger 5 to put a final nail in it.
http://forums.shadowruntabletop.com/index.php?topic=18293.msg325421#msg325421
worth clarifying this with your GM as the heavy weapon mount is vastly more specific than the light weapon mount. it clearly says 500 rounds of belted ammo. the steel lynx is equipped with a heavy weapons mount and by RAW that means you're better off with an LMG/MMG than a cheap AR, obviously interpretations may vary at different tables
Why did you end up maxing all of the skills with the control rig booster? That is a rather huge dice pool for what becomes a low threshold. Wouldn't it be better to add some social skills like ettiquette, negotiation, and/or con, so you aren't defaulting on those rolls?
I'd say swap skills priority and attribute priority and see if you can make that work. Spending 20 karma just to pump up two stats up to bad seems like a waste. I like that he is addicted to illegal drugs, has illegal jobs, yet wants to have legal drones! People aren't always logical, so it fits.
I actually wasn't aware that any of the drugs he was addicted to were illegal - but it looks like Betameth is. The rest are legal, or legal-with-a-license.
I did try swapping attributes and skills once, but it came out way too stretched on skills.
I'd say swap skills priority and attribute priority and see if you can make that work. Spending 20 karma just to pump up two stats up to bad seems like a waste. I like that he is addicted to illegal drugs, has illegal jobs, yet wants to have legal drones! People aren't always logical, so it fits.
I am not familiar with the restrictions for Missions, but if Sum To Ten is a viable creation method, I have found it works really well for Human Riggers.It's allowed, but it means you have to get special GM looksie at your character sheet and I don't really want to put someone through that hassle.
its because the heavy weapon mount specifically says belt-fed weapons and in 4e, it was super clear that they didn't automagically modify any and every gun to belt-fed FA weapons and handwaive it.worth clarifying this with your GM as the heavy weapon mount is vastly more specific than the light weapon mount. it clearly says 500 rounds of belted ammo. the steel lynx is equipped with a heavy weapons mount and by RAW that means you're better off with an LMG/MMG than a cheap AR, obviously interpretations may vary at different tables
I honestly never thought how there could be a possible interpretation other than what Bull said. You mount it and basically it becomes a fully reworked form of the gun to fit into the mount and work with the expanded ammo feed.
That said - what this amusingly means is that you can mount a Winchester Model 2024 and have a Semi-Automatic Sporting Rifle that you can snipe for DAYS with and be fully legal. Crockett EBR is still the better gun for it, of course.
The belt fed/not belt fed has been clarified for mission. Weapon mounts retro fit the receiver of guns to use the weapon mounts ammo supply. No reloading needed until the mounts ammo is empty. Also means that any weapon from a drone/vehicle has to be reworked again to be used by metahuman hands.ya now only if there was rules about smartlink weapons tapped onto arms of walker drones, no real point in having a weapon mount on a transys office maid if all I want is a parashield dart pistol/rifle dont really need 250 rounds of narcojet darts :P
I love the build, but with it being a Missions character - how are you going to get the Roadmaster to all the different locations ? Missions tend to fly you all over the world.