Shadowrun

Shadowrun General => General Discussion => Topic started by: banana...nut on <07-13-16/1303:20>

Title: How do you guys justify cyberlimbs and such for characters?
Post by: banana...nut on <07-13-16/1303:20>
More specifically, how do you craft your characters' back stories if they have chrome? The reason why I ask is because I sat down one day and put together a character in chummer who's concept was a cybered-up infiltrator. He was probably one of the characters i put the most effort into making but as i was writing up his backstory (something I find very hard to do, I admit) I realized that he really had no reason to get 'ware in the first place. His personality didn't Jive with the whole - "power at the price of my humanity" type of explanation and it seems like kind of a cop-out to say that he was the victim of an accident or something.

I dunno, to me the loss/replacement of a person's limb or similar would be a pretty significant event in their life worthy of explanation. I just wonder how you guys explain your characters' cyberware if they're not the typical murder machines with shoulder mounted rocket launchers and stuff. Or is walking up to a group of sammies like approaching a victims of industrial accidents support group?  :D
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Jack_Spade on <07-13-16/1312:43>
Landmines and mono wire are one of the reasons cited most often for extensive cyber replacements.
If you need inspiration just watch Robocop or play Deus Ex Human Revolution to get an idea why someone had to discard their old flesh for shiny chrome...  ;)
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Reaver on <07-13-16/1408:36>
Why do some people bifurcate their tongues or penises?
Why do some people stick metal in their arms and faces?
Who do some people feel the need to tattoo most of their skin?

"Cause some people are fucked in the head" is the only answer I have to those questions :D


But seriously, the justification for any implant is as varied as the people that run the shadows. Perhaps they feel the bioware/cyberware will give them an 'edge' over those they encounter. Or maybe they suffered a serious injury requiring the 'ware. Disease can also leave deformaties that 'ware may also solve....


Some character concepts just don't mesh well with 'ware, and that's fine too. So justify it any way you choose! If you want 'ware on the character, go for it.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: farothel on <07-13-16/1457:28>
Certain organisations (like the military) give their personel cyber- or bioware implants.  If your character was part of such an organisation before he/she became part of the shadow world, it might be something they just took with them.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Coyote on <07-13-16/1659:25>
If you want to keep the conversation going, the answer is "A dragon ate it".

If you want to end the conversation: "It started changing into a bug's limb so I had to gnaw it off".
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: fseperent on <07-13-16/1718:04>
Despite what Plans 9 and 10 say, accidents do happen.
Factor in spoiled rich kids, Crash 2.0, random violence, giant pests, and non-random violence, and you got a million reasons for augmentations.
My current favorite is wanting to survive when lead and mana starts flying.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Kiirnodel on <07-13-16/1722:15>
My most recent character with a cyber limb is an ork rigger. The backstory I made up for him is that he is a washed out former military tank driver. Apart from the control rig "which was necessary for the driver part, his 'ware was installed because at some point in his service he was too close to a grenade when it went off. It took one of his arms and most of his hearing. He ended up with reduced hearing and a shiny new arm, plus they sprang for dampers so his hearing wouldn't get even worse...

But yeah, the reasons can range from accidents which necessitate replacement, circumstance which require fast solutions, or just simple interest. It depends on what you want in your backstory and how it fits the character.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: cantrip on <07-13-16/2105:45>
Some great suggestions!  8)

Keep in mind that some runners are out looking for an edge; that and cyberware installations are much more common procedure in the 2070s. If your job today required that you get a datajack to access the network, would you do it or get another job? That of course doesn't cover the extreme cases, but while much of the modifications started out as medical replacements, Corps found that there is good money in just talking someone into it. And just like many addictions, once you start...  ;) I think the initial reason for getting cyber is the most key, after that, it is an excuse to "be better" or "I've already gone this far".

* burned out mage looking for a replacement for their loss
* gang initiation; to get in you have to get something installed (usually second hand of course)
* survivor from a meeting with Tamanous - most people wouldn't make it...
* it was in your contract with 'XYZ' corp or 'ABC' security organization
* for the rush; kind of like starting tattoos or body mods
* believe (sometimes fanatical) in transhumanism --- already groups doing it today!
* getting old; doing something to feel young again
* character needs a sense of power and has chosen the cyber path
* once part of a religious groups that worshiped "the machine"
* Renraku Arcology shutdown survivor - may or may not be the lucky one...
* Pro sports player (probably out for some reason, or maybe runs for the rush); cyber is allowed in some sports leagues; probably even required in others!
* research candidate - "We'll pay you if you let us..."
* organized crime enforcer
* worker from an extreme environment - deep sea, desert, arctic, toxic etc.
* corporate espionage agent

Just a few thoughts!
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: banana...nut on <07-13-16/2355:18>

...If you need inspiration just watch Robocop or play Deus Ex Human Revolution to get an idea why someone had to discard their old flesh for shiny chrome...  ;)

Ah Human Revolution... "I never asked for this!" - I really like that game lol  ;D Never watched Robocop though, at least not the original.

I had never considered a character's 'ware being given to them by a corp, I guess if you worked in a cubicle farm that would be a good way to explain 'ware such as an attention co-processor huh? And I can totally see the - "Just one more..." thing going on with people who have 'ware.

Thanks for the replies everyone!
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Medicineman on <07-14-16/0252:09>
Because its cool and it makes You better !
Remember You're playing Shagowrun and not my little Pony.
Its like comparing the Live and Crime in the Farvelas or Ghettos of Johannisburg compared to Düsseldorf ( or whats a relatively peaceful City in the US....Boulder, Colorado ?)
The People Living in the World of Shadowrun have a (partially) completely different outlook to Cyberware than we would have nowadays
Its like Tattoos.
50 Years ago it was considered distasteful, only Criminals and seedy Sailors had some. Anybody who would get a Tatto would be Sick and insane.
And today ?
Totally different Tattoos are accepted, nothing unusual even considered Beautiful etc.
Same with Ware:
the most usual  like Datajacks or Cybereyes can be installed during Lunchbreak or over the Weekend (just like Laser Correction of the Eyes)


>>> Never watched Robocop though, at least not the original.
 
Then go and watch it.
Its a Milestone of Dystopian/Near Future Movies
and (ImO) a must not only for SR Players but for anybody interested in Sci-Fi

He who dances with Murphy
Medicineman
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Ech0 on <07-14-16/0349:53>
My Street Samurai's / former Humanis Go-Ganger of the Paladins demand for a cyberarm increased drastically after being "un-armed"
with the back wheel of his own bike. He unknowingly brought an undercover cop into the gang, which resulted in a
botched drug deal, a raid and 4 dead Paladin-Gangers in the firefight with KE.

His mangled, shot and stabbed body was discovered by a former almost burnt-out Ex-Yakuza Shinto mage and follower of Kitsune.
Heeding his mentor spirit, this mage healed him, stuffed him full of cyber, bullshit revenge spirit nonsense and bushido philosophy
to make him into his own private chain dog a weapon to strike down his former Yakuza brothers.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Wakshaani on <07-14-16/1225:50>
Because its cool and it makes You better !
Remember You're playing Shagowrun and not my little Pony.

Why not both?

(http://s5.photobucket.com/user/bulldrek/media/Bull_Pony_zps8790c4f5.jpg)
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Prime Mover on <07-14-16/1403:40>
Okay it's dated but a staple of old cyberpunk culture.

The old Cyberpunk 2020 tagline.

" Style over Substance "

"Cause I look badass in mirror shades and flat black cyber arms with neon threading in the club!"
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Tym Jalynsfein on <07-14-16/1551:14>
Because its cool and it makes You better !
Remember You're playing Shagowrun and not my little Pony.

Why not both?

(http://s5.photobucket.com/user/bulldrek/media/Bull_Pony_zps8790c4f5.jpg)

ShadowPony - the Bronying? :)
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Medicineman on <07-14-16/1633:51>
Because its cool and it makes You better !
Remember You're playing Shagowrun and not my little Pony.

Why not both?

(http://s5.photobucket.com/user/bulldrek/media/Bull_Pony_zps8790c4f5.jpg)


Because by RAW they're not the same.
And don't tempt me, I've got so many Systems that I want to play ( Blue Planet, Contact, Star Wars D6, D&D 5th)
I simply couldn't also manage my litlle Shadowpony....

He who dances with Ponies
Medicineman
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Glyph on <07-15-16/1841:36>
For an infiltrator-type, the rationalization for a cyber-limb could be "My job is dangerous and has zero room for error - I need every edge I can get, and if that means replacing my meat arm with a superior mechanical model, so be it."  He wouldn't think of it as trading in his "humanity".  Cyber-psychosis is something that happens to other (probably messed up to begin with) people.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: HobDobson on <07-16-16/1230:32>
For a character whose back-story included being used and abused without consent: "This time, it's MY choice."
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: cantrip on <07-16-16/2342:33>
Cyber-psychosis is something that happens to other (probably messed up to begin with) people.

LOL! Isn't that the truth of it for characters - good call. :)
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Blue Rose on <07-17-16/0048:38>
In the sixth world, if you have the cash, you are who you choose to be.  At least, physically.  You can alter your body as far as you can afford and your soul can take for no other reason than you want to.

What's more, cyber is demonstrably safe, effective, and reliable, often above and beyond the level of meat.  It is not rare to have perfectly good eyes ripped out of your skull to replace weak meat instead of having your eyes laser corrected because it's often the more practical choice.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: cantrip on <07-18-16/0053:34>
What's more, cyber is demonstrably safe, effective, and reliable, often above and beyond the level of meat.

Well, it *was* safe... ;)
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Blue Rose on <07-18-16/0123:59>
The cyber was safe.

The nano was not.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Malevolence on <07-18-16/1634:35>
Some people turn to drugs and alcohol to dull the pain.


Some people trade out their humanity to simply FEEL less. The edge it might bring is simply icing on the FML cake.


You know, if you really want to go dark...
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Sphinx on <07-18-16/1804:38>
According to a quick Google search, there are 185,000 amputations in the United States each year. The top causes are vascular disease (53%), trauma (45%), and cancer (2%). By the 2070s, we can safely assume that the corporate elite can afford cloned replacement limbs, but why not turn a disability into an advantage with top-of-the-line cyberware? Less fortunate people settle for off-the-shelf models and upgrade when and how they can, while the disenfranchised make do with secondhand limbs (pun intended).

Don't forget military backgrounds. Wounded in action doesn't have to mean a medical discharge in the 2070s. They can rebuild you ... better, stronger, faster. Major corporate and national militaries can afford state of the art. I expect most modern combat units will have a couple or three soldiers with cyberlimb replacements.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: farothel on <07-19-16/0159:50>
Or you can take the amnesia quality and simply don't justify it because you don't know anymore.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Coyote on <07-19-16/1034:32>
Or you can take the amnesia quality and simply don't justify it because you don't know anymore.

Dude, where's my arm?

Or...  I didn't MEAN to hurt him that bad. I had no idea I was punching him with a mil-spec cyberarm!
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: BetaCAV on <07-27-16/0123:02>
It's a stretch, admittedly, but the chromer might be a clone who was raised for parts (organs, limbs, whatever) by someone who didn't want to invest in giant petri dishes or a life support farm, and decided to clone the whole body. However it happened, spare parts person escaped, managed to get some prosthetics, and over the years upgraded to their current state.
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: DarkSpade on <07-30-16/1046:12>
For my most recent character, I had to make a character quick so I just tweaked a premade in the book that happened to have a cyber arm.  I had no idea how he got it so I decided that he didn't either.  Just woke up one morning with chrome attached to his shoulder and his old arm in his freezer. 
Title: Re: How do you guys justify cyberlimbs and such for characters?
Post by: Mr. Black on <08-06-16/1233:20>
I prefer the "my former employers paid for it" routine. The cyber made him/her better at the job, so in it went. And then it is a good hook for your GM. Perhaps your former employer doesn't feel they got their monies worth, and are looking to get something in return...