Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: Bushw4cker on <10-13-16/0006:18>

Title: (SR5) Killer Clown
Post by: Bushw4cker on <10-13-16/0006:18>
It's my favorite time of the year!

In the Spirit of Halloween I made the scariest character imaginable.

Clowns are scary enough, but little Clowns are downright terrifying.

Now Imagine a Little Clown that can run as fast as a cheetah, with cyberspurs, that you will never see coming until it is too late.

Character was made using Priority

Attributes A
Metatype B (7 Karma)
Resources C
Skills D
Magic E

Name: Red
Metatype: Gnome (Changeling)

ATTRIBUTES
Body 3(4)
Agility 8(12)
Reaction 5(7)
Strength 3(7)
Willpower 6
Logic 2
Intuition 5
Charisma 3
Essence 0.05
Edge 5
Initiative 10(12) + 1D6
Walk 36
Run 72
Sprint +2

LIMITS
Physical Limit 9
Mental Limit 5
Social Limit 5

POSITIVE QUALITIES
Restricted Gear (Cyberware)

NEGATIVE QUALITIES

Distinctive Style
Addiction (Alcohol, Moderate)
Combat Monster
Vindictive

CHANGELING CLASS III SURGE
Celerity                                 
Nasty Vibe                                 
Bicardiac                                 
Metagenic Agility Improvement                                 
Berserker                                 
Critter Spook                                 
Unusual Hair (Bright Red)                                 
Striking Skin Pigment (Clown Face)                                 
Impaired Logic                                 
Nocturnal      

ACTIVE SKILLS (22)
Intimidation 2
Perception 3
 (SIght +2)
Gymnastics 2
Unarmed Combat 6
 (Cyber Impants +2)
Sneaking 6
 (Urban +2)

KNOWLEDGE SKILLS
Circus 2
Anatomy 1
Psychology 1
 (Phobias +2)
Trid Shows 3
 (Horror +2)
Local Area
 Knowledge 2
Music 1
Jokes 1

LANGUAGE SKILLS

English N
Parlyaree 3

CYBERWARE

Plastic Bone Lacing
Reaction Enhancers 2
Muscle Replacemnt 4
Retractable Spur (Right Arm)
Retractable Spur (Left Arm)
Shock Hand (Right Arm)

ARMOR
Armor Jacket w/ Flame Resist 6

CONTACTS
Nails (Street Dealer, Human, Connection 2, Loyalty 2)
Patch (Carney Street Doc, Connection 3, Loyalty 2)


                        



Title: Re: (SR5) Killer Clown
Post by: RowanTheFox on <10-13-16/0023:25>
As an American in the midst of the clown crisis, this is terrifying.

Although the fact I could punt him over a fence makes it a little better.
Title: Re: (SR5) Killer Clown
Post by: Bushw4cker on <10-13-16/0111:09>
As an American in the midst of the clown crisis, this is terrifying.

Although the fact I could punt him over a fence makes it a little better.

I go to Fright Fest every year at SIx Flags. They have actors dressed up as monsters that come out after 6pm, and you will see grown adult screaming running away.  There is a little person/dwarf (I don't know what the politically correct term is.) that dresses up like a killer clown.  I see more people get totally freaked out by that clown than anything else in the whole park.   
Title: Re: (SR5) Killer Clown
Post by: RowanTheFox on <10-13-16/0146:22>
As an American in the midst of the clown crisis, this is terrifying.

Although the fact I could punt him over a fence makes it a little better.

I go to Fright Fest every year at SIx Flags. They have actors dressed up as monsters that come out after 6pm, and you will see grown adult screaming running away.  There is a little person/dwarf (I don't know what the politically correct term is.) that dresses up like a killer clown.  I see more people get totally freaked out by that clown than anything else in the whole park.

Apparently coulrophobia can exist on a societal level. 'It' traumatized us all, I think.

-shakes fists- Damn you Tim Curry!

Great character though, gotta admit.
Title: Re: (SR5) Killer Clown
Post by: Glyph on <10-13-16/2251:13>
Cool concept.  Unfortunately, in SR5 the Celerity quality is not compatible with Muscle Replacement.
Title: Re: (SR5) Killer Clown
Post by: Bushw4cker on <10-14-16/0342:27>
Cool concept.  Unfortunately, in SR5 the Celerity quality is not compatible with Muscle Replacement.

Bah!, well I could always make him Adept... That might even be scarier...
Title: Re: (SR5) Killer Clown
Post by: Kuirem on <10-14-16/0516:35>
Remember that all the negative metagenic quality can be taken without being a Changeling. Though your clown face and hair don't really need them but if you wish to keep the Critter Spook for example.

You should consider the negative quality Quasimodo, you could say that your face is Joker-like because of an accident (or just use it to reflect your scary clown style) and the -3 social skill test/+2 intimidation should fit your character just fine.
Title: Re: (SR5) Killer Clown
Post by: cbsmith on <10-15-16/1301:29>
What is giving you that +1 to body?