Shadowrun

Shadowrun General => General Discussion => Topic started by: Basic on <12-06-16/1644:24>

Title: Matrix Question
Post by: Basic on <12-06-16/1644:24>
When you are doing a hack on the fly roll the system that defending does it have a limit on its roll also ?

Also has anyone else found its hard to find a GM that does not make the Matrix Impossible to hack ?

So far every game I have played of shadowrun 5th ed I keep finding GM's that make things like a Stuffer shack have like 22 dice for Int + Firewall. So I wanted to if they have a limit on their dice roll also.

Title: Re: Matrix Question
Post by: Jack_Spade on <12-06-16/1650:43>
Nope, resistance rolls usually don't involve a skill and therefore no limit applies.

That sounds like your GM doesn't want to deal with the matrix at all. 22 dice translates to a R10 Host, which is significantly above anything the book suggests.

This is one of those problems that you need to solve off-play.
Title: Re: Matrix Question
Post by: DWC on <01-04-17/1102:46>
A host running Stuffer Shacks shouldn't be rolling more than half that.  Rating 4 at most, optimized to prioritize Data Processing, then Firewall, then Attack, witth Sleaze at a 4.

Definitely a case of dice pool escalation with no thought for verisimilitude.
Title: Re: Matrix Question
Post by: Reaver on <01-04-17/1415:50>
That would be the case of a GM not thinking things through very well....

A stuffer shack has to process thousands of order requests and tranactions every day.... and has very few assets to protect (a free order). Such a system would be 4 to 6 dice total.
Title: Re: Matrix Question
Post by: Kincaid on <01-04-17/1707:52>
Stuffer Shacks are pretty much the definition of low-end commercial, which the books pegs as a Rating 3-4 host.  The top attribute is almost certainly going to be Data Processing, so you're looking at 10 dice, max.