Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: RowanTheFox on <02-05-17/1837:02>

Title: Musashi the Bunny Sam
Post by: RowanTheFox on <02-05-17/1837:02>
Made this as a joke for my brother-in-law.

Here he is, Musashi the bunny changeling samurai!

(https://artofhf.files.wordpress.com/2012/03/samurai-rabbit.jpg)


== Info ==
Name: Unnamed Character           Alias: Musashi
Human                             Movement: 12/24, 3m/ hit, Swim: 6, 1m/ hit
                                  Composure: 9
Street Cred: 0                    Judge Intentions: 7
Notoriety: 0                      Lift/Carry: 8 (60 kg/40 kg)
Public Awareness: 0               Memory: 10
Karma: 0                          Nuyen: 4739
Age:                              Skin:
Eyes:                             Hair:

== Attributes ==
BOD: 4                            CHA: 3
AGI: 4                            INT: 4
REA: 4 (7)                        LOG: 4
STR: 4                            WIL: 6
EDG: 3                            MAG: 6

== Derived Attributes ==
Essence: 6                        Initiative:           8 (11) + 4d6
Physical Damage Track: 10         Rigger Init:          11 + 4d6
Stun Damage Track: 11             Astral Init:          8 + 2d6
Physical: 7                       Matrix AR Init:       11 + 4d6
Mental: 6                         Matrix VR Cold Init:  4 + DP + 3d6
   Medkit [+3] (Only for First Aid and Medicine)
Social: 6                         Matrix VR Hot Init:   4 + DP + 4d6
Astral: 6

== Active Skills ==
Armorer (Melee Weapons)           Base: 0  + Karma: 2  = 2   Pool: 6 (8)
Automatics (Assault Rifles)       Base: 0  + Karma: 3  = 3   Pool: 7 (9)
Blades (Swords)                   Base: 0  + Karma: 3  = 5   Pool: 9 (11)
Clubs (Saps)                      Base: 0  + Karma: 3  = 3   Pool: 7 (9)
Disguise                          Base: 0  + Karma: 2  = 2   Pool: 6
First Aid                         Base: 0  + Karma: 2  = 2   Pool: 6
Flight                            Base: 0  + Karma: 3  = 3   Pool: 7
Gymnastics (Leaping)              Base: 0  + Karma: 3  = 3   Pool: 7 (9)
Longarms                          Base: 0  + Karma: 3  = 3   Pool: 7
Palming                           Base: 0  + Karma: 2  = 2   Pool: 6
Perception (Hearing)              Base: 0  + Karma: 2  = 2   Pool: 6 (8)
Pistols (Semi-Automatics)         Base: 0  + Karma: 3  = 3   Pool: 7 (9)
Running (Sprinting)               Base: 0  + Karma: 3  = 3   Pool: 7 (9)
Sneaking                          Base: 0  + Karma: 2  = 2   Pool: 6
Swimming                          Base: 0  + Karma: 3  = 3   Pool: 7
Unarmed Combat                    Base: 0  + Karma: 3  = 3   Pool: 7

== Knowledge Skills ==
Combat Tactics                    Base: 0  + Karma: 3  = 3   Pool: 7
English                           Base: 0  + Karma: 2  = 2   Pool: 6
Japanese                          N                     
Magic Traditions (Adepts)         Base: 0  + Karma: 2  = 2   Pool: 6 (8)
Philosophy (Bushido)              Base: 0  + Karma: 2  = 2   Pool: 6 (8)
Religion (Shinto)                 Base: 0  + Karma: 2  = 2   Pool: 6 (8)
Yakuza                            Base: 0  + Karma: 4  = 4   Pool: 8

== Contacts ==
Fixer (Fixer) (CON: 4, LOY: 3)

== Qualities ==
Adept
Animal Pelage (Insulating Pelt)
Berserker
Changeling (Class III SURGE)
Code of Honor (Bushido)
Keen-Eared
Phobia (Common, Moderate) (Spiders)
Satyr Legs
Striking Skin Pigmentation

== Powers ==
Combat Sense Rating: 3
Improved Ability (skill) (Blades) Rating: 2
Improved Reflexes 3

== Lifestyles ==
Home (Low)  1 months
   +Dangerous Area [-20%]

== Armor ==
Armor Clothing                      6
Lined Coat                          9

== Weapons ==
Ares Predator V
   +Smartgun System, Internal
   Pool: 7 (9)    Accuracy: 7     DV: 8P       AP: -1    RC: 3
Katana
   +Personalized Grip
   +Sling
   Pool: 9 (11)   Accuracy: 8     DV: 7P       AP: -3    RC: 3
Unarmed Attack
   Pool: 7        Accuracy: 7     DV: 4S       AP: -     RC: 3

== Martial Arts ==
Kenjutsu

== Commlink ==
Renraku Sensei (ATT: 0, SLZ: 0, DP: 3, FWL: 3)

== Gear ==
Ammo: Regular Ammo (Heavy Pistols) x30
Backpack (Good)
Biomonitor
Certified Credstick, Standard Rating 1
Concealable Holster
Contacts Rating 3
   +Smartlink
   +Flare Compensation
   +Thermographic Vision
DocWagon Contract, Basic (1 Year Advance Payment)
Fake License (Weapon License) Rating 3
Fake License (Adept License) Rating 3
Fake SIN (Tohiro Myamoto) Rating 4
Medkit Rating 3
Respirator Rating 1
Roll of Duct Tape
Tool Kit (Armorer)
Title: Re: Musashi the Bunny Sam
Post by: Kwai on <02-05-17/2236:01>
Miyamoto Usagi!
Title: Re: Musashi the Bunny Sam
Post by: Medicineman on <02-06-17/1141:40>
rather Usagi Yojimbo
(Check out the Comic from Stan Sakai ;) )

http://bigshinyrobot.com/10385/ten-free-pages-of-usagi-yojimbo/

with a Bunnyhop
Medicineman
Title: Re: Musashi the Bunny Sam
Post by: Glyph on <02-07-17/0131:38>
Every group can use a gunbunny.
Title: Re: Musashi the Bunny Sam
Post by: RowanTheFox on <02-07-17/1847:56>
Every group can use a gunbunny.

Or a samurabbit, as it were.