Shadowrun

Shadowrun General => General Discussion => Topic started by: Jobe00 on <11-05-17/1436:16>

Title: Hero Lab and SR5 Rules Issue
Post by: Jobe00 on <11-05-17/1436:16>
Can someone official contact Lone Wolf Development, specifically Mathias, and tell them that Augment Commlinks and Cyberdecks can accept all the same mods as any other Commlink or Cyberdeck?

They don't believe me.

As is, you can't make the SR5 CRB Drone Rigger in Hero Lab. You can't add the hot sim module to the headware commlink.
Title: Re: Hero Lab and SR5 Rules Issue
Post by: &#24525; on <11-05-17/1619:04>
By augment do you mean implant?
Title: Re: Hero Lab and SR5 Rules Issue
Post by: Jobe00 on <11-05-17/1620:11>
Yes.
Title: Re: Hero Lab and SR5 Rules Issue
Post by: AJCarrington on <11-06-17/0551:17>
Have you posted this issue over on the HeroLab forums?
Title: Re: Hero Lab and SR5 Rules Issue
Post by: Jobe00 on <11-06-17/0604:34>
I went round and round with Mathias via email.
This is why I need someone from Catalyst to tell them the same thing I did.
Title: Re: Hero Lab and SR5 Rules Issue
Post by: fseperent on <11-06-17/1543:30>
I remember telling Mathias about Hero Lab putting multiple versions of the same positive quality with life modules months ago.
Example: having Minor Wheelman and Booster puts 2 copies of Stunt Driver in positive qualities and both copies count against the 25 karma limit.
He told me he'd work on it.
Still hasn't been fixed.