Shadowrun
Shadowrun Play => Character creation and critique => Topic started by: bmoham on <07-25-18/2238:26>
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Hi all,
Thanks for answering my questions so far. I am just getting (back) into the game so I'm trying to get a feel for things again. I made 3 characters to experiment with different aspects of the system. I'd love to hear feedback on them.
First, Smoke is a Decker/Rigger hybrid. Which obviously means he isn't as good as a dedicated decker or rigger. My idea is to use the drones in combat and also to use them for scouting/watching for trouble. My hope is that he's still a good enough decker that he can get information, but I don't really intend him to be doing serious matrix combat. I'm honestly not sure you can do one without the other, but what I'm /not/ interested in is building a character that goes off and does a side adventure in the matrix while the rest of the group waits around or one that hacks things in combat (which is what it seems like cybercombat, for example, is for). I also don't have a ton in the various mechanic/repair type skills. I figure I can probably do some basic stuff (mount a gun on a weapon mount, downtime repairs, etc) but for other stuff I'd pay contacts to do (I guess eventually I could spend karma to raise those skills, but they just don't seem that interesting).
Second, Father Yanos is a basic caster and also a face character. I tried to cover the basics of both for combat and non-combat situations.
Finally, Bliz is an attempt at a mostly melee character.
I realize none of them are completely optimal, and I'm definitely open to feedback (both to improve the characters and my understanding of the system). Some of the inefficiencies are for roleplay/background reasons. I realize Performance 1 on a charisma 3 troll probably isn't going to do much, but blitz is an former urban brawl player, so it just seemed like something I should do. Other are because I only have the base book. For example, narratively, Father Yanos is a Christian who think he has a guardian angel, but he's using the shamanic tradition. Finally, I went back and forth on making the characters for the Tokyo SR Missions and for a generic game. You’ll see that baked into things like the Doberman having a Defiance EX, instead of better gun. I figured the Doberman would be with me most of the time, while the lynx would be if I’m going into a no holds barred combat situation (so a light machine gun in a typical setting, and an assault rifle in Tokyo).
All of that said, I'm sure there are lots of others that are just me missing, or misunderstanding, stuff.
Thanks
P.S.
Realized I uploaded the wrong version of Smoke earlier. This one is slightly more coherent.
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Human decker/hacker (who really just wants to stay in the van)
Street Name: Smoke
== Priorities ==
Metatype: D,1
Attributes: C,2
Special: E,0
Skills: B,3
Resources: A,4
== Attributes ==
BOD: 2
AGI: 5 (7)
REA: 3
STR: 1 (3)
CHA: 2
INT: 4
LOG: 6 (8)
WIL: 3
EDG: 5
== Derived Attributes ==
Essence: 2.10
Initiative: 7 +1d6
Rigger Initiative: 7 +1d6
Astral Initiative:
Matrix AR: 7 +1d6
Matrix Cold: 4 + DP +3d6
Matrix Hot: 4 + DP +4d6
Physical Damage Track: 9
Stun Damage Track: 10
== Limits ==
Physical: 4
Chameleon Suit [+2] (Only for Sneaking, Must be visible)
Mental: 8
Audio Enhancement [+3] (Only for Perception (Hearing))
Vision Enhancement [+3] (Only for Perception (Visual).)
Social: 4
Astral: 8
== Active Skills ==
Aeronautics Mechanic 1(karma) Pool: 9
Armorer 1 (karma) Pool: 9
Automotive Mechanic 1 (karma) Pool: 9
Computer Base: 5 Pool: 13
Cybercombat 3 (karma) Pool: 11
Electronic Warfare Base: 6 Pool: 14
Gunnery Base: 6 Pool: 13
Hacking Base: 6 Pool: 14
Hardware Base: 5 Pool: 13
Navigation 1 (karma) Pool: 5
Perception Base: 6 Pool: 10
Pilot Aircraft 1 (karma) Pool: 4
Pilot Ground Craft Base: 6 Pool: 9
Sneaking Base: 6 Pool: 13
Software Base: 5 Pool: 13
== Knowledge Skills ==
Japanese Base: 2 Pool: 6
Awakened Animals Base: 2 Pool: 6
Corporate politics Base: 2 Pool: 6
Corporate Security Base: 3 Pool: 9
Corporation: NeoNET Base: 5 Pool: 11
Drones Base: 3 Pool: 9
Matrix infrastructure Base: 3 Pool: 9
== Contacts ==
Jimmy; NeoNet; Mechanic (4, 4)
== Qualities ==
Analytical Mind
SINner (Corporate) (NeoNet)
== Lifestyle ==
Work (High) 1 Month
== Cyberware/Bioware ==
Cerebral BoosterRating 2
Control RigRating 1
+ Datajack
Damper
Datajack
Muscle ReplacementRating 2
Sleep Regulator
Smartlink
== Armor ==
Armor Clothing 6
Chameleon Suit 9
== Weapons ==
AK-97
+ Smartgun System, External
Pool: 5 Accuracy: 5 (7) DV: 10P AP: -2 RC: 2
Grenade: Flash-Pak
Pool: 5 Accuracy: 3 DV: pecialS AP: - RC: 2
Grenade: Thermal Smoke
Pool: 5 Accuracy: 3 DV: (10m Radius) AP: - RC: 2
Minigrenade: Flash-Bang
Pool: 5 Accuracy: 0 DV: 10S (10m Radius) AP: -4 RC: 2
Shock Gloves
Pool: 5 Accuracy: 3 DV: 8S(e) AP: -5 RC: 2
Stoner-Ares M202
+ Smartgun System, External
Pool: 5 Accuracy: 5 (7) DV: 10P AP: -3 RC: 2
== Commlink ==
Prepaid Commlink (Cheap) (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
+ Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
Microtrónica Azteca 200 (ATT: 5, SLZ: 4, DP: 3, FWL: 2)
+ Sim Module, Hot
+ Universal Connector Cord (Meter)
+ Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
== Gear: Equipped ==
[Model] Maneuvering Autosoft (Rotodrone) Rating 6
[Model] Maneuvering Autosoft (flyspy) Rating 6
[Model] Stealth Autosoft (Flyspy) Rating 6 ×2
[Model] Stealth Autosoft (Rotodrone) Rating 6
[Weapon] Targeting Autosoft (Smart Remington 950) Rating 6
Agent Rating 3
Armor
Baby Monitor
Biofeedback
Biofeedback Filter
Blackout
Browse
Clearsight Autosoft Rating 6 ×3
Configurator
Data Tap
Decryption
Defuse
Demolition
Edit
Encryption
Exploit
Fake SIN (Wageslave) Rating 3
+ Fake License (Drone License) Rating 4
Fork
Grenade: Flash-Pak
Grenade: Thermal Smoke
Guard
Hammer
Jammer, Directional Rating 6
Lockdown
Minigrenade: Flash-Bang
Mugger
Satellite Link
Shell
Signal Scrub
Slap Patch, Stim Patch Rating 6 ×3
Sneak
Stealth
Tool Kit (Hardware)
Tool Kit (Armorer)
Tool Kit (Aeronautics Mechanic)
Tool Kit (Automotive Mechanic)
Toolbox
Track
Virtual Machine
Wrapper
Earbuds Rating 3
+ Audio Enhancement Rating 3
Glasses Rating 4
+ Flare Compensation
+ Vision Enhancement Rating 3
== Vehicles ==
GMC Bulldog Step-Van (Van)
+ Sensor Array Rating 2
GM-Nissan Doberman (Medium)
+ Standard [SR5]
+ Sensor Array Rating 3
MCT Fly-Spy (Minidrone)
+ Realistic Features Rating 2
+ Sensor Array Rating 3
+ Camera Rating 4 [Low Light, Vision Enhancement 3]
+ Directional Microphone Rating 5 [Audio Enhancement 3, Spatial Recognizer]
MCT Fly-Spy (Minidrone)
+ Realistic Features Rating 2
+ Sensor Array Rating 3
+ Camera Rating 4 [Thermographic Vision, Vision Enhancement 3]
+ Directional Microphone Rating 5 [Audio Enhancement 3, Spatial Recognizer]
MCT-Nissan Roto-drone (Medium)
+ Standard
+ Sensor Array Rating 3
Steel Lynx Combat Drone (Large)
+ Heavy [SR5]
+ Sensor Array Rating 3
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Elven high priest of a schismatic christian sect.
Street Name: Father Yanos
== Priorities ==
Metatype: C,2
Attributes: B,3
Special: A,4
Skills: D,1
Resources: E,0
== Attributes ==
BOD: 2
AGI: 2
REA: 4
STR: 2
CHA: 9
INT: 5
LOG: 2
WIL: 5
EDG: 4
MAG: 6
== Derived Attributes ==
Essence: 6.00
Initiative: 9 +1d6
Rigger Initiative: 9 +1d6
Astral Initiative: 10 +3d6
Matrix AR: 9 +1d6
Matrix Cold: 5 +3d6
Matrix Hot: 5 +4d6
Physical Damage Track: 9
Stun Damage Track: 11
== Limits ==
Physical: 4
Mental: 5
Social: 10
Astral: 10
== Active Skills ==
Assensing Base: 1 Pool: 6
Etiquette 1 (karma) Pool: 10
Intimidation Base: 6 Pool: 15
Leadership Base: 6 Pool: 17
Negotiation Base: 6 Pool: 15
Perception Base: 1 Pool: 6
Spellcasting Base: 6 Pool: 12
Summoning Base: 6 Pool: 12
Survival (Urban) 1 (karma) Pool: 6 (8)
== Knowledge Skills ==
Japanese (Speak) Base: 3 Pool: 8 (10)
Religion (Christianity) Base: 6 Pool: 8 (10)
Slums Base: 3 Pool: 8
== Contacts ==
Angel ; Mentor Spirit (3, 5)
Jack knife; Gang Leader (4, 4)
Reverend price; Talismonger (Priest) (6, 5)
== Qualities ==
Code of Honor (Assassin's Creed)
Exceptional Attribute (CHA)
Low-Light Vision
Magician
Mentor Spirit (Dragonslayer)
Uneducated
== Spells ==
Analyze Truth DV: F-2
Combat Sense DV: F
Heal DV: F-4
Influence DV: F-1
Levitate DV: F-2
Lightning Bolt DV: F-3
Physical Barrier DV: F-1
Physical Mask DV: F-1
Stunball DV: F
== Lifestyle ==
Just landed (Squatter) 1 Month
+ Grid Subscription (Public Grid) [+50¥]
== Armor ==
Armor Jacket 12
== Weapons ==
Unarmed Attack
Pool: 1 Accuracy: 4 DV: 2S AP: - RC: 2
== Commlink ==
Custom Commlink (ATT: 0, SLZ: 0, DP: 0, FWL: 0) Rating 1
+ Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
== Gear: Equipped ==
Earbuds Rating 1
Fake SIN (Catholic Church) Rating 3
+ Fake License (Mage License) Rating 3
Glasses Rating 1
Sustaining Focus, Detection (Bonded Foci) (Cross) Rating 4
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Troll urban brawl washout with a grudge.
Street Name: Blits
== Priorities ==
Metatype: B,3
Attributes: A,4
Special: E,0
Skills: D,1
Resources: C,2
== Attributes ==
BOD: 9
AGI: 4 (6)
REA: 5 (7)
STR: 10 (12)
CHA: 3
INT: 4
LOG: 2
WIL: 3
EDG: 2
== Derived Attributes ==
Essence: 0.02
Initiative: 11 +2d6
Rigger Initiative: 11 +2d6
Astral Initiative:
Matrix AR: 11 +2d6
Matrix Cold: 5 +3d6
Matrix Hot: 5 +4d6
Physical Damage Track: 13
Stun Damage Track: 10
== Limits ==
Physical: 14
Mental: 4
Social: 4
Astral: 4
== Active Skills ==
Gymnastics 1 (karma) Pool: 7
Intimidation Base: 6 Pool: 9
Negotiation 1 (karma) Pool: 4
Perception 1 (karma) Pool: 5
Performance 1 (karma) Pool: 4
Running Base: 3 Pool: 15
Sneaking 1 (karma) Pool: 7
Throwing Weapons Base: 6 Pool: 12
Unarmed Combat ([Martial Art]) Base: 6 Pool: 13 (15)
== Knowledge Skills ==
Corporation: Ares MacrotechnologyBase: 2 Pool: 4
Sports (Urban Brawl) Base: 6 Pool: 10 (12)
Troll culture Base: 3 Pool: 7
== Contacts ==
; Sports Star (4, 3)
; Fixer (2, 3)
; Club Owner (4, 3)
== Qualities ==
Distinctive Style
High Pain Tolerance
One Trick Pony (I think this is the one place where I pulled stuff from outside the base book. Mostly because I think disarm should be a standard called shot, not martial arts only)
Prejudiced (Specific, Outspoken) (Corporate Elites)
SINner (Corporate Limited) (Ares)
Thermographic Vision
== Lifestyle ==
Failing at life (Squatter) 1 Month
== Cyberware/Bioware ==
Balance Augmenter
Bone Lacing (Aluminum)
Muscle ReplacementRating 2
Reaction EnhancersRating 2
Reflex Recorder
Wired ReflexesRating 1
== Armor ==
Armor Jacket 12
== Weapons ==
Grenade: Flash-Bang, Aerodynamic
Pool: 12 Accuracy: 14 DV: 10S (10m Radius) AP: -4 RC: 5
Grenade: Flash-Pak, Aerodynamic
Pool: 12 Accuracy: 14 DV: pecialS AP: - RC: 5
Grenade: Gas
Pool: 12 Accuracy: 14 DV: Chemical (10m Radius) AP: - RC: 5
Grenade: Smoke, Aerodynamic
Pool: 12 Accuracy: 14 DV: (10m Radius) AP: - RC: 5
Grenade: Thermal Smoke, Aerodynamic
Pool: 12 Accuracy: 14 DV: (10m Radius) AP: - RC: 5
Throwing Knife
Pool: 12 Accuracy: 14 DV: 13P AP: -1 RC: 5
Unarmed Attack
Pool: 13 Accuracy: 14 DV: 14P AP: - RC: 5
== Martial Arts ==
One Trick Pony
+ Knucklebreaker (Disarm) RGRG
== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
+ Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display]
== Gear: Equipped ==
Fake SIN (Ares Security) Rating 1
Grenade: Flash-Bang, Aerodynamic
Grenade: Flash-Pak, Aerodynamic
Grenade: Gas
Grenade: Smoke, Aerodynamic
Grenade: Thermal Smoke, Aerodynamic
Throwing Knife ×4