Shadowrun
Shadowrun Play => Character creation and critique => Topic started by: Aria on <10-10-18/1107:23>
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I’m having a go at building my first 5E TM, with a generous character gen limit, a Machinist operating in AR…and I’d appreciate someone checking her over to make sure I’ve not missed the obvious or there are some tweaks that need making.
I’ve made a few assumptions (which may be wrong)
· Machinist allows you to slave drones even without the quality that lets the living persona be part of a PAN…otherwise 20 karma seems a bit steep for noise cancelling! Ok, the fading benefit is nice too!
· The sharing part of the machinist stream can be used with bought autosofts and you don’t need an echo to get them…?!?
I still have contacts to do and some 8K or so cash to spend.
Is her drone ‘army’, expensive as it is, a bit underwhelming? Her role was conceived as being forward recon/surveillance (which is a bit light at the moment) and then back-up fire support (add more drones to swarm??). I figured ground drones might be a bit more stealthy than airborne, but need to get closer to mix it up.
Thanks!
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AR Technorigger
Sum to 14 Prime
*Race* D *Attributes* A *Resonance* B *Skills* A *Resources* C
*Attributes*
Body: 3 ( 3 )
Agility: 4 ( 4 )
Reaction: 6 ( 8 )
Strength: 3 ( 3 )
Willpower: 5 ( 5 )
Logic: 4 ( 4 )
Intuition: 4 ( 4 )
Charisma: 3 ( 3 )
Edge: 3
Magic/Resonance: 6 ( 5 )
Essence: 6 ( 5.4 )
Initiative: 10 ( 12 )
Initiative D: 1D6 ( 2D6 )
Physical Limit: 6
Mental Limit: 6
Social Limit: 6
Phys CM: 10
Stun CM: 11
Composure: 8
Judge Intentions: 7
Memory: 9
Lift/Carry: 30kgs
Movement: 8
*Positive Qualities / Racial Bonuses*
Resonant Stream [Machinist] 20
Paragon [Daedalus] 0
Focused Concentration [3] 12
*Negative Qualities / Racial Penalties*
AVRse 9
Dependant [Brother] 3
Electronic Witness 5
Insomnia 10
No 'Drone' Left Behind 7
*Skill Groups*
Electronics 6
Engineering 4
Outdoors 1
*Skills*
Automatics [ARs] 3 ( 7 /9)
Sneaking 3 ( 7 )
Pilot Aircraft 4 ( 12 )
Pilot Ground Craft 4 ( 12 )
Pilot Walker 4 ( 12 )
Etiquette 1 ( 4 )
Navigation 1 ( 5 )
Perception 4 ( 8 )
Tracking 1 ( 5 )
Aeronautics Mechanic 4 ( 8 )
Automotive Mechanic [Walker] 4 ( 8 /10)
Computer [Matrix Perception] 6 ( 10 /12)
Electronic Warfare 6 ( 10 )
Hacking [Devices] 5 ( 9 /11)
Hardware 6 ( 10 ) +1 Paragon
Industrial Mechanic 4 ( 8 )
Nautical Mechanic 4 ( 8 )
Software 6 ( 10 )
Survival 1 ( 6 )
Compiling [Machine Sprites] 5 ( 10 /12) +2D Machine & Generalist Sprites
Registering 6 ( 11 )
*Knowledge / Language Skills*
English N ( N )
Cityspeak 2 ( 6 )
Seattle Street Gangs 2 ( 6 )
Smuggling Routes 4 ( 8 )
Street Drugs 2 ( 6 )
Weapons Systems 2 ( 6 )
Drone Design 4 ( 8 )
*Living Persona*
Device Rating 5 Can slave 15 drones
Attack 3
Sleeze 4
Data Process 4
Firewall 5
Noise Reduction 5
Sharing 3
*Submersion*
Level 1 [Skinlink]
Level 2 [Predictive Analytics]
*Complex Forms*
Puppeteer L-1 Software + Resonance [Level] v. Willpower + Firewall test threshold: 1 for a Free Action, 2 for Simple, and 3 for Complex - device performs that matrix action
Redundancy L-5 Temporary boxes to the Matrix Damage Track to one device, giving a number of boxes equal to the hits acquired on a Simple Software + Resonance [Level] Test
Infusion of Firewall L-1 Software + Resonance, net hits boost matrix attribute. Level must be equal/greater than attribute to be boosted
Loto L-3 Machinist only: Software + Resonance [Level] v. Willpower + Firewall to completely disable device for net hits combat turns
*Cyber & Bioware*
Reaction Enhancers [2] 0.6
*Gear*
AK-97 [A5(7), 10P, -2AP, SA/BF/FA, R(2), 38(c)] w. Foregrip, Shockpad, External Smartlink
Lined Coat [9] w. Electrochromic Modification, Chemical Protection [2], Concealed Holster w. Ceska Black Scorpion [A5, 6P, 0AP, SA/BF, R(1), 35(c)]
Racing Helmet [2] w. HUD, Flare Compensation, Laser Range Finder, Ultrasound Sensor [4], Atmosphere Sensor, Trodes
Contacts [2] w. Imagelink, Flare Compensation, Glasses [4] w. Lowlight or Thermo, Vision Enhancement [2], Ear Buds [3] w. Sound Link, Audio Enhancement [2]
Micro Transceiver & Subvocal Mic, Respirator [4], Lowlight Flashlight, Metalink Disposable Commlink, w. Fake SIN [1] Laura Berch , Fake Driving Licence [1], Local Area Mapsoft, AR Gloves, Bug Scanner [6], Tag Eraser, 10x Plastic Restraints, Medkit [3], 2x Stim Patch [4], Trauma Patch, 2x Tranq Patch [6]
White Noise Generator [6], Area Jammer [5], Ultrasonic Noise Generator [4]
Swarm Autosoft
*Vehicles & Drones*
Chrysler-Nissan Bobcat [H3 SP 3 Ac 2 B 15 A 10 Pi 1 Sn 2 St 8] w. 2x Smuggling Compartment, Morphing Licence Plate & Spoof Chip
"Shere Kahn" Steel Lynx [H6, Sp4G, Ac2, B6(5), A12, Pi4, Sn4] w. Customised Look [Chrome Tiger], Improved H, Pi, Sn, Autosofts: Maneuvering [4], Clearsight [4], Targeting [4], Smartsoft, Heavy Weapon Mount w. Krime Boom Autoshotgun [A4 (6), 12P, –2AP, FA, 100(belt)] w. External Smartlink, 100 rnds ExEx Ammo
Swarmed with 2x GM-Nissan Doberman [H5, Sp3G, Ac1, B4(4), A4, Pi3, Sn3] w. Targeting [3] Autosofts, Weapon Mount w. SCK Model 100 [A5(7), 8P, 0AP, SA/BF, R(1), 30(c)] w. Smartgun System, 60 rnds Normal Ammo & 1x SmokeGenerator Drone [H3, SP2G, Ac1, B2(0), A0, Pi2, Sn2] w. Speed Increase
Shere Kahn to hit 12D Limit 9
"Bagheera" Ares Cheetah [H4, Sp6G, Ac2, B2(0), A6, Pi3, Sn2] w. Chameleon Coating, Autosofts: Stealth [3], Maneuvering [3]
MCT Fly-Spy [H4, Sp3, Ac2, B1, A0, Pi3, Sn3] w. Lowlight, Vision Magnification, 3x Sensor Tags w. Micro Cameras
3x NoizQuito [H 4 SP 3R Ac 2 B 1 A 0 Pi 3 Sn 3 ]
*Lifestyle*
Fre∑dom Safehouse [Comforts & Necessities: 3 Security: 2 Neighborhood: 3 Entertainment: 0 Assets: Armory Options: Obscure/Difficult to Find, Safehouse]