Shadowrun

Shadowrun Play => Gamemasters' Lounge => Topic started by: Damnyankee on <02-06-11/1713:58>

Title: Best campaign that never was
Post by: Damnyankee on <02-06-11/1713:58>
The impending big game reminds me of a campaign my old group was always going to run but never finished our old campaign.  We where going to be a group of runners bent on getting the Sea Hawks to the super bowl.   It has a lot of opportunity for a mini-campaign.  Figure out who you need to eliminate, threaten... what you can do on game days.. not to mention the money to be made from betting.    Anyone else have great ideas for games they never got to run/play?

Damnyankee
Title: Re: Best campaign that never was
Post by: Loki on <02-07-11/1743:42>
As far as SR goes vanilla running always kept me happy. I concidered running a Deadlands Roaring 20's once but then remembered I'm lazy.
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-16-11/1353:40>
Couple of things, like a China game (possibly in Chinese) or an Amazonia game, but I really want to do a Jurassic Park game; cloned dinos, a theme park mixed with weapons R&D gone horribly wrong, and maybe finish with a cyberzombie T-Rex.  Heh, can you imagine velociraptors with a tacnet?
Title: Re: Best campaign that never was
Post by: FastJack on <02-16-11/1521:44>
Couple of things, like a China game (possibly in Chinese) or an Amazonia game, but I really want to do a Jurassic Park game; cloned dinos, a theme park mixed with weapons R&D gone horribly wrong, and maybe finish with a cyberzombie T-Rex.  Heh, can you imagine velociraptors with a tacnet?
You're an evil, <taking notes> evil, <scribbling> person.
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-16-11/1814:41>
Thank you.
I wonder what it says about me that this kind of thing seems almost totally normal?

You know, I should try to run this.  I wonder if anyone here would be interested?  Of course, it'd be kinda hard to ask for design help without too many spoilers.
Is there a proceedure for that, or a way to gauge interest, or do I have to bite the bullet and create a game?

I can see doing this as a three or four part mini-campaign/module.
I do worry about railroading too much for this kinda thing.  And having opportunities for all character types.
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-17-11/1304:45>
Hmm...would possession or inhabitation play a part?  I'm reading through Street Magic and am tempted to include "The way is shut.  It was made by those who are DINOS ARRGH ARGH!"
Title: Re: Best campaign that never was
Post by: thalandar on <02-18-11/1851:52>
I want Dino stats!
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-18-11/2050:57>
Something like a nastier Barghest or Hellhound, perhaps?  I need to look at the books.  The Shiwase Cybertooth Tiger might be a good start.  Should they be feathered dinos?
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-20-11/1927:41>
Heh, I've also wanted to run some kind of Road Warrior campaign; get the vehicular rules a really good run.
Title: Re: Best campaign that never was
Post by: Charybdis on <02-20-11/2045:54>
Heh, I've also wanted to run some kind of Road Warrior campaign; get the vehicular rules a really good run.
In 2070, we've still got plenty of Open Spaces down under for that type of campaign. Although, you have to be pretty fast to outrun a mana storm....
Title: Re: Best campaign that never was
Post by: Loki on <02-20-11/2129:06>
Hell, if Deathstar 9(I think that was the pirate/snuf trid channel back in the 50's) is still around they may sponsor road warrior like contests in various barrens or toxic/Z zones.
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-20-11/2130:01>
i would think it wouldn't to hard to get go-gangers to sign up for this
Title: Re: Best campaign that never was
Post by: Charybdis on <02-20-11/2152:18>
i would think it wouldn't to hard to get go-gangers to sign up for this
Indeed, just like Desert Wars....plenty of mooks around willing to get shot at for money.

However, it's trickier finding the open space to launch vast quantities of ammunition while travelling at breakneck speed over thousands of K's of unused roadway...

Welcome to Australia, people ;)
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-20-11/2254:33>
now i really wanna see if i can con my players into trying this lol
Title: Re: Best campaign that never was
Post by: Charybdis on <02-20-11/2316:40>
now i really wanna see if i can con my players into trying this lol
Always cool ;)

Let's face it, you have to love a country where, when turning on the GPS, you get the following instructions:
- in ten metres, turn left
- in one-hundred and fifty metres, turn left
- in one-thousand, four hundred and ninety-six kilometres, you will have arrived at your destination

I love Australia  8)...
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-20-11/2318:28>
you forgot about the  watch out for the kangaroos bit  :P
Title: Re: Best campaign that never was
Post by: Charybdis on <02-20-11/2319:10>
you forgot about the  watch out for the kangaroos bit  :P
Bullbars, mate. Big fraggin' bullbars....
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-20-11/2320:06>
you forgot about the  watch out for the kangaroos bit  :P
Bullbars, mate. Big fraggin' bullbars....

lol i had to look that one up
Title: Re: Best campaign that never was
Post by: Charybdis on <02-20-11/2334:06>
you forgot about the  watch out for the kangaroos bit  :P
Bullbars, mate. Big fraggin' bullbars....
lol i had to look that one up
Education and laughter in the same day...My work here is done...  ;D
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-20-11/2334:40>
you forgot about the  watch out for the kangaroos bit  :P
Bullbars, mate. Big fraggin' bullbars....
lol i had to look that one up
Education and laughter in the same day...My work here is done...  ;D

I bow before my teacher lol
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-21-11/0109:04>
Thank you.
I wonder what it says about me that this kind of thing seems almost totally normal?

You know, I should try to run this.  I wonder if anyone here would be interested?  Of course, it'd be kinda hard to ask for design help without too many spoilers.
Is there a proceedure for that, or a way to gauge interest, or do I have to bite the bullet and create a game?

I can see doing this as a three or four part mini-campaign/module.
I do worry about railroading too much for this kinda thing.  And having opportunities for all character types.
A comment and a question.
Im a geology major.  Dinosours are cool... But there are plenty of other creepy nasty things in the pile of long extinct creatures to use...  Magically oxygenated Giant anthropoids anyone?
So, would a Dino campaign mean that "Chaos Theory" was a street skill then?

Damnyankee
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-21-11/0112:25>
Thank you.
I wonder what it says about me that this kind of thing seems almost totally normal?

You know, I should try to run this.  I wonder if anyone here would be interested?  Of course, it'd be kinda hard to ask for design help without too many spoilers.
Is there a proceedure for that, or a way to gauge interest, or do I have to bite the bullet and create a game?

I can see doing this as a three or four part mini-campaign/module.
I do worry about railroading too much for this kinda thing.  And having opportunities for all character types.
A comment and a question.
Im a geology major.  Dinosours are cool... But there are plenty of other creepy nasty things in the pile of long extinct creatures to use...  Magically oxygenated Giant anthropoids anyone?
So, would a Dino campaign mean that "Chaos Theory" was a street skill then?

Damnyankee

Just so long as none of the players try to act like Ian Malcom lol
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-21-11/0856:12>
Cambrian Park, full of Awakened Trilobites!  Can't stop here, this is Trilobite country.  As for vehicular combat, it is the Seventies, why not Interstate 76?
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-21-11/1020:54>
Trilobites...  neat but try this on
Euriptorids
giant 6' long milipeeds (yep, they existed)
Nautaloids
Crazy armored fish

The list goes on.

Title: Re: Best campaign that never was
Post by: Rockopolis on <02-21-11/1329:05>
Hmm...so, the Runners are hired to extract/rescue someone from the park, and/or steal data, and/or eliminate witnesses, and/or commit sabotage...what other activities go down there?
Title: Re: Best campaign that never was
Post by: Charybdis on <02-21-11/1746:46>
Hmm...so, the Runners are hired to extract/rescue someone from the park, and/or steal data, and/or eliminate witnesses, and/or commit sabotage...what other activities go down there?
Surviving. Surviving is good....
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-21-11/1804:27>
Mm, right, a good secondary objective.  What are your thoughts on in media res?
Title: Re: Best campaign that never was
Post by: Charybdis on <02-21-11/1834:05>
Trilobites...  neat but try this on
Euriptorids
giant 6' long milipeeds (yep, they existed)
Nautaloids
Crazy armored fish

The list goes on.
- Megalodon (http://dinosaurs.about.com/od/otherprehistoriclife/a/megalodon-facts.htm): 50-60' sharks with a conveyor belt of 7" teeth.... weight approximated to 100tonnes
- Sarcosuchus Imperator (http://dinosaurs.about.com/od/aquaticdinosaurs/p/sarcosuch.htm): 40' Crocodile

For more, try <here> (http://dinosaurs.about.com/od/typesofdinosaurs/tp/deadlydinos.htm)
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-21-11/2128:09>
Mm, right, a good secondary objective.  What are your thoughts on in media res?
I like it.  Ive wanted to do it my self, but you need the right kind of group for it.  I always figured I would bribe them with significant karma for it.

Damnyankee
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-21-11/2129:46>
Trilobites...  neat but try this on
Euriptorids
giant 6' long milipeeds (yep, they existed)
Nautaloids
Crazy armored fish

The list goes on.
- Megalodon (http://dinosaurs.about.com/od/otherprehistoriclife/a/megalodon-facts.htm): 50-60' sharks with a conveyor belt of 7" teeth.... weight approximated to 100tonnes
- Sarcosuchus Imperator (http://dinosaurs.about.com/od/aquaticdinosaurs/p/sarcosuch.htm): 40' Crocodile

For more, try <here> (http://dinosaurs.about.com/od/typesofdinosaurs/tp/deadlydinos.htm)
How.. Mesozoic.  I was thinking some of the crazy Paleozoic stuff.  Mississippian/Devonian crazyness.

Damnyankee
Title: Re: Best campaign that never was
Post by: Charybdis on <02-21-11/2143:21>
How.. Mesozoic.  I was thinking some of the crazy Paleozoic stuff.  Mississippian/Devonian crazyness.

Damnyankee
Hell, start the runners as single cells...under attack by those multi-cell 'freaks'

Set the Wayback machine for the Paleozoic era

Huzzah!
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-21-11/2159:06>
On the other hand, in media res is a way to skip backstory and everything.  Kinda like Chandler's Law, I guess.  When in doubt, dinosaurs!
All nifty creatures, but this (probably?) isn't an aquatic campaign; it's not Blue Planet, after all.
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-21-11/2225:43>
On the other hand, in media res is a way to skip backstory and everything.  Kinda like Chandler's Law, I guess.  When in doubt, dinosaurs!
All nifty creatures, but this (probably?) isn't an aquatic campaign; it's not Blue Planet, after all.
Some of thoes are terrestrial.  Also, now you have an excuse for cybering them.

Cyber-zombie-dinosaurs.
Title: Re: Best campaign that never was
Post by: aimlessfreak on <02-21-11/2227:04>
On the other hand, in media res is a way to skip backstory and everything.  Kinda like Chandler's Law, I guess.  When in doubt, dinosaurs!
All nifty creatures, but this (probably?) isn't an aquatic campaign; it's not Blue Planet, after all.
Some of thoes are terrestrial.  Also, now you have an excuse for cybering them.

Cyber-zombie-dinosaurs.

Heh one of the guys i used to play with back in 2nd said that his character had nightmares about that very thing
Title: Re: Best campaign that never was
Post by: Sentinemodo on <02-22-11/0348:41>
How about stealing data from technomancer swarms of ants? or defending the Seattle matrix from their invasion aka march of the african ants, eating data, burning nodes...
Title: Re: Best campaign that never was
Post by: Damnyankee on <02-22-11/0704:18>
How about stealing data from technomancer swarms of ants? or defending the Seattle matrix from their invasion aka march of the african ants, eating data, burning nodes...
Technomancer ants VS the nanite Horde Was a Grade be Trid released in 2071.

Damnyankee
Title: Re: Best campaign that never was
Post by: Rockopolis on <02-22-11/0824:34>
Hmm...seems best for a oneshot, though a skillful gamemaster and merciful players could probably work with it; how about the usual goals of extraction and data recovery, but have one (or more) players be at cross purposes; eliminate witnesses, destroy surveillance, return data?  Or I suppose there could be an open counteroffer...which seems to lead into game theory if the regular run is more lucrative in total but the treacherous one is more lucrative for the traitor.
I'm also considering having the players meet up on separate missions, possibly with a mexican stand off, for the in medias res.  Maybe they've met before, maybe not.
This sounds like it calls for higher BP, more experienced runners.
EDIT: and possibly have one person to record a reality tv show, suitably edited, like that story in SR4Anniversary.
Title: Re: Best campaign that never was
Post by: Rockopolis on <03-03-11/2231:08>
Hmm...how about in media res, after a laes exposure?  Take a lot of coordination, and trust in the GM, but it could be interesting.  Better as a story, probably.
Title: Re: Best campaign that never was
Post by: CanRay on <03-03-11/2305:21>
My story, "A Night To Never Remember" ( http://canray.deviantart.com/gallery/2884133 (http://canray.deviantart.com/gallery/2884133) ) was intended as a game, but I burned out as a GM and couldn't run it.
Title: Re: Best campaign that never was
Post by: raggedhalo on <03-04-11/0957:26>
Hmm...how about in media res, after a laes exposure?

There's one of these in a supplement from SR2...maybe Super Tuesday?

Anyway, I always liked it, but as you say - you really need the right relationship with your group.

Edit: I think it was actually Shadows of the Underworld
Title: Re: Best campaign that never was
Post by: Man Who Walks At Night on <03-04-11/1020:22>
Hmm...so, the Runners are hired to extract/rescue someone from the park, and/or steal data, and/or eliminate witnesses, and/or commit sabotage...what other activities go down there?

Don't forget horribly playing with DNA to bring back stuff nature killed off might have an impact on the astral space, definitely need to raise the background count a bit :)
Title: Re: Best campaign that never was
Post by: zen bullet on <03-12-11/0327:26>
I actually decided to run this game, calling it Jurassic Run, I'm trying to figure out various stats for velociraptors and the Cybersaurus Rex later tonight.

The way I'm going to do it, since my game is based in LA, the main group are going in undercover as security with simsense rigs to sell to Horizon. At least one will be secretly hired by the DF to find out if rumors about dragon bones is true (they aren't), an NPC will be doing an extraction playing the Nedry role, while an amazonian strike force is going to attack to scorch the earth and keep Aztechnology from testing their new bioweapons.

I was going to set it in Aztlan, Costa Rica, of course, but have the company be the subsidiary of another megacorp, just don't know which one...

And looking over the thread I realize Rockopolis pretty much described my game idea...
Title: Re: Best campaign that never was
Post by: Codac on <03-17-11/0030:34>
This is an awesome idea dinosaurs make everything better.

How about one of the objectives be to capture a live one or two. I'm pretty sure allot of people would pay big money for a velociraptor biodrone.
Title: Re: Best campaign that never was
Post by: Misroi on <03-18-11/1226:53>
I do remember seeing an advertisement for a Shadowrun game at GenCon one year where a Johnson hires you to go to some remote jungle which was conducting secret biological and genetic experiments in the late 20th century.  The runners are to find the research labs and steal the genetic information that's been kept there.

Naturally, it's Jurassic Park, and the dinos are still loose and thriving.  Based upon the events of the movie, the labs would be overgrown and virtually useless, but records would show that one of the employees fled the complex with vials containing the genetic material of the subjects.  The mission is fairly standard by Shadowrun terms - find the package while avoiding detection.  Of course, the Johnson neglected that a very hungry T. Rex is on the island, along with packs of Velociraptors...
Title: Re: Best campaign that never was
Post by: zen bullet on <03-19-11/0603:48>
Try to take some alive!

So didn't think of that...

It's genius but I'm not sure I have room left in this thing for that!

It's kinda spiraled out of control with three different extraction teams in the mix and a little kaern exploration for decent measure, I didn't want the players to get to comfortable with the plotline of the movie so I started changing stuff. Although I am going to keep "they do move in herds" in cuz I want to hit up the theme music there for maximum cheese.

I was going to start posting the stats up soon once I got them down but here's what I've thought of so far...

I decided that the velociraptors are emerged and they will team up with the facility's AI when shit goes down.

The Trex will be crazy cybered up, maybe with miniguns for hands. After it gets killed by the players it's machinery will be hacked by the AI and it will lumber again some more!

And things I'm calling terrordactyls which will be Awakened in some way I haven't decided.

Also I'm throwing in the main characters from We3 as one of the extraction teams and the amazonians will be changelings and dracoforms so I'm just going crazy with critter stats in this game.

And maybe some Red Samurai as a random encounter...
Title: Re: Best campaign that never was
Post by: Codac on <03-19-11/0608:01>
What if one of the players hacks the Rex? That's what I'd do.
Title: Re: Best campaign that never was
Post by: zen bullet on <03-19-11/0617:32>
That is an option, it depends on what they play, only have two players for this, so one is prob going to be a mage, and the other prob will be a decker, but they've traded roles once already and I just might end up with two sammies, so who knows?

A lot of threats will have hackability backdoors in them, I'm not really too worried about it. I encourage jack moves, makes it fun.
Title: Re: Best campaign that never was
Post by: Codac on <03-19-11/0641:01>
Indeed it does I was playing a game where we infiltrated a facility and my A.I. got in there system and ended up controlling the entire thing...he lives there now.
Title: Re: Best campaign that never was
Post by: CanRay on <03-19-11/1007:39>
"So the Mage bursts into the room, riding the T-Rex..."  "OK, now where have I seen this before?"
Title: Re: Best campaign that never was
Post by: Codac on <03-19-11/1213:43>
It's A cyborg not a zombie. ;D
Title: Re: Best campaign that never was
Post by: The Seven on <03-20-11/0029:27>
It's A cyborg not a zombie. ;D

Quoting Hard Exit, "Cyberzombies, bucko. Mix 'em up at your own peril."
Title: Re: Best campaign that never was
Post by: Codac on <03-20-11/0256:28>
Ah ok I thought you were talking about something else.
Title: Re: Best campaign that never was
Post by: zen bullet on <03-21-11/0453:51>
Those are the Zomberatops. Infected.

Is there some kind of make your prey freeze in fear quality/power for the infected?

I think these would be great if the party tries to mob around in armored vehicles, charging and then ripping them open like can openers for the tasty sentient flesh inside.
Title: Re: Best campaign that never was
Post by: CanRay on <03-21-11/1154:38>
"They're talking?"  "Yes, in Japanese.  Just a moment, translation program coming up...  Um...  It thinks we're Spam."  "FLOOR IT!  FASTER FASTER FASTER!!!"