Shadowrun

Shadowrun Play => Rules and such => Topic started by: markelphoenix on <08-26-19/2130:22>

Title: [6e] Understanding Spirit Stats
Post by: markelphoenix on <08-26-19/2130:22>
Maybe I am just not finding it or am seriously lacking reading comprehension. Tring to find what these stats equate to:

Code: [Select]
AC
A1, I3

CM
(F/2)+8

MOVE
5/10/+5

Title: Re: [6e] Understanding Spirit Stats
Post by: Stainless Steel Devil Rat on <08-26-19/2139:43>
The answer is on pg 204 (NPC stats)

But to save you the lookup:

AC = Action Allotment (how many and what type of actions per combat round)

A1 = 1 Major Action
I3 = 3 Minor Actions

CM = Condition Monitor.  In your quoted example, it's giving a formula based on the spirit's Force (the F variable) to determine how many boxes the spirit's Condition Monitor has.  Note that spirits, like most unnammed NPCs, have a single Condition Monitor that both Physical and Stun damage both apply to.

Move = how many meters per combat round the NPC may travel. In this case, 5 meters walking, 10 meters running, +5 meters for sprinting.
Title: Re: [6e] Understanding Spirit Stats
Post by: markelphoenix on <08-26-19/2224:50>
The answer is on pg 204 (NPC stats)

But to save you the lookup:

AC = Action Allotment (how many and what type of actions per combat round)

A1 = 1 Major Action
I3 = 3 Minor Actions

CM = Condition Monitor.  In your quoted example, it's giving a formula based on the spirit's Force (the F variable) to determine how many boxes the spirit's Condition Monitor has.  Note that spirits, like most unnammed NPCs, have a single Condition Monitor that both Physical and Stun damage both apply to.

Move = how many meters per combat round the NPC may travel. In this case, 5 meters walking, 10 meters running, +5 meters for sprinting.

Thanks, Chummer!