Shadowrun
Shadowrun Play => Rules and such => Topic started by: Context on <08-27-19/2307:05>
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My players will soon be sent into the bayou by a Johnson hunting a Behemoth. It's quite likely that I will have a opportunity to pit the gator against the swampboat on a capsize test. Rules in R5 for capsize pit one meta human piloted watercraft against another with an opposed (Pilot Watercraft+Reaction [Handling]) test. Assuming the boat pilot still defends with that dice pool, what would the behemoth feasibly role trying to flip the boat?
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Hm... if the goal is specifically capsizing I'd go with Athletics + Reaction, to keep it similar. Maybe default to Close Combat with a -3 defaulting penalty.