Fantastic!Unfortunately, the coding for spoiler tags was disabled a couple forum versions ago due to issues with other code items.
I have never participated in a Play by Post before, but as I'm sure you've noticed I am keen to get into SR6. This seems like a great medium to get used to the rules, as there will be plenty of time to look things up and consult the book.
My personal favourite has always been the decker, but as it seems we already have a Technomancer I think a Face might be more appropriate. I've already got a concept for one posted in the Character Creation section (https://forums.shadowruntabletop.com/index.php?topic=30335.0), and would just need to polish up some details and knowledge skills, as well as a background.
Speaking of which; may I ask where in the world this story is taking place?
EDIT: Looks like Seattle from the Obsidian page, is that correct?
As for rolls, I take it this would be something like this:
Test roll: Cast Control Thoughts, and resist Drain Value 4 (http://orokos.com/roll/762174): 14d6t5 1 14d6t5 4
Hmm, am I doing spoiler tags wrong?
EM has confirmed he wants to try a physad or sam so ZeroSum, that decker slot is all yours :)Awesome. Deck The Planet!
I've invited you to the OP page so you should just be able to follow the link from an email...Thanks!
I'll look at the thread on specializations again, particularly Banshee's comments as he/she wrote the matrix chapter! But devices would be a fairly safe bet for this run anyway if that's a simple shortcut ::)
Need to rewrite my character. Need that 75 karma boost (Street Sam is dead)75 karma boost? And what street sam?
Urgh, so bored of crunching numbers, just going with the covert operative but calling him a PI. I'll butcher him up and post tomorrow night.Sweet, we will have two PIs; on physical infiltrator and one matrix infiltrator. Dibs on the nickname Starsky!
Gwilym is EM! My cross platform confusion :P ... no mage so you’ll just have to work round that hole :D Don’t worry, I’ll target the opposition based on the group!Aha! Never mind my summary then :)
If we have no mage I'll have a bash at that, this an experiment after all. Tat way we have all the bases covered.Obvious suggestion: Elves have a natural advantage as shamans due to the higher possible drain stat.
@ZeroSum, the others all know my GM style so just as a heads up... I lean towards the 'Anarchy' style in that I like players to interject stuff without waiting for me all the time. As long as it doesn't contradict what someone has already posted IC (or make other PCs do stuff without the player giving you the nod) then that's absolutely fine by me! I think it makes for a more interesting story and keeps people involved, particularly given the potentially slow rate of play in a pbp.Copy that, I think I can work with this.
Done a quick update to the opening post with a couple of extra house rules and a semi updated team list...House rules makes sense, good call on Adepts in particular as far as I am concerned. And null sheen on the prefix for characters. Works for me!
Oh, and can we prefix characters on OP with 'DSH -' please? ZeroSum, I've tweaked 0Day already...just helps me to track PCs by thread. I suspect I need to do some more tidying up, half those PCs are no longer active :-\
Can't find the house rules 😭Hah!
During character creation, they get a number of spells or rituals equal to their Magic x 2—the rating used for that calculation is the Magic in the Priority table, not as altered with any points, Karma, or any other adjustments.
Attributes A, magic E, all others C. DwarfJust a note that the CRB prevents you from picking the same priority twice; Sum-to-10 doesn't seem to be allowed by House Rules, but I don't personally have an issue with this.
Olfactory booster 1If you follow the CRB and pick priorities as above, you'll have a lot more scratch to spend on 'ware. I would personally swap Bone Lacing for Bone Density Augmentation R4; you lose the +1 Defense from Bone Lacing, but you do get +2 Body to resist damage. With your Body of 6 that means you roll 10 dice on soak rolls, which can be pretty significant.
Smartlink
Bone lacing: aluminum
Muscle Replacement 2
Wired Reflexes 1
Damage Compensator 1
Tailored Pheromones 1
Sum 10 is fine providing, as you pointed out, max 1 ‘A’ choice. I’d like to believe the priority table was karma balanced but I suspect it’s not :POh boy is it not :)
IC is up for you to start intro posts, Feather will contact each of you in my next postNice! Posted.
I track my post count because it’s part of the reward system and as far as I know there’s no automated way to count them (unlike Dumpshock)!Ah, good idea. Will steal.
There’s a brief write up on Feather on OP. Watcher too when you meet him...Thanks! Had to look around bit, but found it in the end. https://stormy-waters-2075.obsidianportal.com/wikis/contacts
ZeroSum: nice use of superscripts, what a great way to embed the rolls without breaking flow!Thanks! I thought of it halfway through the response, when I forgot why and when I had made a certain roll in my own writeup...
I don't usually post any IC over the weekends (that's family time) so I'll pick things up next week!Awesome, I can definitely respect that. Thanks for setting the expectation, too.
Hits | ... | Results |
0 | No useful information | |
1 | Basic, broadly available background information | |
2 | A few nuggets of information gleaned from casual study | |
3 | Information from previous coursework or loose professional knowledge | |
4 | More esoteric knowledge, some whispers of gossip | |
5 | Deep academic familiarity, strong professional knowledge, behind-the-scenes familiarity | |
6 | Knowledge of secrets and hidden information | |
7 | High-level information, solid understanding of history | |
8 | Almost encyclopedic knowledge, including some deep secrets | |
9 | Rare knowledge only available to a select few | |
10 | Deep secrets others actively try to hide |
- I don't see anything that would earn edge on either side?For the purposes of a brief discussion, would it make sense to go through the General and Negotiation edge cases?
So Tipperman gets 3 Edge, of which he’s spent 2… it won’t carry over to a new scene but at least he’s at his max to start with. I’ll ignore the cap of 2 for this one as a social scene is far more drawn out than a combat one!- I don't see anything that would earn edge on either side?For the purposes of a brief discussion, would it make sense to go through the General and Negotiation edge cases?
General
Talker is introduced by a trusted person/listener has been warned about the talker
I'd say this applies seeing as how we all got introduced by Feather, someone Watcher trusts. yes
Listener is disposed to listen to people like the talker/Talker belongs to a group listener has significant prejudices about
From my reading of Watcher, he is not comfortable around runners but he's also not prejudiced against them. Neither side has edge? agreed
Talker's appearance is perfectly suited for their role/Talker does not look like their claimed role at all
Tipperman may or may not look like a negotiator, but he definitely looks like a runner. Definitely a GM call; Social edge can be quite tricky, that's for sure agreed, I’d say this is in your favour, that’s two
Listener has romantic attraction to talker/Listener has strong personal dislike of talker
Neither probably applies, most certainly a GM call :) I don’t think Watcher finds Tipperman all that attractive, sorry ::)
Listener sees clear gain from what the talker is saying/Listener sees steep risk in what talker is saying
I could see this one going either way. One member of our team started talking about massacres, which is definitely a high risk subject for Watcher. But at least two members have expressed a willingness to be discreet and surgical. So, possible either way. neutral probably
Listener's thoughts and/or emotions are being controlled by magic
Finally, a clear cut one. Nope.
Negotiation
Listener is desperate/Talker lacks experience or expertise for the job
Again, could go either way. Watcher isn't exceptionally familiar with our capabilities, but is he desperate? Only Aria knows. well he’s desperate in that he knows he’s not got enough cash for this and he needs some runners, one more to you
Talker shares critical information listener did not know about/talker shares information that is useless or detrimental to listener
I was hoping 0day's memory test would come up with something to potentially give you an edge here, but alas. So, probably not for either side. nothing yet, the matrix searches will be more helpful. These are/were pretty minor gangs
I think it's worth remembering that Edge gain and spend should be a lot more fluid in 6th than in 5th, so getting used to thinking about this from all angles is going to benefit everyone.
I’ll ignore the cap of 2 for this one as a social scene is far more drawn out than a combat one!Good call; the cap of 2 is per combat round, so only applies in situations where you are not measuring time by initiative phases.
Sorry for the silence, I have been trying to sell my house.
Edge calculation is giving me a headache, someone please check my work:Looks right from where I'm sitting. No smartgun link or laser sight on the AK? Not that it would make a difference, I think, as you'd need to somehow increase AR by 4 to gain Edge.
On the user side, the Matrix is built around the Personal Area Network (PAN). These are networks composed of a commlink and/or a deck, with a small number of devices slaved behind it. Generally speaking, in order to get to a device attached to a PAN, one must frst gain access to that PAN.
A successful test gives you information about the target. With a tie, you can perceive the item’s icon. A single net hit will give you basic information, such as device rating, or whatever name the device or icon calls itself. Two net hits will give you more specific information, including individual attribute ratings, and what programs it is currently running. Additional hits will give you more information based on what the gamemaster wishes to reveal.