Shadowrun

Shadowrun Play => Rules and such => Topic started by: Typhus on <11-20-19/1730:17>

Title: SR6 - Health Spells
Post by: Typhus on <11-20-19/1730:17>
So far I have just one question on Health spells, and it's the Antidote spell.  This is listed as an Extended test, but with no interval.  I am assuming this is 1 turn interval, and you can continue to apply the effect round over round until, you reduce the Toxin DV/Power to 0.  Does that sound like the right interpretation? 
Title: Re: SR6 - Health Spells
Post by: Shinobi Killfist on <11-21-19/1819:57>
So far I have just one question on Health spells, and it's the Antidote spell.  This is listed as an Extended test, but with no interval.  I am assuming this is 1 turn interval, and you can continue to apply the effect round over round until, you reduce the Toxin DV/Power to 0.  Does that sound like the right interpretation?

That’s how I’d read it as well.
Title: Re: SR6 - Health Spells
Post by: Sir Ludwig on <11-25-19/1245:39>
Typhus,

That is how I understand it as well.

Regards,
Ludwig