Shadowrun

Shadowrun Play => Rules and such => Topic started by: Bishophawk on <11-29-19/2014:38>

Title: Question on the metamagic power of Quickening
Post by: Bishophawk on <11-29-19/2014:38>
So I was wondering can a mage use the Quickening power on somebody else or just themselves?   So if my mage casts  increase reflexes on the group's face,  can I use quickening to make it permanent?  If so would I be the one spending the karma on it or would he?
Title: Re: Question on the metamagic power of Quickening
Post by: RuleLawyer on <11-30-19/0304:39>
Yes, the magician can cast it on others. The Magician spends the Karma.
Title: Re: Question on the metamagic power of Quickening
Post by: Michael Chandra on <11-30-19/0417:37>
Most people won't do that because the spell can be used to track you, so you end up having to really trust the other guy, but yes you can cast on others.
Title: Re: Question on the metamagic power of Quickening
Post by: Stainless Steel Devil Rat on <11-30-19/1122:47>
Most people won't do that because the spell can be used to track you, so you end up having to really trust the other guy, but yes you can cast on others.

There's also the issue of quickening being technically permanent, but in practice hardly so.  Dispelling is hella easy in this edition.  Yes, you can spend karma to make dispelling harder, but that's not the only concern: mana barriers.  Mundanes are likely to not even notice them, but they'll potentially scoop your spell right off (irrespective of the karma you spent to "toughen" it up) and kick off an astral alarm to boot.

Then there's also the possibility of an astral security guy simply requiring you to drop your spells or leave.  Since the mundane can't drop your quickened spell, the face with Increased Charisma may not even be allowed in to the mob boss' office at all.