Shadowrun

Shadowrun Play => Rules and such => Topic started by: shadowtail00 on <04-23-20/1800:50>

Title: [6e] Spirits and their types
Post by: shadowtail00 on <04-23-20/1800:50>
So! Just wondering if anyone can give me a TLDR on what the different types of spirits are best at and, for example, what the hell a Sprit of Kin is.
Title: Re: [6e] Spirits and their types
Post by: Stainless Steel Devil Rat on <04-23-20/1813:05>
Spirits of Kin are this edition's Spirits of Man. They in turn are the successor to both City Spirits and Hearth Spirits of much earlier editions.

Basically lore/fluff-wise, they're the game adaptation of gnomes, faeries, knockers, leprechauns, brownies, etc. As well as, from animist point of view, the essential spirits of city busses, vending machines, alleyways, and so on.



As for what the different kinds of spirits are "good" for... mox nix. The critter powers you select count for more than the type of spirit.