I've got a couple idea's bouncing around. Any info you'd like to share on the organization running this show would help me decide who to propose.
So, my idea of Mike Irwin: Ghost Puncher might not be appropriate?
He'd have his own trid show where he goes to exotic locales, finds powerful spirits and then punches them into oblivion.
Damn You!! Now the theme for that is in my head.So, my idea of Mike Irwin: Ghost Puncher might not be appropriate?
He'd have his own trid show where he goes to exotic locales, finds powerful spirits and then punches them into oblivion.
Does he have an Austrailian accent and sentient sidekick Tugboat?
There will be 'ways' to kill things normally immune to normal weapons, but it's harder than using magic (or adept powers).
QuoteThere will be 'ways' to kill things normally immune to normal weapons, but it's harder than using magic (or adept powers).
I've been wanting to play a hacker or rigger type of character. Aside from the proper application of high explosives what other ways do mundains have in this campaign of killing spirits?
Body | Agility | Reaction | Strength |
1 | 2 | 1 | 1 |
Charisma | Intuition | Logic | Willpower |
7 | 5 | 4 | 5 |
Edge | Magic | Essence | Initiative |
1 | 6 | 6 | 6 /1IP Astral: 10 / 3 IP |
Counterspelling | 5 |
Arcana | 2 |
Assensing | 4 |
Astral Combat | 5 |
Spellcasting | 4 |
Animal Training (Barghest) | 1(3) |
Astral Topology | 4 |
Magic Threats | 4 |
Parazoology | 4 |
Zen Meditation | 4 |
Shinto tradition | 4 |
Astral security | 4 |
Japaneese | N |
English | 5/5 |
Combat Sense | F/2+2 |
Heal | DmgDV-2 |
Astral armor | F/2+2 |
Death touch | F/2-2 |
Mana net | F/2+2 |
Offensive mana barrier | F/2+3 |
Sustaining 3 | 30000¥ |
Sustaining 3 | 30000¥ |
Weapon (Reach 1) 2 | 20000¥ |
Counterspelling 2 | 15000¥ |
Moonsilver Evening Gown | 7500¥ |
Moonsilver Stole | 1000¥ |
Second Skin w/Poly | 6000¥ |
Kykutchi Yari (Short spear) | 150¥ |
DocWagon Gold - 12 months | 25000¥ |
Magical Lodge Materials 6 | 3000¥ |
Binoculars - optical | 100¥ |
Inc: Image link | 25¥ |
Inc: Flare compensation | 50¥ |
Inc: Vision Magnification | 100¥ |
Earbuds | 10¥ |
Commlink: Novatech Airware 3/3 | 1250¥ |
OS: Iris orb 3/3 | 1250¥ |
Analyze 3 | 150¥ |
Browse 3 | 150¥ |
Edit 3 | 150¥ |
Reality filter 3 | 150¥ |
Nanopaste trodes | 100¥ |
Subvocal Microphone | 50¥ |
Chemsuit 6 | 600¥ |
Body | Agility | Rea | Str | Cha | Int | Log | Will | Edge | Ess | Ess | Init | Availability | Cost |
7 | 5 | 6 | 5 | 3 | 3 | 1 | 3 | 4 | 6 | 4 | 9/2IP | 15 | 44000¥ |
Active Skills
|
YES May the Supernaural references commence
YES May the Supernaural references commence
Hellboy might be more appropriate at times though
So, one got killed before we even met the first spirit, Frank's seen worse!
(This still on Boer?)
I'm suppossed to have already been working in the organisation so how do you want me to play this Boer?
with around 20 to 25 karma to support a character that's been around.
Chrona, any info on your character? Aside from the name, I don't know anything about... "it", not even the sex.
Kinda hard to interact with on IC.
Assensing: Cara, Aisha, Last Resort (14d6.hits(5)=4, 14d6.hits(5)=6, 14d6.hits(5)=2) (http://invisiblecastle.com/roller/view/2963348/)
Retry Assensing Last Resort (12d6.hits(5)=7) (http://invisiblecastle.com/roller/view/2963358/)
So yeah, sorry, Frank doesn't usually miss a lot...