Shadowrun

Shadowrun General => The Secret History => Topic started by: The Laughing Man on <03-24-11/1215:11>

Title: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: The Laughing Man on <03-24-11/1215:11>
So I've been doing some reading on Tir Tairngire and Crater Lake keeps coming up.

In 2054 a self-proclaimed "magical historian" declared that the volcanic eruption that caused the crater happened in  July 22, 3454 BC.
And then a few weeks later Tir officials rushed to close the lake and surrounding area.
And I've also read that strange geometric constructs have been seen there as well. Can't remember where though.

As my players are involved in events that have to do with the Tir I'm curious on the origins of the lake as Im likely to throw my own twist on it.

I've searched but I can't find any answers on this one. Is the mystery behind the lake ever addressed?  ???
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: FastJack on <03-24-11/1312:13>
I don't recall it being discussed again, but I'll check through my books and see what I can find.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: hobgoblin on <03-24-11/1355:39>
iirc, the place showed up in one of the novels as a horror gateway or something. Since then it may have made an apperance in SoNA or some other book as now being a tourist attraction...

Bah, never mind. It is still under lockdown as of 6WA.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Frostriese on <03-24-11/1501:57>
It's also the West-East-Opposite of... ah. I think it was that Lake Baikal Island in Yakutia where the rebells got their magical gimmick, wasn't it? So there seems to be a magical axis or something.

In any case I don't think there are many (or, err, any) information about what's going on, or why things are going on.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Abstruse on <03-26-11/0208:00>
Best of Both Worlds was the name of the novel.  It was part of a trilogy where the first two novels were set in Earthdawn and only published in German.  Basically, Aine Dupree (yeah, of the Draco Foundation) used blood magic to seal away (and possibly kill) a VERY nasty Horror there...I think it was 2056 but I'm not 100% (it was after Harlequin's Back but before Dunkelzahn went supernova).  It caused a huge rift which let a crapload of Horrors through and made the spike from the Great Ghost Dance worse, which was the Horror's whole goal in sacrificing himself.  It's been cordoned off ever since with very, very high security.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Pathica on <03-26-11/1935:13>
Best of Both Worlds was the name of the novel.  It was part of a trilogy where the first two novels were set in Earthdawn and only published in German.  Basically, Aine Dupree (yeah, of the Draco Foundation) used blood magic to seal away (and possibly kill) a VERY nasty Horror there...I think it was 2056 but I'm not 100% (it was after Harlequin's Back but before Dunkelzahn went supernova).  It caused a huge rift which let a crapload of Horrors through and made the spike from the Great Ghost Dance worse, which was the Horror's whole goal in sacrificing himself.  It's been cordoned off ever since with very, very high security.
Wow, that sounds quite cool, sure would rather read that than the last SR novel I read... :P
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Abstruse on <03-26-11/2351:47>
Best of Both Worlds was the name of the novel.  It was part of a trilogy where the first two novels were set in Earthdawn and only published in German.  Basically, Aine Dupree (yeah, of the Draco Foundation) used blood magic to seal away (and possibly kill) a VERY nasty Horror there...I think it was 2056 but I'm not 100% (it was after Harlequin's Back but before Dunkelzahn went supernova).  It caused a huge rift which let a crapload of Horrors through and made the spike from the Great Ghost Dance worse, which was the Horror's whole goal in sacrificing himself.  It's been cordoned off ever since with very, very high security.
Wow, that sounds quite cool, sure would rather read that than the last SR novel I read... :P
Sorry, I actually screwed up the titles.  It's Worlds Without End.  Sorry.  You can pick up a copy on Amazon fairly reasonably.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: The_Gun_Nut on <04-07-11/1526:55>
What really screwed Aina over were Ysrthgrathe's final words to her.  Basically telling her that she did exactly what he wanted, and that he had manipulated the situation, and her, from millenia before.

Not exactly condusive to a healthy sanity.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Charybdis on <04-13-11/0129:12>
What really screwed Aina over were Ysrthgrathe's final words to her.  Basically telling her that she did exactly what he wanted, and that he had manipulated the situation, and her, from millenia before.

Not exactly condusive to a healthy sanity.
Of course, he's a big dirty liar, so may have been saying that just to mess with her.

Of course, the mental anguish of such a realisation may have given Ysrthgrathe enough food to survive the blood magic...

Dun dun duuunnnnnnn!
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: gnu_lorien on <05-15-11/1925:04>
Street Magic p. 120 has a sidebar on Crater Lake saying that the Lake's magical power has now started to reverse and is a growing mana ebb.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: The Laughing Man on <05-16-11/1506:04>
Thanks for the info guys. I'll definately have to check out that series.

I'm currenty on the Kellan Colt books myself and I've found them to be...lacking.

(I apologize for the late reply, I've recently moved and my internet access has been spotty.)  ;D

As for the lake's power reversing in Street Magic that's an interesting development. Makes me wonder if the writers have plans for the area in the near future.

Since my OP I ran an adventure where they had to check it out and basicly I had it turn out to be a large underground insect (ant) hive ruled by a powerful queen that had crossed over using an astral rift left by the Horrors death. I've worked it in to where Larry Zincan, current head of the Star Chamber, was actually collaborating with the insect shaman that was maintaining the place. And had struck a deal with the forces guarding the area to keep quiet about the strange trucks that drove into the area at night. (Full of fresh new metahuman bodies for the queen of course.)  :D
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Nath on <05-16-11/1635:03>
According to Lacrima, a "mago-historian" from Tir Tairngire, the eruption that formed Crater Lake occured on 3454 BC. This date has no real significance that I know of. That would be 341 years before the date given by Ehran for the end of the previous age of magic and the sinking of Atlantis (resulting from the explosion of the Theran orichalcuml pillars IIRC). However, the Tir Tairngire Peace Force cordonned off Crater Lake about one week after Lacrima released his findings.

Interestingly enough, in Real Life, geologists estimate the eruption of Mount Mazama that created Crater Lake happened around 5,677 BC ±150. If we assume the Fourth Age duration was the same as the Fifth Age, 5,124 years, this eruption occured really near he middle of the Fourth Age (the exact middle year would be 5'675 BC). That would be another assumption that the middle year is also the highest point in the Mana Cycle, when the Horrors would be at their strongest.

My guess is, whatever happened at Crater Lake in the past, the place is the reason the immortal elves who founded Tir Tairngire chose Oregon to do so in the first place, instead of any other region of the world where they could manipulate the government into welcoming metahumans.

The Tir elve calls the island in the middle of Crater Lake, "Tesetelinestea". According to Street Magic, this is Sperethiel that translates as "Skull of the Dragon." In his Will, Dunkelzahn gives the coordinates of dragon bones accros North America, a skeleton for which Dunkelzahn already possessed the head. So, maybe that head was at Crater Lake and Dunkelzahn retrieved it at some point, before the Tir elves set their shop there.
To push things even further, there is also the theory that the skeleton was Ghostwalker. Dunkelzahn wanted the skeleton to be on display at the Smithsonian so that Ghostwalker spirit would have a easier time finding it when he wuld exit the Astral Rift his brother was about to leave in Washington. Ghostwalker showed up at the same time as Shedim. That is, spirits with the ability to claim a dead body, and even regenerate it if they are powerful enough.
Also, Crater Lake started turning from a Domain into a Mana Ebb around the time of Dunkelzahn's death. Which is also the time the Astral Rift opened toward wherever Ghostwalker was. So maybe it was some sort air current flowing in your apartment, when a door was opened. What am I suggesting here is that Crater Lake was the place Ghostwalker first entered that wherever he was.
A simplier theory would just link Crater Lake shift to Dunkelzahn/Lethe destroying the Astral Bridge to stop the Horrors return.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: The Laughing Man on <05-24-11/1425:21>
+1 for the theories Nath. Very insightful stuff.

After reading about how Aina sealed away Ysrthgrathe there it begs the idea of there being some "gateway" to the metaplanes still there but closed off because of the blood magic.



Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Crimsondude on <05-25-11/0455:51>
If only there was a metaplot campaign about something like that. But the rumormill says we don't deal in metaplot anymore.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: gnu_lorien on <05-25-11/1255:14>
According to Lacrima, a "mago-historian" from Tir Tairngire, the eruption that formed Crater Lake occured on 3454 BC. This date has no real significance that I know of. That would be 341 years before the date given by Ehran for the end of the previous age of magic and the sinking of Atlantis (resulting from the explosion of the Theran orichalcuml pillars IIRC). However, the Tir Tairngire Peace Force cordonned off Crater Lake about one week after Lacrima released his findings.

Also, Crater Lake started turning from a Domain into a Mana Ebb around the time of Dunkelzahn's death.

I'm curious which resources you're using for these two bits of information.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Prime Mover on <05-25-11/1325:42>
What about the apartment building sized objects that were seen floating over the island prior too revelations in the novels I believe?
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Crimsondude on <05-25-11/1502:03>
According to Lacrima, a "mago-historian" from Tir Tairngire, the eruption that formed Crater Lake occured on 3454 BC. This date has no real significance that I know of. That would be 341 years before the date given by Ehran for the end of the previous age of magic and the sinking of Atlantis (resulting from the explosion of the Theran orichalcuml pillars IIRC). However, the Tir Tairngire Peace Force cordonned off Crater Lake about one week after Lacrima released his findings.

Also, Crater Lake started turning from a Domain into a Mana Ebb around the time of Dunkelzahn's death.

I'm curious which resources you're using for these two bits of information.

The first one (Lacrima) is from the TT sourcebook. The ebb is, IIRC, from Street Magic.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Grinder on <05-26-11/0102:51>
If only there was a metaplot campaign about something like that. But the rumormill says we don't deal in metaplot anymore.

Can you blame the rumormill for saying that? The advertising text of the upcoming books doesn't give away the impression that metaplot will get much attention in the near future.

Quote
NEW DAWN: DAWN OF THE ARTIFACTS 4 (Adventure)

One more artifact. One more chance for a big payday. One more run to distant lands and high seas, racing against time and the wealthy, ruthless powers who want the artifact for themselves. At the end of this, if you succeed, four powerful artifacts will be gathered together, and they will be poised to shake the world.

To finish the quest for the artifacts, runners will have to travel to Hong Kong, track down the mobile city of Karavan, penetrate the corp enclave of Neo-Tokyo, and survive an assault on the high seas. The final adventure in the Dawn of the Artifacts series, New Dawn brings the story of the gathering of the artifacts to a rollicking conclusion while setting the stage for the changes the Sixth World will experience once the true power of these artifacts is tapped and unleashed.

ARTIFACTS UNBOUND (Campaign)

Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge them up.

Artifacts Unbound concludes the Dawn of the Artifacts campaign that makes gamemasters and players free to determine the events of the campaign. Filled with adventure seeds, basic setting information, and NPC statistics, Artifacts Unbound lets gamemasters select the elements that would work best in their campaign and design a thrilling story for their game. Easy to use and flexible, this book can be used with players who have gone through the entire Dawn of the Artifacts campaign, or with players just learning about the artifacts and their effect on the Sixth World.

CONSPIRACY THEORIES (Deep Shadows)

War rages in Central America, spies race here and there across the globe, and tales continue to spread of four powerful artifacts and the feats accomplished by those who manage to get their hands on them. To many, the world is becoming more disordered and unpredictable—but there are those who look underneath the surface chaos and see order, or even a plan. They see people and organizations who pull the strings and make the world shake, and they wonder if they can find out what these people are up to before it’s too late.

Conspiracy Theories is a deep dive into the underbelly of the Sixth World, a place filled with crackpot theories and insane ideas that would be laughable if it weren’t for the fact that some of them are most assuredly true. If the want to stay alive, shadowrunners need to know this information so they can stay a step ahead of the forces that may be massing against them behind the scenes. If they want to prosper, they really need to know this data, because any runner worth a damn knows that manipulating people based on what they believe is true is a great way to make a few nuyen.

Bringing together plot elements from War!, Spy Games, and the Dawn of the Artifacts series, Conspiracy Theories adds a twisted element to Shadowrun games.

STREET LEGENDS (Setting)

Swap Bullets between shots, or Shots between bullets

At the end of a run, you’ve either got a good story to tell, or you’re dead. Live long enough, and you’ll get enough stories to fill a book, and some of them will be killer. There is a certain class of people out on the streets that runners love to talk about, the people at the center of the stories swapped late at night over a round of wiper fluid hooch. Some of them are good, some of them are lucky, and some of them are among the most powerful creatures of the Sixth World. All of them, in their own way, are legends.

Street Legends profiles forty renowned figures in the Sixth World, including JackPoint stalwarts such as Haze, Kane and Puck; classic runners like Serrin Shamander and Tommy Talon; and powerful behind-the-scenes figures including Lugh Surehand, Nadja Daviar, and the great dragon Lofwyr. Learn about hunting vampires with Martin De Vries, breaking into impossible places with The Smiling Bandit, and trying to put a face to the elusive Hans Brackhaus.

Street Legends contains short fiction bringing these characters to life, as well as text describing each person and what makes them a legend. Also, each and every person profiled has complete game stats. Even the dragons.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Crimsondude on <05-26-11/0552:13>
In twenty-two years there has hardly been a book that hasn't advanced the metaplot at least a bit (At the least, characters from Prime Runners have been used somewhat to advance plot points). Granted, those promos aren't great (The CT one doesn't even mention the cities covered), but I cannot fathom how this claim can be made with any seriousness.

Then again, I am in no hurry to be digging up/through the past. There's new stuff, new people, new plots to create; and two decades worth of existing metaplot that can never be fully followed up on for any number of reasons. I love the Tir. I want to do a writeup on the Tir with Critias really badly. So as far as Crater Lake goes, there's a lot of room to play with, especially after the events in Artifacts Unbound.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Ancient History on <05-26-11/0729:16>
The first chapter in Harlequin's Gambit would have had the players break into Crater Lake to get the first kist. You'd have to ask Jen if she still has the draft, though.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: hobgoblin on <05-26-11/1442:08>
I could see both Conspiracy Theories and Urban Legends advance the metaplot while dropping various seeds and misdirections.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Crimsondude on <05-26-11/1641:47>
Yes, that is the idea.

I can't believe I actually needed to post that.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Grinder on <05-27-11/0441:41>
Yes, that is the idea.

That's cool - and as you've said, the advertising text for both books is not the best. It simply didn't give any hint of advancing metaplot.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: TheWanderingJewels on <06-01-11/0912:01>
Well the first one line I recognize from the Shadowland rumor mill in the old Tir file. As to the second, I've no clue on that one
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Crimsondude on <06-01-11/1021:46>
Street Magic, 120
Crater Lake
Rating -4 Mana Ebb

Quote
Observers claim that for a handful of years be- fore and after Crater Lake’s military containment, the lake was a powerful domain rich with magical power. That changed in 2057, approximately at the time of Dunkelzahn’s assassination and the decla- ration of a “state of emergency” within Tir Tairngire.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: CanRay on <06-01-11/1237:47>
One of my (Unwritten) character histories has the magician being a former T-Bird Smuggler Crewmember, who mentions "Alice's Looking Glass" route used through the Tir, which goes by Crater Lake and makes use of the Ebb there, skirting past the ebb enough that it doesn't affect the spirits/spells on the T-Bird, but does affect the watcher/spirits the Tir Security Forces might have going on.  Essentially, "If you could see yourself in the lake, you knew you were too close and had just hit the Wonderland of Pain."

I liken it to Star Wars's "Kessel Run".  :P
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: hobgoblin on <06-01-11/1416:07>
I would suspect that the Tir forces have spirits in the area that can handle the ebb.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Prime Mover on <06-02-11/1033:12>
Street Magic, 120
Crater Lake
Rating -4 Mana Ebb

Quote
Observers claim that for a handful of years be- fore and after Crater Lake’s military containment, the lake was a powerful domain rich with magical power. That changed in 2057, approximately at the time of Dunkelzahn’s assassination and the decla- ration of a “state of emergency” within Tir Tairngire.

This always led me to believe crater lake is tied to the "enemies bridge" in the meta planes.  Perhaps the physical location of it's terminus.  The mana ebb being caused by the Big D's sacrifice as part of the effort to keep the bridge from completing.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: TheWanderingJewels on <06-02-11/1100:04>
hmm.....sort like a bleed off from the area of the great ghost dance? Because that's is what caused the mana spike in the first place. Kinda more like the little brach off a lightning bolt?

this still doesn't state what happened to the floating structures above the lake tho.

perhaps and alternative theory is that the Tir managed to move the things and that caused the mana ebb
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: CanRay on <06-02-11/1356:41>
I would suspect that the Tir forces have spirits in the area that can handle the ebb.
Yes and no.  The information that they "Have spirits that can handle it" with only having them around and obvious occasionally can provide just as much security as having them there all the time and not being obvious.

Don't forget, summoning powerful spirits is hard on a magician, and even the Tir is limited in magical resources.  Moreso now that they kicked the Princes out.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Charybdis on <06-14-11/2201:42>
I would suspect that the Tir forces have spirits in the area that can handle the ebb.
Yes and no.  The information that they "Have spirits that can handle it" with only having them around and obvious occasionally can provide just as much security as having them there all the time and not being obvious.

Don't forget, summoning powerful spirits is hard on a magician, and even the Tir is limited in magical resources.  Moreso now that they kicked the Princes out.
Can you imagine how manic a spirit would get if bound to protect that place?

Uuuuuugggly
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Longshot23 on <06-20-11/0512:52>
The Lacrima material comes from the Tir Tairngire sourcebook.  The mana ebb info may well start as of Target: Awakened Lands, and get updated subsequently.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Lacynth40 on <07-26-11/2311:05>
Are the Novels considered to be Canon in Shadowrun? Because I don't really remember much happening in the sourcebooks mentioning the happenings from "Never Trust an Elf", and that was serious mojo going down in the Tir woods. Thought it was Crater Lake, but guess it was a different Dragon Horde type thing...

Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: TheWanderingJewels on <11-03-11/1845:37>
umm...wait. Wasn't it called the 'skull of the dragon' or something. And when did the Ebb hit?

Wasn't it around when Ghost Walker Returned?.....
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Mirikon on <11-03-11/2025:00>
Lacynth, there's three levels of lore in the Shadowrun world. There's what the sheeple know. There's what a majority of runners know. Then there's what the dragons, immortal elves, and those (un)fortunate enough to have regular dealings with them know. The sourcebooks, on the whole, reflect the second category, with occasional glimpses of the third.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: beowulf_of_wa on <11-03-11/2100:48>
umm...wait. Wasn't it called the 'skull of the dragon' or something. And when did the Ebb hit?

Wasn't it around when Ghost Walker Returned?.....

scroll up and read the whole topic, it's in there about 3 times each.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: TheWanderingJewels on <11-04-11/0824:57>
*stuggles with his morning tea* Ah yes. Silly me  :-[
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Eclipse on <02-15-12/0124:42>
But what level are the novels?  Does that mean I can still deck naked?
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Mirikon on <02-15-12/0647:08>
The events in the novels are canon, but don't use them (especially the older ones) as a guideline on the rules. Whether your characters would know anything about the events of those novels is another story.

Also, I was reading one of the novels, and an elf introduced himself to Dirk Montgomery as Quentin Harlech (but you could call him Quinn), and I got chills down the back of my spine. And this was even after Dirk had been thrown into the middle of events involving megacorpsm, national governments, great dragons, yakuza, and insect spirits. Even after he'd gotten personal calls on an unlisted number at a random dive from first the king of Hawaii himself, and then Ryumyo himself. I was not surprised, therefore, when Dirk got himself bagged by Telestrian, and the moment he mentioned that elf to the executive, she went pale, released him, and Telestrian pulled back from both sides of the conflict like it was going to go nuclear.
Title: Re: Crater Lake in Tir Tairngire? What's the story on that place?
Post by: Red on <02-18-12/0211:32>
How does the old ad go? "It's long been said that trouble follows Harlequin around like a loyal dog." :)