Your character starts with a number of Knowledge skill points equal to (Logic + Intuition) x 3.
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...your character can specialize in Knowledge skills. Specializing in a Knowledge skill costs 1 Knowledge Skill Point (or 2BP).
Knowledge Skills: 2 BP per Skill Point, start with (Intuition + Logic) x 3 for free
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Specializations: 1 BP per Knowledge specialization
Your character starts with a number of Knowledge skill points equal to (Logic + Intuition) x 3. You may also purchase additional Knowledge skill points at a rate of 2 BP per point. The maximum number of Knowledge skill points you may purchase is also equal to your (Logic + Intuition) x 3. In other words, you can only increase your total Knowledge skill points up to double your starting amount. Note that Language skills are also purchased from this pool of Knowledge skill points.So, you get (LOG + INT) x 3 Skill points for Knowledge skills. These are at a 1:1 ratio (1 Skill Point raise the Skill by 1).
Michelle’s street witch has her Intuition and Logic attributes at Rating 4, so she gets (4 + 4) x 3, or 24 free Knowledge skill points. Ancient Egyptian heka rituals have always fascinated Michelle, so she takes “Ancient Egyptian Magic” as an Academic Knowledge skill at Rating 5. She figures her character is familiar with many talismongers around Seattle, so she takes “Seattle Talismongers” as a Rating 4 Street Knowledge skill.Adding up the example for Michelle's character, we see the following:
As a survivor of the streets, Michelle knows who’s top dog, as reflected by Seattle Street Gangs 4, Seattle Safehouses 4, and Seattle Syndicates 3, also Street Knowledge skills. Lastly, to round out her street witch, Michelle gives her character an Interests Knowledge skill: Ancient Mythologies 4. This uses up the last of Michelle’s free Knowledge skill points, so she’s done.
Brian’s specialist has an Intuition of 5 and a Logic of 2, so he gets (5 + 2) x 3, or 21 free Knowledge skill points. Since a weapons specialist ought to know where to get guns, Brian first chooses North American Arms Dealers as a Street Knowledge skill at Rating 4. Similarly, Brian allocates 4 Knowledge skill points to Arms Manufacturers and 4 points to UCAS Military, both Professional Knowledge skills. Brian also takes Global Conflicts 3 as an Interests Knowledge skill, as well as Military History 3 as an Academic Knowledge skill. With only 3 free points left, Brian decides to invest them into German, a Language skill.
Ancient Egyptian Magic | 5 |
Seattle Talismongers | 4 |
Seattle Street Gangs | 4 |
Seattle Safehouses | 4 |
Seattle Syndicates | 3 |
Ancient Mythologies | 4 |
Total | 24 |
North American Arms Dealers | 4 |
Arms Manufacturers | 4 |
UCAS Military | 4 |
Global Conflicts | 3 |
Military History | 3 |
German | 3 |
Total | 21 |
Here's a suggestion: Change the "free skill points" part to "free Build Points" and double the amount, then treat the resulting pool as if they're regular Build Points for buying Knowledge skills -- 2 BP per point, 1 BP per specialization.That's actually a REALLY good idea for newbies.