Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: Grimsolace on <05-20-11/1723:54>

Title: Assembling a Shadowrun 'Missions' Legal Face
Post by: Grimsolace on <05-20-11/1723:54>
A Brief Character Concept: A down-on-his-luck private eye with Knight Errant connections, disillusioned in witnessing justice continuously bent to the whims of corporations, 'Wayob' decided the only way around the corporate puppet authority that law enforcement has become is through the shadows. Will not use lethal weaponry. A classic good guy.

Code: [Select]

  "Wayob"
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METATYPE: 35BP
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   Changling (Surge 3) Orc
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ATTRIBUTES:  BP 220
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    Body 5
    Agility 3
    Reaction 4
    Strength 3
    Charisma 4
    Intuition 5
    Logic 4
    Willpower 3
    Edge 5

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RESOURCES : BP 50
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     :Cyber/Bioware:                                                                                                      Essence
      Obvious Customized Cyberarm (Str 8/Bod 9/Agi 6) with Bulk Enhancement 2*          .9c
          (Enhancements = Bod +3/ Str +3/ Agi +3/ Armour +2: 13/17 Arm Capacity Used)   -
      Move- By-Wire Rating 2*                                                                                            2.7c
      Enhanced Pheromone Receptors Rating 3                                                                    .1b
      Vocal Range Enhancer                                                                                                  .1b
      Platelet Factories                                                                                                          .2b
      Cerebral Booster Rating 2                                                                                             .4b
      Nano Hive Rating 2   (15/17 Arm Capacity Used)                                                           -
           (Supports Rating 3 Limbic and Neocortical Nanites)
      Attention Co-Processor Rating 3                                                                                    .27c
      (Essence Used = 3.87c + .8b/2 = 4.27)

       :Other Gear:
        Approx 25k to spend here- Will edit + list
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QUALITIES: -20BP
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    :Positive:
    First Impressions
    Restrictive Gear Rating 2

    :Negative:
    In Debt Rating 6
    Weak Immune System

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METAGENIC QUALITIES
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      :Positive: (30 BP)
       Glamour
       Nasty Vibe
       Biocompatability (Cyberware)

       :Negative: (15 BP)
        Symbiosis
        Striking Skin Pigmentation
        Distinctive Style (Rating 1/Gained through Glamour)
       
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Derived Attributes:
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    Body 5/CA12/Average9
    Agility 3/CA9/Average6
    Reaction 8
    Strength 3/CA11/Average7
    Charisma 4
    Intuition 5
    Logic 6
    Willpower 3
    Edge 5

    Initiative 13
    IPs 3
    Essence 1.73
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ACTIVE SKILLS: BP 100
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     Influence Package 4 (Skill 4 + Stat 4 + Glamour 3 + Enhanced Pheromone Receptors 2 + Vocal Range Enhancer 1 + First Impressions 2 = Max Dice Pool 16)
     Intimidate 4 (Skill 4 + Stat 4 + Nasty Vibe 3 + Enhanced Pheromone Receptors 2 + Vocal Range Enhancer 1 + First Impressions 2 = Max Dice Pool 16)
     First Aid 3 (Skill 3 + Stat 6 + First Aide Kit 6 + Neocortical Nanities 3 = Max Dice Pool 18)
     Pistols 4 (Skill 4 + Stat 9 (One handed weapon using Cyber Arms Agility) +Smart Link 2 = Max Dice Pool 15)
     Perception 4 (Skill 4 + Stat 5 + Limbic Nanities 3 + Attention Co-Processor 3 = Max Dice Pool 15/ Max Dice Pool for Visual/Hearing/Smell 18)
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KNOWLEDGE SKILLS: 27 Free Ranks
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English N

Crime Scene Investigation 6
Chemistry 2
Biology 2
Physics 2
Engineering 2
Psychology 2
Knight Errant Procedures 2
Lone Star Procedures 1
Local Seattle Area Knowledge 3
Underworld Politics 2
Orc Underground 1
Gang ID 2

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CONTACTS: 15BP
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MacCALLISTER Loyalty 2/Connection 5
ATHENA TATOPOULOS Loyalty 1/Connection 4
THEODORE ‘TOSH’ ATHACK Loyalty 1/Connection 2


If there are any suggestions/noted errors, please feel free to state them.
Title: Re: Assembling a Shadowrun 'Missions' Legal Face
Post by: DWC on <05-20-11/2009:36>
In Debt is on the "no no" list for Missions, and Chemistry is an Active Technical skill.

Why does a down on his luck private eye who's completely physically incompetent have Move by Wire 2?

I'd ditch the surge, and spend the points on more skills.  As a private eye, pick up things like Shadowing, Locksmith, and Hardware at a bare minimum.  As someone who's presumably an ex-cop, you might also want to have at least 1 rank in the Athletics group and Unarmed Combat since I can't imagine anyone who spends a decent amount of time tickling the seedy underbelly of the city being that helpless in a simple foot chase or punch-up.

In truth, dropping the Pistols skill, doing away with the freakish trollborg arm, and skipping the MBW unit would give you a lot of free points for a lot more skills that an investigator should have.  Things like Data Search (or the entire Electronics group for that matter) for locating information about people, First Aid and Medicine (for assessing injuries to find causes of death), and Electronic Warfare (for finding bugs planted by other people) will make him better at what a private detective already should be good at.
Title: Re: Assembling a Shadowrun 'Missions' Legal Face
Post by: JoeNapalm on <05-20-11/2145:04>

If you are going to roleplay a pacifist, refusing to use lethal weapons, why not take the points?

You could take the Pacifist Quality +5 and drop Weak Immune System.

-Jn-
Ifriti Sophist