OK, in this thread you just post up a combat you play with yourself. Try to keep it to 1 post, but it's ok if you break it up if you're getting tired or something. Have fun!!!
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INTERPOL THREAT RESPONSE MAGE VS. SR4A SAMPLE CHARACTER MAGE:
They face off in an open field at a distance of 20 m from each other.
ITR Init: (12d6.hits(5)=5) (http://invisiblecastle.com/roller/view/3116113/). SR4A Init: (8d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3116115/).
Initiative CT1, IP1: ITR 17, SR4A 11
Edge: ITR 5/5, SR4A 2/2
ITR uses a simple action to pull out his HK 227-S (ammo: 28), a free to drop prone, and another simple to call an aimed shot at SR4A.
SR4A will attempt to quick draw his Yamaha Sakura Fubuki. Pistols 3 + Reaction 4 (2) = (7d6.hits(5)=2) (http://invisiblecastle.com/roller/view/3116128/). He succeeds and then he fires a special short burst. Pistols 3 + Agility 4 = (7d6.hits(5)=3) (http://invisiblecastle.com/roller/view/3116137/). ITR Reaction 6 + Prone -2 + Good Cover -4 = (8d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3116139/). SR4A fires another burst, SR4A Pistols 3 + Agility 4 + recoil -1 = (6d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3116142/). ITR Reaction 6 + Prone -2 + Good Cover 4 + already dodged -1 = (7d6.hits(5)=4) (http://invisiblecastle.com/roller/view/3116145/). Both bursts go long and don't hit ITR.