Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: Xarin on <08-15-11/2223:07>

Title: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-15-11/2223:07>
Alright I've had this idea brewing a while.  There's a number of build choices that are geared for the RP concept, like being a Pixie in the first place or not completely dump-statting much, but it's not all set in stone.  The game this is for is normal 400 BP, all books, Charisma x 2 free contact BPs, and 10 karma to spend at the end.

I had first thought of a pixie technomancer, but rules digging proved that impossible.  So "Plan B" time, and went for a Way of the Artisan adept.

Playstyle I'm going for is tech-nerd.  Practically zero personal combat capability, just relying on not being found or even present to avoid getting geeked.  Concealment + Chameleon suit seemed a good idea.  Hacking is the primary focus, but Rigging suits the techie concept well and gives a pixie an intermediary to interact with the big-people world (not to mention something that can actually carry a gun).

I've been playing a hacker some already and I feel mostly comfortable with that end.  It's the Rigging end that's still pretty new to me and I need the most help with.  In particular: Optimizing skills a bit, drone setups / approaches, etc.  I'm currently leaning towards a few support / surveilance options and a couple rotodrones or dobermen for combat, then a manservant or the like for around the shop, and maybe some bust-a-move toys for general cheap shenanigans.  But not sure what would be some of the better ways to do it.

I don't think I can do the jump-in option since I haven't seen a non-implant version of a Control Rig and I can't get the deltaware for it.  So, assuming the drones are slaved to the master commlink: Is that secure enough vs enemy hackers?  As I understand it, they need to get my ID to spoof them, and to get that they need to first track my node down (requiring Track which I can Spoof against if I'm not on-site for a Hidden node scan), then succeed on a Matrix Perception vs my Hacking + stealth to get the info.  Or Intercept Wireless and bust through my Encryption before the fight ends.  I've got a good ECCM and signal on the commlink to help prevent simple Jamming as well.

Also, considering options for where to scrounge some BP to get the remainding money for drones (like using the karma to re-buy low-end skills or to bump an attribute back up maybe, or a different contact for maintaining the vast software suit involved that costs fewer BP)

For refference, here's the latest edition of the character-in-progress:

Code: [Select]
Pixel
Female Pixie Tech Adept
400 BP
5 BP left
10 karma

Metatype: Pixie [35 BP]
[20, remove Uneducated]

== Attributes [190 BP] ==
Body 2 [10]
Agility 4 [10]
Reaction 4(6) [10]
Strength 1 [0]
Charisma 4 [10]
Intuition 4 [20]
Logic 5 [30]
Willpower 7 [40]

Essence 6.0
Edge 3 [20 BP]
Magic 5 [40 BP]
Initiative 10 (3 IP)

Phys Track: 9 boxes
Stun Track: 12 boxes

== Special Qualities ==
Concealment (self only, -[Magic] dice pool to percieve Pixel)
Enhances Senses (Astral Perception)
Sapience
Vanishing

== Qualities [-15 BP] ==
5 Adept
10 Artisan's Way adept (-25% cost: Improve Tech / vehicle skills,

Improved Initiative)
5 Restricted Gear (Response 6)
0 Distinctive Style (Pixie)
-5 Media Junkie (Mild)
-15 Sensitive System
-5 Big Regret (outcast techno-fetish pixie)
-10 Day Job (20 hrs / week, running mechanic shop)

== Adept Powers (5 PP, Way discount included) ==
0.25 Sustenance (1/3rd eat / drink / sleep / relief requirement)
0.25 Analytics 1
0.75 Improved Ability (Hacking) 3
0.5 Improved Ability (Computer) 2
0.5 Improved Ability (Data Search) 2
0.5 Improved Ability (Hardware) 2
0.5 Improved Ability (Software) 2
0.25 Improved Ability (Electronic Warefare) 1
0.5 Improved Ability (Gunnery) 2
2.5 Improved Initiative 2

== Contacts [11 BP, 8 free] ==
Warezhouse 24, virtual group contact (Conn 3/9, Loy 4) [13]
Argent - female elf fixer (Conn 3, Loy 3) [6]


== Active Skills [124 BP] ==
4/6 Electronics Skill Group [40]
Computer, Data Search, Hardware, Software
6/9 Hacking [24]
2/3 Electronic Warfare [8]
1 Cybercombat [4]
1 Aeronautics Mechanice [4]
1 Automotive Mechanic [4]
1 Armorer [4]
1 Infiltration [4]
1 Perception [4]
4/6 Gunnery [16]
1 Pilot Aircraft [4]
1 Pilot Groundcraft [4]
1 Pilot Anthroform [4]

== Knowledge Skills [0 BP, 27 free] ==
- Language -

== Gear [30 BP, 148,345 spent, 1,655 left] ==

- Commlink - [18,600]
Meta Link (Res 6, Sig 5)   100
 Response Upgrade 6 8,000
 Signal Upgrade 5 1,000
 *Hardening mod, rat 6   300
 *Optimization: Command (+1 all tests)   500
 *Armor, rat 10 (10/10)   500
 *Biometric Lock   150
Customized OS (Firewall 6, System 6)    --
 Firewall 6 3,000
 System 6 3,000
AR Gloves   250
Nanopaste Trodes   100
Satellite Link   500
Sim Module (hot sim) 1,000
Holo Projector   200

- Software - [76,600]
% Common Use %
(6) Purge   600
*Ergonomic   300
*Optimization 3   300
*Viral Resistance 6   600
(6) Command   600
*Ergonomic   300
*Optimization 3   300
6 Edit   600
*Optimization 3   300
(6) Browse   600
*Ergonomic   300
*Optimization 3   300
(6) Scan   600
*Ergonomic   300
*Optimization 3   300
(6) Encrypt   600
*Ergonomic   300
*Optimization 3   300
(6) Analyze   600
*Ergonomic   300
*Optimization 3   300
*Viral Resistance 6   600
5 Programming Suit 5,000
2 Tacsoft 6,000

% Hacking %
3 Armor 1,500
3 Attack 1,500
6 Biofeedback Filter 6,000
6 Decrypt 6,000
6 Defuse 6,000
(5) ECCM 5,000
*Ergonomic   300
6 Exploit 6,000
3 Medic 1,500
6 Sniffer 6,000
6 Spoof 6,000
6 Stealth 6,000
3 Track 1,500

% Agents/Pilots and Autosofts %
3 Agent 3,000

- Drones & Vehicles - [3,000]
Repeater Drone 3,000
 (Uw pg198, flying mini, Sig 4 retrans)

- Electronics - [150]
Tag Eraser   150

- Armory - [13,195]
Chameleon Suit (6/4, -4 perc) 8,000
 Thermal Damping rat 5 2,500
 Non-Conductive 4   800
 Shock Frills   200
Goggles, Rat 4   200
 Low Light   100
 Image Link    25
 Thermographic   100
 Flare Comp    50
Contacts, rat 1    50
 Vision Enhancement 3   300
Earbuds, Rat 2    20
 Hearing Enhancement 3   300
 Spatial Recognizer   100
Respirator, Rat 6   150
Biomonitor (belt)   300

- Tools - [21,800]
Hardware Kit   500
Hardware Shop 5,000
Automotive Shop 5,000
Aeronautics Shop 5,000
Armorer Kit   500
Armorer Shop 5,000
Medkit, rat 6   600
 Supplies x 4   200
 

-= Lifestyle, Advanced =- [15,000]
Point Total:20 (High, 10,000 per month, +50% for pixie = 15,000)

Description:
An older workshop / warehouse building in Tarislar.  The

neighborhood's been cleaned up by the tight-nit elven community.  The

building itself has been renovated and repaired, with a large work area

on the ground floor for vehicles and drones, as well as a small lobby /

front desk.  The second floor features the electronics shop and a small

 studio-style apartment.  Pixel's upgraded the security grid

signifgantly since taking up residence and opened up shop as "Rally's

Repairs".  Most of her biz is just drone and vehicle repair for the

local elves, including a few Ancients.  Biz is conducted primarily

through an anthromorph drone stationed at the front desk, though closer

friends get to meet the pixie in person.

2 Comforts - Low
Some cheap, mostly-matching furniture, a comfy chair or two,

some cheap AR wallspace programs, 1 cheap old household drone

3 Entertainment - Middle
Lots of MAtrix and trid channels, the odd night out or small

vacation, a few pampering treatments

4 Necessities - High
Lots of space, sturdy building, 2-car garage, real food (drone

-made), high-priced chocolates, good appliances, stylish clothing

(mostly Evo-made)

3 Neighborhood - Middle
Quiet suburban neighborhood, small park area, safe, patrol

drones & security contract, white-collar neighbors

4 Security - High (Device 4, Proffessional 4)
Excellent home security to deter all but most determined of

thieves, superior locks and systems, solid firewall with patrolling IC,

 neighbors would call polices or help out

Qualities: (+4)
+5 Feng Shui (+3 to artisan & tech skills from home)
+1 Workspace
-2 Living by Committee (elven hood's community watch rules)
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-16-11/0150:32>
Within the "Pixie Rigger" constraint, I think you are pretty much on the right track so most of what I have to offer is fairly minor suggestions.

Intuition is one of the few stats that actually matters a lot for Matrix characters - it sets your initiative, which is quite important for rigging (shooting first matters a great deal). I'd really try to scrape up another 20 BPs for Intuition 6. I'd probably shave a Charisma and an Agility for that?

While you are buying Restricted Gear for Response 6, I would consider taking a Singularity Battle Buddy Basic and Response 7, since you're already blowing Restricted Gear for it. This is debatable, but IMO worth it since past that you get into "just not worth it" levels of cost to upgrade further.

I'm not sure how much use you're getting out of +2 meatspace IPs - you can Command Rig while in VR (and there's little reason not to). You are, however, scraping the bottom of the Adept powers barrel because there's only so many useful ones for you. I would consider ditching the extra IPs, and taking some Improved Physical Ability (maybe cutting some points you would otherwise spend on physical ability scores and putting them into skills). Body 3 in particular would probably be nice.

I feel like the 2 bps to buy the Mechanics skill group rather than 2 of the skills separately would be worth it.

I am of the opinion that Cybercombat is silly and a waste of everyone's time, and you are better off just not bothering and relying on Stealth and Mute.

I'm not sure why you have all that Optimization - I think you can run those programs anyways? Is there any advantage to it I don't know? I would lose those unless I am missing something. Also, I would consider losing Medic, it is pretty pointless. I would also ditch Attack.

Gear-wise, I would try to start with a Doberman, it's a legal and nifty enough drone. Most of the really fun stuff you cannot get until AFTER character creation. Follow the link in my sig and look at the Mercenary Rigger and the Technoshaman; both have some cheap-and-dirty starting drones, and their Suggested Advancement has some very nice albeit not cheap drones you can buy later.

In general, since you cannot buy 'ware, really, I would try to spend as few BP on gear at chargen as you possibly can, since you will not have as much demand on your nuyen as a non-Awakened hacker.

As a Command rigger, you can get a pretty solid dicepool defaulting on Pilot, and you can thus probably live with not having Pilot Anthroform at chargen and pick it up later.

Response Enhancer on commlinks is really REALLY good. I can understand wanting to wait until after chargen so you can get a Rating 6 one but it is quite good.

Customized Interface is cheap and good.





Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Makki on <08-16-11/0155:14>
you don't need a Rigger Control implant for Jumping in.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-16-11/0158:54>
You don't need it, but Jumping In is already a little bit of an iffy thing to really specialize in, and no control rig really hurts it. But it is useful as a last-ditch anti-hacking measure, and for Gunnery with non-FA weapons.

Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-16-11/1031:51>
What's a "Singularity Battle Buddy Basic and Response 7"?  Or rather, what book?  That in WAR?

The meatspace IPs are aimed at using AR primarily rather then relying on VR, only going VR when those extra 2 dice are absolutely needed.  A rigger cocoon negates the primary survival route of a pixie in not being found in the first place since it ties them into a rather easily found (and shot at) drone, so staying AR lets her fly free and virtually invisible.  AR also makes her effectively immune to Black IC and all forms of dumpshock / feedback.

Normally I'd agree with you on aiming for Body 3.  I'm just not sure what real benefit it gets a pixie though.  However, as an Artisan adept, I could instead take Keen Wits.  But either way, I lose the 25% discount as only Improved Reaction is available for this Way at a discount.

I think I'm with you on the mechanics skill group.  And probably Cybercombat (at worst as something to get with karma later)

The Optimization and ergonomics also help drones and Agents run the software.  So, for instance, my Rating 3 Agent can run Analyze, Scan, and Browse independantly with a 9d6 pool (not bad for a bot) and still have payload space for Spoof and Stealth (though they'd work at Rating 3) to keep it more sneaky.  It also means I can run basically every program and suffer less of a performance hit.  Plus it's a pretty cheap upgrade on standard software.  And for drones, the boosted Analyze makes them more hacking resistant.

Defaulting on Pilot only works for groundcraft and watercraft.  The others cannot be defaulted at all.  SR4A has them listed in italics :(  Does mean I can ditch the groundcraft one though.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-16-11/1905:27>
Yep, WAR!

OK, I can see the value in hiding and AR rigging; that will get you your money's worth out of that -5 Concealment.

Optimization doesn't help your agents run programs. Optimization adds to the System of nodes to determine max rating; Agents instead cap the rating with their Pilot.

You're right on the Pilot Anthroform, whoops.

I'd be a bit afraid of running around with a 2 body when my goal was to AR rig/hack from outside a rigger cocoon. It strikes me as the sort of strategy that will work fine 75% of the time and get you super dead 25% of the time. With that in mind I would maybe drop Analytics, Sustenance, and Improved Ability (Data Search) for IPA Body to get yourself that 3 body.

Either way I would wear better armor. Chameleon suits are not actually a good idea; wearing Ruthenium Coating is much better because it doesn't restrict your armor choices as much. Make sure you are using FFBA.

Post-chargen, I would consider investing in some MilSpec armor. For low-body characters, MilSpec is really, really amazing - it doesn't stack with anything else, but it can get you waaaay more armor than you otherwise would have if you have 2-3 body. It will be super expensive with the +50% pixie markup, and super unsubtle, but the latter is only a problem if people see you anyways.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-16-11/2053:06>
Ok, I don't own WAR! yet.  And besides, while Restricted gear ups the Availability cap to 20, the Rating is still capped at 6 for chargen.  That's ok though, fits easier with the built-from-scratch approach for a backpack-style pixie commlink and keeps it easier to replace if needed.

Bummer on the agents, it starts out talking about them using a System rating then eventually just up and says it's hard-capped.  Still works for drones in any event.  They operate as an independant node unto themselves with full node stats and everything, so I think the optimization works fine for them without debate.  So an off-the-rack drone can run the Analyze at 6 to up the odds of detecting intrusions when they're not slaved, and the ergonomic ECCM to help protect them from jamming.

Body 2 is something that can be fixed much cheaper with Karma.  There's no "hard cap" cost penalty with karma, it'd just be 15 to go from 2 to 3.  The point of magic is worth a whole lot more (well, most of a point).

The FFBA with Ruthenium is a good idea.  Add a little PPP to start and then stack more on as Body increases a bit.  The cost difference is pretty negligible.

I love the milspec idea.  Thankfully the cost and availability issues are alleviated a bit by her to-be-increased Armorer skill.  So it winds up at a net of 75% base cost home-made pixie-size mil-spec.  It would probably look something like Fire Watch Barbie[TM].
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-16-11/2111:17>
I can see buying up body with karma being a sensible option too.

I can definitely see Optimized Analyze being worth it so you can keep that running in drones to make them more hack resistant. But Command? Browse? There's no really good reason to have  a bunch of that stuff running in drones. You can probably do more useful things with your money.

Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-16-11/2132:33>
I may drop the rating down on some of the Optimizations to free up a bit of cash with the enlightenment on Agent restrictions.  May keep some though so I can run my common use, my hacking, my Tac-softs, and an Agent on patrol in my commlink and still keep more of it running solid.

Analyze and Scan seem like prime droning candidates.  Stealth would be great, but it'd need a Restricted gear to start with it, so it'll just have to wait a bit.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-17-11/1119:27>
Ooops, I just noticed this. You should for sure have Codeslinger of some sort - it is an amazingly good positive quality for a rigger or hacker. What Codeslinger you take it a matter of taste, but you really should have some type of Codeslinger.

Codeslinger: Control Device is a solid choice for +2 to all your command rigging. It's like having +2 to your Command program. That is pro.

Codeslinger for Hacking on the Fly, Probing, etc might be helping an aspect of your character you care more about, although it is also going to be more specialized.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-17-11/2253:47>
Mmm, yeah codeslinger would be nice.  Just not sure I can scrounge the 10 points for it without dumping a stat lower then I really wanted the character at.

On a similar note though... I'm debating which specialization to grab for Hacking:  Exploit or Stealth.  Exploit makes getting in and the down-and-dirty of hacking easier.  But with rigging as a component as well, Stealth adds more security vs opposing hackers trying to grab my Access ID to start spoofing my minions.  Command is looking alright already with the commlink optimization to help it out, not to mention typically being able to add the tacsoft bonus.  Spoof might be interesting both for messing with other devices and to thwart Track attempts (which also give out my Access ID if successful).

And after I swap out a couple rating 1 skills to buy back with my 10 starting karma, I'll have 2 karma left to add the spec in.  So that just leaves figuring out what to take :)
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/0015:35>
Ok, here's the current rendition.  I still managed to somehow spend 50BP on gear with zero augmentations.  I am soooo not used to that.

I didn't nab codeslinger because while it's nice, it's pretty pricey at 10BP when those same BP could instead be used to up entire skills still rather then one-off uses of a single skill.  ie:  It's a bit further down the optimization train then the character is headed.

Note on the drones that none of them have chameleon coatings, much as I'd like to add them.  RP reason: I only have a Shop, it takes a Facility, and I'm aiming for all her stuff being self-built / modded.  I'll be saving for the big Forge though to up all the Shops to full on Facility capacity when I can of course :)

I tried to also keep the drones pretty basic, with only simple sensor upgrades to support the tacnet and 1 or 2 things to fill thier primary role.  The rest is left to the cracked software that I can copy to each one for free :D

Code: [Select]
Pixel
Female Pixie Tech Adept
400 BP
10 karma / 8 spent

Metatype: Pixie [35 BP]
[20, remove Uneducated]

== Attributes [190 BP] ==
Body 2 [10]
Agility 4 [10]
Reaction 4(6) [10]
Strength 1 [0]
Charisma 4 [10]
Intuition 4 [20]
Logic 5 [30]
Willpower 7 [40]

Essence 6.0
Edge 3 [20 BP]
Magic 5 [40 BP]
Initiative 10 (3 IP)

Phys Track: 9 boxes
Stun Track: 12 boxes

== Special Qualities ==
Concealment (self only, -[Magic] dice pool to percieve Pixel)
Enhances Senses (Astral Perception)
Sapience
Vanishing

== Qualities [-15 BP] ==
5 Adept
10 Artisan's Way adept (-25% cost: Improve Tech / vehicle skills,  Improved Initiative)
5 Restricted Gear (Response 6)
0 Distinctive Style (Pixie)
-5 Media Junkie (Mild)
-15 Sensitive System
-5 Compulsion (Sweet Tooth, especially cupcakes)
-10 Day Job (20 hrs / week, running mechanic shop)

== Adept Powers (5 PP, Way discount included) ==
0.25 Sustenance (1/3rd eat / drink / sleep / relief requirement)
0.25 Analytics 1
0.75 Improved Ability (Hacking) 3
0.5 Improved Ability (Computer) 2
0.5 Improved Ability (Data Search) 2
0.5 Improved Ability (Hardware) 2
0.5 Improved Ability (Software) 2
0.25 Improved Ability (Electronic Warefare) 1
0.5 Improved Ability (Gunnery) 2
2.5 Improved Initiative 2

== Contacts [10 BP, 8 free] ==
Warezhouse 24, virtual group contact (Conn 3/9, Loy 3) [12]
Argent - female elf fixer (Conn 3, Loy 3) [6]

== Active Skills [110 BP] ==
4/6 Electronics Skill Group [40]
Computer, Data Search, Hardware, Software
1 Mechanic Skill Group [10]
Aeronautics, Automotive, Industrial, Nautical
6/9 Hacking [24]
2/3 Electronic Warfare [8]
1 Armorer [4]
1 Infiltration [4]
1 Perception [4]
4/6 Gunnery [16]
1 Pilot Aircraft (4 karma)
1 Pilot Anthroform (4 karma)

== Knowledge Skills [0 BP, 27 free] ==
1 Old Flat-vid movies [2]
1 Classic Manga [2]
3 Engineering [6]
1 Famous Hackers [2]
3 Sweets and Treats [6]
- Language -
N English
1(+2) French (Speaking) [3]
1(+2) Sperethiel (Speaking) [3]
1(+2) Or'Zet (Speaking) [3]

== Gear [50 BP, 250,000 spent] ==
- Commlink - [20,500]
Custom commlink (Res 6, Sig 5)    --
 Response Upgrade 6 8,000
 Signal Upgrade 5 1,000
 *Hardening mod, rat 6   300
 *Optimization: Command (+1 all tests)   500
 *Armor, rat 10 (10/10)   500
 *Biometric Lock   150
Customized OS (Firewall 6, System 6)    --
 Firewall 6 3,000
 System 6 3,000
AR Gloves   250
Nanopaste Trodes   100
Satellite Link   500
Sim Module (hot sim) 1,000
Holo Projector   200
Fake SIN, rating 2 2,000

- Software - [88,600]
% Common Use %
(6) Purge   600
*Ergonomic   300
*Optimization 3   300
*Viral Resistance 6   600
(6) Command   600
*Ergonomic   300
*Optimization 1   100
6 Edit   600
*Optimization 1   100
(6) Browse   600
*Ergonomic   300
*Optimization 1   100
(6) Scan   600
*Ergonomic   300
*Optimization 3   300
(6) Encrypt   600
*Ergonomic   300
*Optimization 3   300
(6) Analyze   600
*Ergonomic   300
*Optimization 3   300
*Viral Resistance 6   600
5 Programming Suit 5,000
2 Tacsoft 6,000

% Hacking %
3 Armor 1,500
3 Attack 1,500
6 Biofeedback Filter 6,000
6 Decrypt 6,000
6 Defuse 6,000
(5) ECCM 5,000
*Ergonomic   300
6 Exploit 6,000
3 Medic 1,500
6 Sniffer 6,000
6 Spoof 6,000
6 Stealth 6,000
3 Track 1,500

% Agents/Pilots and Autosofts %
3 Agent 3,000
4 Targetting (Automatics) 4,000
*Optimization 2   200
4 Clearsight 4,000
*Optimization 2   200
4 Covert Ops 4,000
*Optimization 2   200

- Drones & Vehicles - [88,480]

"Jeeves"
Renraku Manservant-3 (medium walker) 2,500
  Hand: 0, Acc: 5/15, SPD: 15, Plt: 3, Bod: 3, Arm: 0, Sens: 2
  *Personality soft (High Society Butler)   100
  *Add Analyze, ECCM from library    --
  *Add Clearsight from library    --
  (2,600)

"Plum"
Bust-A-Move (mini walker)   350
  Hand: 0, Acc: 3/10, SPD: 10, Plt: 2, Bod: 1, Arm: 0, Sens: 1
  *Personality soft (Plucky dance girl)   100
  *Add Analyze, ECCM from library    --
  *Add Clearsight from library    --
  (450)

"Peach"
Bust-A-Move (mini walker)   350
  Hand: 0, Acc: 3/10, SPD: 10, Plt: 2, Bod: 1, Arm: 0, Sens: 1
  *Personality soft (Chirpy Secretary)   100
  *Add Analyze, ECCM from library    --
  *Add Clearsight from library    --
  (450)

"Marvin"
MCT-Nissan Rotodrone (medium flier) 2,000
  Hand: 0, Acc: 10/25, SPD: 100, Plt: 3, Bod: 3, Arm: 2, Sens: 3
  VTOL    --
  *Personality soft (Depressed genius)   100
  *[1] Satellite Comms   500
  *[1] Retrans unit (Signal 6) 4,000
  *[1] Additional fuel tank 1,000
  *Cover Ops and Clearsight from library    --
  *Add Analyze, ECCM, Scan from library    --
  (7,600)

"Eddie"
Ford LEBD-1 (medium flier) 4,500
  Hand: 0, Acc: 5/20, SPD: 75, Plt: 3, Bod: 3, Arm: 6, Sens: 3
  Mechnical Arm, VTOL, 2 handcuffs    --
  Weapon Mount: external, fixed, remote    --
  *Personality Soft (Stoic robot enforcer v2.09)  100
  *Add Clearisght + Targetting from library    --
  *Add Analyze, ECCM from library    --
  *Upgrade camera with Low Light + Thermo   200
  *Ares Alpha 1,700
   w/ Airburst link   500
  *Fill with regular ammo (50)   100
  *Smoke Grenade x 6   180
  (7,280)

"Alpha"
GM-Nissan Doberman (medium walker) 3,000
  Hand: 0, Acc: 10/25, SPD: 75, Plt: 3, Bod: 3, Arm: 6, Sens: 3
  Walker, External Fixed remote weapon mount    --
  Clearsight 3, Targetting (automatics) 3    --
  *Personality soft (loyal talking guard dog)   100
  *Upgrade camera w/ Low Light + Thermo   200
  *upgrade autosofts from library    --
  *Add Analyze, ECCM from library    --
  *Add Ingram White Knight LMG 2,000
  *Fill ammo bin to 250 regular ammo   500
  (5,700)

"Pepe"
MCT Fly-Spy (mini flyier) 2,000
  Hand: +1, Acc: 3/15, SPD: 15, Plt: 3, Bod: 1, Arm: 0, Sens: 2
  VTOL    --
  Maneuverability 2    --
  *Personality soft (Amorous french fellow)   100
  *replace Maneuver with Covert Ops from library   --
  *Add Clearsight 4 from library    --
  *Add Analyze, ECCM from library    --
  *Camera, rating 6   300
    w/ low-light + thermo   200
  *Microphone, rating 6   300
  *Radar Signal Scanner, rating 6   300
  (3,200)

"Beanie"
GMC Hermes Van (wheeled delivery truck) 45,000
  Hand: -1, Acc: 5/10, SPD: 100, Plt: 2, Bod: 17, Arm: 6, Sens: 2
  Customization slots used / total [7, 17]
  Small Landing Drone Rack x 2     --
  *Personality soft (swaggering getaway driver)    100
  *Add Clearsight 4 from library     --
  *Add Analyze, ECCM from library     --
  *[0]Ammenities: Squatter (6 passengers)    100
  *[1] Gridlink    750
  *[1] Gridlink Override 2,000
  *[1] Interior Cameras 1,700
  *[1] Mechanical Grapple Arm 1,000
  *[1] Rigger Adaptation 2,500
  *[1] Satellite Comms    500
  *[1] Vehicle Tag Eraser 4,250
  *Morphin License plate 1,000
  *Spoof chip    500
  (59,400)

- Electronics - [150]
Tag Eraser   150

- Armory - [15,470]
Full Body From Fitting (6/2) 1,600
 *Ruthenium Polymer coating 7,500
 Thermal Damping rat 4 2,000
 Non-Conductive 4   800
PPP obvious armor
 Forearm guards (0/+1)   200
 Shin Guards (0/+1)   150
Goggles, Rat 4   200
 Low Light   100
 Image Link    25
 Thermographic   100
 Flare Comp    50
Contacts, rat 1    50
 Vision Enhancement 3   300
Earbuds, Rat 2    20
 Hearing Enhancement 3   300
 Spatial Recognizer   100
Respirator, Rat 6   150
Biomonitor (belt)   300
Regular assault rifle ammo x 100   200
Stick-n-Shock Assault Rifle ammo x 50   400
Regular machine gun ammo x 180   360
Thermal Smoke grenades x 5   175
Flashbang grenade x 6   180
Frag Grenade x 6   210

- Tools - [21,800]
Hardware Kit   500
Hardware Shop 5,000
Automotive Shop 5,000
Aeronautics Shop 5,000
Armorer Kit   500
Armorer Shop 5,000
Medkit, rat 6   600
 Supplies x 4   200
 

-= Lifestyle, Advanced =- [15,000]
Point Total:20 (High, 10,000 per month, +50% for pixie = 15,000)

Description:
An older workshop / warehouse building in Tarislar.  The  neighborhood's been cleaned up by the tight-nit elven community.  The  building itself has been renovated and repaired, with a large work area  on the ground floor for vehicles and drones, as well as a small lobby /  front desk.  The second floor features the electronics shop and a small   studio-style apartment.  Pixel's upgraded the security grid  signifgantly since taking up residence and opened up shop as "Rally's  Repairs".  Most of her biz is just drone and vehicle repair for the  local elves, including a few Ancients.  Biz is conducted primarily  through an anthromorph drone stationed at the front desk, though closer  friends get to meet the pixie in person.

2 Comforts - Low
Some cheap, mostly-matching furniture, a comfy chair or two,  some cheap AR wallspace programs, 1 cheap old household drone

3 Entertainment - Middle
Lots of MAtrix and trid channels, the odd night out or small  vacation, a few pampering treatments

4 Necessities - High
Lots of space, sturdy building, 2-car garage, real food (drone -made), high-priced chocolates, good appliances, stylish clothing  (mostly Evo-made)

3 Neighborhood - Middle
Quiet suburban neighborhood, small park area, safe, patrol  drones & security contract, white-collar neighbors

4 Security - High (Device 4, Proffessional 4)
Excellent home security to deter all but most determined of  thieves, superior locks and systems, solid firewall with patrolling IC,   neighbors would call polices or help out

Qualities: (+4)
+5 Feng Shui (+3 to artisan & tech skills from home)
+1 Workspace
-2 Living by Committee (elven hood's community watch rules)

Drone setup idea is the van is the mobile base with the LEBD-1 and Rotodrone in the launch racks, the fly-spy can sit in the glovebox if it needs to, and the doberman / manservant can just park themselves in the passenger area.  Plum is the main "face" the manservant carries around, and Peach stays at the shop's counter to handle guests.  Drones can deploy from the van as needed and roam a ways off on missions with Marvin keeping them in touch, letting the pricey van stay farther from the line of fire.  The Beanie / Jeeves / Plum combo also makes for better remote-shopping in meat-space with Jeeves doing labor and Plum playing "Face".

Alpha is the heavy fire support drone, very basic.  Eddie is the versatile support option with more ammo types and grenade types to suit the needs at hand, and the ammo can be toted around in Beanie (I wish Smuggling compartments were also a "shop" mod, but ah well)

And since Pixel, Marvin, and Beanie all have satellite links, Pixel can stay far from even the van much of the time, further removing her from danger of kinetic lead poisoning.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/0621:57>
I would really reconsider Codeslinger: Control Device. It's 10 points for +2 to command rigging; that's really cheap for what it does, and you can't buy it later on.

I would consider replacing the fly-spy with a Flying Eye Drone (Spy Games), which is a Micro rather than Mini drone but has the improved sensor array upgrade (so it can still hold just as many cameras). It's cheaper and better at sneaking around.

I would replace the GMC Herman Van with an Ares Roadmaster. It's still legal, costs only a tiny bit more, and is -1 body for +10 armor. It's also slightly faster. I'd really hesitate to have such an expensive vehicle with such low defenses as the GMC Herman.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1104:29>
I would really reconsider Codeslinger: Control Device. It's 10 points for +2 to command rigging; that's really cheap for what it does, and you can't buy it later on.

Actually you can buy it later on, for 20 karma with GM approval.  And besides, Issue Command doesn't even involve a roll on the character's part.  You issue the command, and the drone automatically understands if it's within normal behavior, or rolls Pilot + response to figure out that you did not, in fact, want it to put the frying pan in the microwave.  SR4A pg 245.  So since there's no success test from the character, Codeslinger doesn't even apply.

Quote
I would consider replacing the fly-spy with a Flying Eye Drone (Spy Games), which is a Micro rather than Mini drone but has the improved sensor array upgrade (so it can still hold just as many cameras). It's cheaper and better at sneaking around.

Huh, don't have that book yet.  Doubt I'll have it before game time either, so I may just pick a few of those little guys up in-game then.  They sound sweet :)

Quote
I would replace the GMC Herman Van with an Ares Roadmaster. It's still legal, costs only a tiny bit more, and is -1 body for +10 armor. It's also slightly faster. I'd really hesitate to have such an expensive vehicle with such low defenses as the GMC Herman.

The Roadmaster has a few issues as well though.  It's extremely conspicous for starters, while the hermes is everywhere as the ubiquitous delivery van and people will even be completely used to seeing it drive around under remote rigging.  The other catch is the roadmaster doesn't come with 2 free landing drone racks already installed like the hermes does (and would require 10k + a facility to install).  The Hermes's main defense is just staying low-key and away from the direct action.  But I can still give it all the armor plating of the Roadmaster and then some if need be (armor's cheap and a Shop-level mod).
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1108:55>
Armor makes it restricted, though. I think I'm just in general less willing to put my faith in strategies that amount to "low defenses don't matter if you never get shot at," though.

You're getting Issue Command and Control Device mixed up. Issue Command is used to get drones/vehicles to act autonomously. Control Device is used to remote-control rig, and you really want to be doing this (not JUST this obviously). Issue Command is Command+Skill, and is what makes VR riggers good because you can jack this roll through the roof.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1119:45>
Armor makes it restricted, though. I think I'm just in general less willing to put my faith in strategies that amount to "low defenses don't matter if you never get shot at," though.

You're getting Issue Command and Control Device mixed up. Issue Command is used to get drones/vehicles to act autonomously. Control Device is used to remote-control rig, and you really want to be doing this (not JUST this obviously). Issue Command is Command+Skill, and is what makes VR riggers good because you can jack this roll through the roof.

What he said.

Here's the way I've taken to describing it.
Issue command is telling the drone to "go do this" and getting out of the way.
Command+Skill is micromanaging.
Jumping in is "give me the controls."
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1136:59>
Low defenses also matter less if I'm not in the van, which I'm typically not.  If I added armor, it'd probably be concealed, quite frankly, as high obvious armor is the sort of thing that makes you a fire-magnet in the first place.

I see what you mean now on the Control Device action.  Reading through it brings up another fun (semi-related) rule contradiction too.  It gives an example of a drone-mounted rifle using Longarms + Command.  Which isn't actually correct according to the Skills section, which says Gunnery is used for all vehicle-mounted weaponry be it pintle, mount, turret, remote, manual, drone, etc.  So shouldn't that example be: "Gunnery + Command" since it's a drone-mounted weapon?

Speaking of, I'm already sitting at 7 Command + 6 Gunner + 2 tacsoft for 15d6 on all drone-mounted weapons.  Piloting could use a bump though from 8d6.  And it does fit the video-game adoring RP idea.  So I'll see if I can scrounge up the points for it now.  If not, I'll try to save some karma up later I suppose.

Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1138:21>
If your GM will let you buy it later with karma, it isn't a bad idea.

Concealed armor caps at 10, which is why I like the Roadmaster - it's one of very few ways to get over 10 armor without have visible Restricted stuff.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1151:01>
If your GM will let you buy it later with karma, it isn't a bad idea.

Concealed armor caps at 10, which is why I like the Roadmaster - it's one of very few ways to get over 10 armor without have visible Restricted stuff.

I'd like to eventually have both, but frankly I need the drone racks more then the extra 9 soak dice (5 dice if I get the concealed armor).  The anthro drones are easy, just open the door and they can climb in and out on thier own.  Flying drones are a bit trickier when they get bigger so I'd rather have the racks for them.  The flyspy can just zip it's tiny butt in through the window and park on a seat until I can get to it.

And it may not be restricted, but it is still extremely obvious heavy armor on a vehicle known for transporting high-value goods.  It's like trying to be a stealthy shadowrunner while driving an armored truck from the bank instead of the FedEx van.  Just doesn't work.  Great in a fight, but fairly useless for anything covert.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1215:02>
May I offer an alternative to both the van and the roadmaster for consideration?

Buy a Rover 2068 (25,000¥) and two CD Doberman drones (2 @ 2200¥).

Give both the Dobermans rigger cocoons - or give one a rigger and the other a cargo container (not listed, dicker with GM using FedBoeing Kull as guide). (1500¥ ea). Also give them Gecko tips (300¥) so they can hang out on the sides of buildings or under bridges while waiting for you.

Until you can afford a drone landing, Jeeves can lift Beanie in and out, and as an anthro can also get itself in and out.

The dobies are for nonstandard entry and backup GTFO machines. One's for you, one's for your drones.

Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1251:09>
May I offer an alternative to both the van and the roadmaster for consideration?

Buy a Rover 2068 (25,000¥) and two CD Doberman drones (2 @ 2200¥).

Give both the Dobermans rigger cocoons - or give one a rigger and the other a cargo container (not listed, dicker with GM using FedBoeing Kull as guide). (1500¥ ea). Also give them Gecko tips (300¥) so they can hang out on the sides of buildings or under bridges while waiting for you.

Until you can afford a drone landing, Jeeves can lift Beanie in and out, and as an anthro can also get itself in and out.

The dobies are for nonstandard entry and backup GTFO machines. One's for you, one's for your drones.

It's a neat idea, and I do like the gecko grips in particular, but a rigger cocoon's not so hot for a Pixie since it negates thier flight and Concealment powers completely.  In either case it doesn't help the medium-sized roto drones land anywhere.  (Also, "Beanie" is the van ;)  Mayhaps you mean Plum / Marvin / Eddie? )

Drone landing mods will be a long ways off unless it comes standard on the vehicle, as the Landing versions all require a Facility and that's pricey.  The Hermes is one of a handful that come pre-equiped with a landing-style drone rack.

*edit* As for Code Slinger, I think I'll drop Edge to 2 for the 10 BP to snag it.  Getting Edge back up to 3 is only 15 karma vs the 20 for the quality itself, and I can live with 2 edge for a little while.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1322:29>
Yeah, lost track of the names.  The flight, with dobermans, is immaterial as they fly already. Concealment, yeah.  But again I want to point out that this isn't for on-site. These are your in and out machines. Get you there and land you in a spot not normally accessible. Let you escape by running to ANY opening, even the roof, and leave (faster than you fly) -- with your gear.

Down the road sig mask and concealment.

hmmm. Want a fun trick I pull in a slightly different fashion?  Have your doberman drop you in mid-air as you fly over. Just fall, and catch yourself closer to the ground. Give your team drones gecko tips (I put them on almost everything, i think I keep the company in business by myself) and have them walk/crawl the outside of the building to meet you.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1335:56>
I don't think Dobermans fly. They are dogs.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1351:19>
Yeah, dobermans are Anthroform walker drones.  Literally: robo-dogs with guns mounted on back.

Thinking of something like putting Gecko tips on a Roto-drone?  Doesn't work.  Gecko Tips only benefit drones with some form of ground propulsion.  And the mods rules don't allow for adding a ground-mode to a flying thing :(  hmm, though it looks like you might be able to add Lighter than Air to a doberman (blimp-dog!)

All that said, I have thought about getting a Tower drone and adding a rigger cocoon to use as a "command chair" or lazy transportation option, and still use it as a mobile air-drone carrier.  I'm just not super-keen on spending that much on a drone yet.

For future upgrades I'm also looking at boosting the Response and Pilot a little on the drones, making room for running the Stealth program (not to mention just better all-around dice pools).  Maybe just up them to 4 to stay cheap, maybe 5 on key drones like the lead attacker.  Another relatively cheap option is just boosting sensor suites a tad more with affordable extras (thermo, low light, etc) for extra sensory channels and upgrade my tacsoft to 3 or 4.  Helps the entire network, meatbag teammates included.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1412:15>
Yeah, in addition to confusing the names of your drones I've done it with type names as well.

For Doberman above, substitute Dalmation.

Two DALMATIONS with rigger cocoons.

Memory? I think I left it by the bedside table. Or was it at the kitchen sink?
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1440:39>
Heh, that makes more sense.  Alas, you can't put Gecko Grips on a Dalmation as it has no ground propulsion systems.  Still a handy air-taxi though.  Might have to pick one up just for that once the nuyen starts flowing in.  Especially at the lower price tag.

As for the drones names, they're easier to remember if you catch all the refferences :)
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1446:41>
Heh, that makes more sense.  Alas, you can't put Gecko Grips on a Dalmation as it has no ground propulsion systems.  Still a handy air-taxi though.  Might have to pick one up just for that once the nuyen starts flowing in.  Especially at the lower price tag.

As for the drones names, they're easier to remember if you catch all the refferences :)
"easier".  Allow me to share a true story.

years go, before some here were born, my one year and 19 days younger brother came to visit me at college, shortly before the end of the semester.

I could not introduce him to my roommate, nor vice versa, because i literally blanked on both their names.

Easier may not mean what you think it means.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1455:58>
I usually do that when I'm trying to remember why I entered a room...

Memory like a steel sieve!

Ok, so on topic: The Dalmation with a cocoon is probably going to be high on the purchase / build list because cheap fast air transport would be really nice to have, and it can park on a rooftop.

Those cheaper smaller sensor bug drones would be spiffy.

A sturdier people-transport option like the roadmaster is up for consideration as well.

A couple backup drones for bigger fights.

After that, probably some upgrades for the drones' hardware.  Also maybe see about getting a spiffier Stealth program with Optimization and Ergonomic to run it on the drones so they don't get pegged by a simple Scan action as easy.

Other suggestions on "things to pick up soon-ish"?
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1504:27>
by the way, note the dawnglider. Gecko tips are on the landing pods. It's what gave me the idea.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1519:23>
Another solid option is to take a conestoga vista (yes, it's a bus), slap on Armor 20, and a Concealed Turret with a GE heavy minigun. It is not even a little subtle, but it is (at least if you don't find the turret) only Restricted, and it basically a tank for 70k or so. Not a good idea as your only vehicle, but nice when you need a tank.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1521:11>
Also: command 10 with Optimization (WAR!). 10400Y, but a steal for what it does.

Consider giving Jeeves a r6 medkit; you can RC him to med your team up, which is a significant number of dice even with no first aid skill. Might be handy (and it's not very expensive).
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1533:33>
Tank-bus sounds like a Barrensmobile.  Not sure when I'd really need it in Seattle though unless the GM starts sending us into Z-zones a lot.

Also: command 10 with Optimization (WAR!). 10400Y, but a steal for what it does.
O_O *drool* Must.  Get. WAR!.

Analyze on that same setup would make hacker protection a lot more feasible too.  Now, getting my hands on military-grade bleeding-edge software may prove more difficult then the price tag would suggest, but ooooooo it's pretty.

Quote
Consider giving Jeeves a r6 medkit; you can RC him to med your team up, which is a significant number of dice even with no first aid skill. Might be handy (and it's not very expensive).

Already got one actually.  For just that idea.  It's buried in the gear list down with the other toolkits and such.  Some for patching drones, others for patching people :D
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: UmaroVI on <08-18-11/1639:45>
Yeah, the tank-bus is definitely a barrensmobile; you can kind of wait and see on it. If you do end up seeing situations where you could have used it with decent frequency, it is IMO the best barrensmobile for price::value. If you don't, I still recommend a Roadmaster with a concealed turret for a psuedo-tank that looks legal; keep in mind they get used for all sorts of stuff like transporting valuables, VIPs, etc, so it's not like one of them says "strike team incoming" like, say, a Citymaster does.

30F means the Command 10 program will take some looking, but it is so very worth it.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: kirk on <08-18-11/1649:01>
Ah, almost forgot.  Either get your team to purchase or purchase for them (and get it out of them later) some trodes and sim modules. 150¥ a set brings three or four channels minimum (sight, sound, touch, smell/taste - and I think it stupid the book discounts touch) from each runner. At  most they need one more channel to user your Tacnet.
Title: Re: Pixel, the pixie tech-adept hacker / rigger
Post by: Xarin on <08-18-11/1805:28>
Yeah, the roadmaster is still a "want it" item.  I just think the hermes is more drone-favorable when I only have funds for 1 of them.  A roadmaster, the fancy SUV, a nice off-road truck, and maybe eventually a Zug so I can go all knight-ridery would be nice.  Options are always good.

And I doubt I'll have trouble getting enough sensory feeds from the team to tap them into the tacnet.  I'm more worried about convincing them that they should slave thier commlinks to what is, at the moment, a stranger :)

Thanks for the help!  I think it's looking pretty good now.