Body | Agility | Reaction | Strength |
3 | 3 | 3 | 2 |
Charisma | Intuition | Logic | Willpower |
5 | 4 | 3 | 5 |
Edge | Magic/Resonance | Essence | Initiative/Passes |
2 | 5 | 6 | 7/1 |
Summoning | 3 |
Binding | 3 |
Spellcasting (Illusion) | 6(8 ) |
Counterspelling | 4 |
Assensing | 4 |
Gymnastics | 2 |
Perception | 3 |
Blades | 2 |
Con | 1 |
Magical Theory | 4 |
Spirits | 4 |
Local Area | 3 |
Magical Security | 6 |
Corporate Knowledge | 3 |
English | N |
Japanese | 3 |
German | 1 |
Combat
Programs
Gear
Contacts
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I don't think this character is actually bad and I assume you were trying to intentionally play down, so you may want to take only some or none of the optimization advice.
Indeed
You don't really use Logic for much of anything. I would drop Logic to 3 and get more of something more useful like Willpower.
I plan to get him more Foci later and Arcana, it was cheaper to buy it now.
Banishing is terrible crap, and you would be better off buying Summoning and Binding separately if for no other reason than removing the temptation to risk melting your face off for no good reason.
I was trying to think what the corp would have taught him but good point.
Not having spellcasting 6 makes me sad inside.
Me too... but he's just not that good.
Don't have Dodge and a melee skill. I assume you have Blades for GRORIOUS NIPPON reasons and don't want to drop that, so I recommend dropping Dodge for Gymnastics which lets you do more useful stuff as well, like pretend to be a ninja as well as pretend to be a samurai.
His Co-Workers got him it as a joke and he is not an agile person.
Astral Combat is terrible. You can just Stunbolt people in astral combat and it's far more effective than you could ever hope to be with Astral Combat silliness.
I know >.< again, what would the corp want on a resume.
Ignite is an utterly terrible spell. I cannot imagine any practical use for it. Please drop this for a better spell.
Will probably swap for Hot Potato.
Armor LOOKS like a good spell but it makes you glow like a huge I AM A MAGE PLEASE KILL ME FIRST THX beacon. Combat Sense is a much less bad spell and if you're going to take a defensive spell it should be that.
It may be to make someone else the beacon.
I'm assuming you're passing on the obvious power options of restricted gear force 4 power focus and FFBA on purpose, but in case you aren't they are obvious power options for a reason.
yup but aiing towards FFBA in game.
Rating 2 sustaining foci are not a really good idea. I would get a single rating 3 one or just not get either and pick those foci types up later. Illusion in particular is rather worthless, because 2 hits on illusion spells won't fool much of anything.
Look again, my sustaining is F.3, the others are spellcasting.
If you're going to go with Blades for proper weaboo-ing, it really doesn't make sense to only have one weapon and have it be a giant unsubtle two-handed sword. I suggest picking up a ceramic knife (which you can sneak in and hold in your hand for melee defense), forearm snap blades (for similar "so you always have a melee weapon in hand so you can get melee defense" purposes), and if you are feeling fancy consider getting a Gentleman's Cane (from Attitude) with a vibrosword.
Aiming t this in game