Body | Agility | Reaction | Strength |
3/3 | 3/8 | 7/8 | 1/3 |
Charisma | Intuition | Logic | Willpower |
3/8 | 6/7 | 2/7 | 7/8 |
Edge | Magic | Essence | Initiative |
1/7 | 6/6 | 6.000 | 13/15 |
Spellcasting | 6 |
Counterspelling | 4 |
Assensing | 1 |
Summoning | 1 |
Binding | 1 |
Dodge | 4 |
Perception | 4 |
Spell Design | 4 |
Magic Theory | 4 |
Magic Trids | 3 |
Astral Research | 4 |
Biology | 2 |
Upvehu | N |
English | 2 |
Sperethiel | 2 |
Spells | Cost | Notes |
Stunbolt | (F/2)-1 | |
Stunball | (F/2)+1 | |
Acid Stream | (F/2)+3 | |
Toxic Wave | (F/2)+5 | |
Heal | (Damage)-1 | |
Increase Reflexes | (F/2)+2 | |
Trid Phantasm | (F/2)+3 | |
Detect Enemies, Extended | (F/2)+3 | |
Metal Wall | (F/2)+3 |
Form Fitting Body Armor Full Body Suit (Nonconductivity 6) | 2800¥ |
H-Jumpsuit (Holowear) | 2500¥ |
(Subtle, Jumpsuit) PPP Helmet | 100¥ |
(Subtle, Jumpsuit) PPP Shin Guards | 150¥ |
Fake SIN Rating 4 | 4000¥ |
Goggles Rating 6 (Total Avail: 12) | 300¥ |
*Image Link | 25¥ |
*Vision Enhancement 3 | 300¥ |
*Vision Magnification | 100¥ |
*Thermographic Vision | 100¥ |
Tag Eraser | 150¥ |
Magical Lodge Materials Rating 6 | 3000¥ |
4 Doses of Psyche | 800¥ |
Battle Basic Buddy | 10000¥ |
*Novatech Navi OS | 1500¥ |
**Pro User Program Suite | 600¥ |
Power Focus Power 4 (Bound) | 100000¥ |
Health Sustaining Focus Power 3 (Bound) | 30000¥ |
Lifestyle (High, 19LP, 7200¥/month, 1 month) | |
Lifestyle Type | Level |
Comforts | 2 (Low) |
Entertainment | 3 (Middle) |
Necessities | 2 (Low) |
Neighborhood | 2 (Low) |
Security | 3 (Middle) |
Contacts
Tradition Combat: Guardian Detection: Beast Health: Plant Illusion: Guidance Manipulation: Man Drain: Willpower + Intuition |
Hardcapping body is debatable. You totally want 3 body, but you may want that to be your first 15 karma rather than 25 bp.I want to hardcap both of these, really. Having the ability to get up to 6 encumberance with armor is going to be lifesaving, I feel. And Magic 6 just meshes too well with the character's background at this point.
Harcapping magic is also debatable, but more reasonable (30 karma vs. 25 bp).
Are you sure you want only 1 edge?I have honestly never used Edge. I don't think I even remember what it's for. Back when I played regularly, I tended to play the sort of characters other need to spend Edge to avoid.
You don't have a mentor spirit. Get one!Are there rules to create your own mentor spirits? I'm not really too fond of the ones offered in SR core, they don't really mesh with the fluff I have in mind... unless I change the tradition. Maybe move it to Intuition+Willpower rather than have to buy up Charisma...
"Nice to have" skills would be Dodge, Infiltration, Perception, Assensing, Binding. These are all things you can live with picking up with karma, but really would like at least 1 in. I would suggest figuring out how many points you can spend on these, then spending that many getting some at 4, and pick the rest up later.How many could I get away with only having 1 in? Is Binding (again, not clear on Spirits, having rarely used them) sufficient at 1? Dodge I should probably get at 4, and Perception, but is 1 Infiltration and Assensing sufficient?
What kind of magic do you want to specialize in?The character grew up chasing humans away from the pixie community and helped create a "haunted forest" rumor with his antics. Probably best suited at Illusions, really.
You should probably aim to start with 12 spells if you can afford it, but they are reasonable to buy with karma as well. Spells you should have:
Wear better armor. You should be using Form Fitting Body Armor like all the cool kids. I actually recommend FFBA+Holowear so that you have at least a halfass "not a pixie" disguise all the time.
You can't see through a hologram - it's a hologram, not an illusion. Making the perception test means you know that it's a hologram, not that you know what's under the hologram. I think Concealment actually makes you and your hologram less visible.
Wear some pieces of Securetech PPP System to get +0/+3 more armor.
Detect Life is also useful, but for different things. Remember that it just tells you about living things and where they are, but not their intentions - so, for example, if you're bodyguarding someone, it will generally just tell you useless things like "yes, this city street is indeed full of people," whereas Detect Enemies will warn you when there are hostile people. That said, Detect Life is by no means a bad spell and is also a reasonable choice to take.
Yep. "Metal" is one of the Street Magic elements. The reason to use metal is that it's unambiguously both opaque and solid; I don't think any of the others are. Opacity means it blocks line of sight and is thus hard to shoot through, combine that with solid and it is capable of stopping a lot of people cold. Does have a high drain code, but drain > bullets.
If you really want high body, I'd do the Genetic heritage, genetic optimisation body, Put you body up to three, then get a health sustaing focus and cast improved attribute body 3 to put it up to six, Then wear form fitting + full steam punk line and full pppS gear for a lovely 21/19 damage resistance.
If you really want high body, I'd do the Genetic heritage, genetic optimisation body, Put you body up to three, then get a health sustaing focus and cast improved attribute body 3 to put it up to six, Then wear form fitting + full steam punk line and full pppS gear for a lovely 21/19 damage resistance.
Don't think that works... does it? I thought you couldn't boost a stat past Augmented Maximum, which is Natural Max*1.5, which makes it 4 for a Pixie.