Shadowrun

Catalyst Game Labs => Catalyst's Shadowrun Products => Topic started by: SteelFox on <01-31-12/2248:54>

Title: Shadowrun: Jet Set
Post by: SteelFox on <01-31-12/2248:54>
Greetings!

Sorry if this was posted before (I tried searching the site and the internet, but my commlink skills are kinda lame), but does anyone know what Shadowrun: Jet Set is about? Amazon says it will be available on February 29th, but that's about all the info I could get.

Thanks in advance!
Title: Re: Shadowrun: Jet Set
Post by: All4BigGuns on <02-01-12/0127:48>
The name suggests corporate types to me.
Title: Re: Shadowrun: Jet Set
Post by: Ryushiroi on <02-01-12/1907:07>
Or its stats on a bunch of jets...
Title: Re: Shadowrun: Jet Set
Post by: AJCarrington on <02-01-12/1916:28>
Or maybe the opposite end of the spectrum to the shadows...the ultra-rich / wealthy / influential...???

AJC
Title: Re: Shadowrun: Jet Set
Post by: Black on <02-01-12/1931:29>
I suspect, and just totally guessing, its a new adventure book.

We've had planes and we've the rich and famous in street legends....

But its a total guess...
Title: Re: Shadowrun: Jet Set
Post by: SteelFox on <02-01-12/2118:43>
Yeah, smells like a new adventure book... Too bad, I really wanted more supplements/sourcebooks.
At least we have Corporate Intrigue launching at the same day, that one sounds cool.

But still, not a bit of official information available anywhere... =[
Title: Re: Shadowrun: Jet Set
Post by: Mäx on <02-02-12/0234:11>
Based on the following line in Corporate Intrigue i would assume it to be a sourcebook not an adventure, also assumed it to be one of those small pdf only releses, but it being listed in Amazon would suggest otherwise

What’s the point of hanging around the rich and powerful if you don’t get a taste for yourself?
[Tag: Jet Set]

Also Amazon just pulled those release dates out of their ass(as they often do), Catalyst doesn't do release dates.
Title: Re: Shadowrun: Jet Set
Post by: raggedhalo on <02-02-12/0254:01>
Also Amazon just pulled those release dates out of their ass(as they often do), Catalyst doesn't do release dates.

They don't do release dates, and they don't deal with Amazon. Best ignore Amazon as a source for CGL news.
Title: Re: Shadowrun: Jet Set
Post by: Mäx on <02-02-12/0305:00>
They don't do release dates, and they don't deal with Amazon. Best ignore Amazon as a source for CGL news.
oh right, forgot that part.
I am however wondering where Amazon got their info concerning Jet Set, as there isn't even a retailer Sell-Sheet for it.
Title: Re: Shadowrun: Jet Set
Post by: raggedhalo on <02-02-12/0512:21>
You said it yourself: "Amazon just pulled those release dates out of their ass"  *grin*

I expect some Amazon staffer or game store added it in preparation for the Marketplace sales.
Title: Re: Shadowrun: Jet Set
Post by: Mäx on <02-02-12/0521:13>
You said it yourself: "Amazon just pulled those release dates out of their ass"  *grin*
Wondering more about their info that it will be a paperback, meaning an actual full source book as opposed to being a small pdf only like Gun Heaven and company.
Title: Re: Shadowrun: Jet Set
Post by: Mirikon on <02-02-12/0652:56>
Could be another in the series of Artifacts Unbound/Corporate Intrigue books...
Title: Re: Shadowrun: Jet Set
Post by: FastJack on <02-02-12/0739:26>
You said it yourself: "Amazon just pulled those release dates out of their ass"  *grin*

I expect some Amazon staffer or game store added it in preparation for the Marketplace sales.
Or someone at Amazon is a SR fan and bases it off the "screenshot" in Corporate Intrigue. ;)
Title: Re: Shadowrun: Jet Set
Post by: raggedhalo on <02-02-12/1005:12>
Isn't that blurb about Conspiracy Theories?
Title: Re: Shadowrun: Jet Set
Post by: SteelFox on <02-02-12/1008:41>
Wow ragged, you ARE fast! =P

Yeah, sorry, just deleted that post... Looks like it was from Conspiracy Theories indeed, the site is wrong (from http://www.fantasywelt.de/index.php/cat/c857_Shadowrun-4-Ed-.html).

Back to zero then.
Title: Re: Shadowrun: Jet Set
Post by: raggedhalo on <02-02-12/1119:18>
Wow ragged, you ARE fast! =P

It's my super-power ;-)
Title: Re: Shadowrun: Jet Set
Post by: Neurosis on <02-03-12/1229:29>
What could this mysterious project possibly be? ; )
Title: Re: Shadowrun: Jet Set
Post by: Reverendo on <02-03-12/1421:16>
Mmmmmmm

*waiting for some website news updates*

*reload*
*reload*
*reload*
*reload*
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-03-12/1555:09>
"Keep honking, I'm reloading!"
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-03-12/1712:56>
I inquired about this, and was given the blessings of the line developer to post the text from the back cover:
Quote
     Step this way! There’s no need for you to wait in line with the riff-raff, the common clay of dirty humanity. You can have something better. You can have the good life, filled with the finest food, the most expensive wines, and the most interesting people in the world. There’s a price to pay, of course. There always is. But take a ride, just once, in the aircraft the upper crust uses, and see if you don’t like it. Get a taste of this lifestyle, and see if you won’t do anything to keep it.
     In Jet Set, shadowrunners get the chance to rub elbows with the rich and powerful of the world—the socialites, the corporate elite, the royalty, the movers, and the shakers. These are people who know how to get what they want, no matter who they need to step over to get it. The runners may be the help they need to get rid of their latest obstacle—or they could be the next bodies the rich and powerful leave in an expanding trail behind them.
     Jet Set is a campaign book with information on the growing tension between Sixth World dragons, the mysterious motives and questions surrounding Nadja Daviar, the opening salvos in political battles that will shake cities and nations in the next year, and more. Filled with plot details, location information, and NPC write-ups, the book is a resource all Shadowrun players can use.
     Jet Set is for use with Shadowrun, Twentieth Anniversary Edition.
Title: Re: Shadowrun: Jet Set
Post by: Mirikon on <02-03-12/1736:26>
SQUEE!
Title: Re: Shadowrun: Jet Set
Post by: SteelFox on <02-04-12/1305:52>
Very good paydata, Mr. Patrick. Here is your nuyen.   ;)
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-04-12/1334:10>
Very good paydata, Mr. Patrick. Here is your nuyen.   ;)
He's a Freelancer.  If you pay them, they'll come to expect it!  :P
Title: Re: Shadowrun: Jet Set
Post by: FastJack on <02-06-12/0758:51>
Very good paydata, Mr. Patrick. Here is your nuyen.   ;)
He's a Freelancer.  If you pay them, they'll come to expect it!  :P
That's why freelancers write such good Shadowrun material. They really understand working for breadcrumbs from Megacorporations.
Title: Re: Shadowrun: Jet Set
Post by: Valashar on <02-06-12/1139:09>
Very good to know that such a book is in the pipeline. Would you be one of its authors, Mr. Goodman?
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-06-12/1259:42>
I would not, I'm afraid.

And FJ? "Pittance" is too grand a word for what I receive for my, well, words.
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-06-12/1301:12>
Very good paydata, Mr. Patrick. Here is your nuyen.   ;)
He's a Freelancer.  If you pay them, they'll come to expect it!  :P
That's why freelancers write such good Shadowrun material. They really understand working for breadcrumbs from Megacorporations.
And FJ? "Pittance" is too grand a word for what I receive for my, well, words.
Yes, it's a $10 word, probably couldn't afford it.  :P
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-06-12/2021:07>
Like Patrick, I didn't write anything for Jet Set. However, I've been reading some of the chapters (I haven't even had time to proofread anything recently) and they are, with one in particular, fantastic.
Title: Re: Shadowrun: Jet Set
Post by: Mystic on <02-06-12/2114:32>
Like Patrick, I didn't write anything for Jet Set. However, I've been reading some of the chapters (I haven't even had time to proofread anything recently) and they are, with one in particular, fantastic.

Thanks!  8)
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-06-12/2147:28>
Like Patrick, I didn't write anything for Jet Set. However, I've been reading some of the chapters (I haven't even had time to proofread anything recently) and they are, with one in particular, fantastic.
Thanks!  8)
How do you know he was referring to yours?  :P

I'm sure it's all good.  ;D
Title: Re: Shadowrun: Jet Set
Post by: Valashar on <02-07-12/1237:19>
I'm particularly looking forward (as are others, I'm sure) to the bits bringing us up to speed on Ms. Daviar. While I've long since decided who she is/how she fits into the highly altered core background of my own campaign, it's always nice to see what the real deal is for general edification and the possibility that I'll be inspired to evil.

So I look forward to its arrival, whenever it might be.
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-07-12/1525:26>
I'm particularly looking forward (as are others, I'm sure) to the bits bringing us up to speed on Ms. Daviar. While I've long since decided who she is/how she fits into the highly altered core background of my own campaign, it's always nice to see what the real deal is for general edification and the possibility that I'll be inspired to evil.

So I look forward to its arrival, whenever it might be.
That's the adventure that made me the most excited. I hope you'll enjoy it, too.


I understand that it should be in PDF pretty soon. I've already seen layouts for some chapters.
Title: Re: Shadowrun: Jet Set
Post by: JM_Hardy on <02-07-12/1702:53>
I understand that it should be in PDF pretty soon. I've already seen layouts for some chapters.

Or possibly in PDF really, really soon …

And apologies for not answering the questions earlier in the thread. I was kinda busy with the product …

Jason H.
Title: Re: Shadowrun: Jet Set
Post by: Mystic on <02-07-12/2109:58>
Like Patrick, I didn't write anything for Jet Set. However, I've been reading some of the chapters (I haven't even had time to proofread anything recently) and they are, with one in particular, fantastic.
Thanks!  8)
How do you know he was referring to yours?  :P

I'm sure it's all good.  ;D

Killjoy  ;)
Title: Re: Shadowrun: Jet Set
Post by: JM_Hardy on <02-07-12/2241:42>
I understand that it should be in PDF pretty soon. I've already seen layouts for some chapters.

Or possibly in PDF really, really soon …

And apologies for not answering the questions earlier in the thread. I was kinda busy with the product …

Jason H.

Or possibly in PDF NOW! Announcement forthcoming.

Jason H.
Title: Re: Shadowrun: Jet Set
Post by: Black on <02-08-12/0021:14>
SQUEEE!!!!

Its at DrivethroughRPG now!  Will download as soon as I get home!  Happiness levels increasing!
Title: Re: Shadowrun: Jet Set
Post by: shrike on <02-08-12/0107:06>
Lovin this. Especially Shell Games and Foreign Policy.  ;D
Title: Re: Shadowrun: Jet Set
Post by: Mirikon on <02-08-12/0123:23>
SQUEEEEEE!
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-08-12/0527:33>
Here's something that I figure might excite one or more persons I've "encountered" in this community over the last two decades.
Quote from: Jet Set,27
  • James Meiers. Savannah, Georgia, CAS. Received a “token of esteem;” found dead in his office from gunshot wound to the face.
I guess he should have kept his mouth shut about certain "former" spies.
Title: Re: Shadowrun: Jet Set
Post by: FastJack on <02-08-12/0821:49>
Here's something that I figure might excite one or more persons I've "encountered" in this community over the last two decades.
Quote from: Jet Set,27
  • James Meiers. Savannah, Georgia, CAS. Received a “token of esteem;” found dead in his office from gunshot wound to the face.
I guess he should have kept his mouth shut about certain "former" spies.
Would've been better if it said "found dead of suicide by gunshot to back of the head." ;D
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-08-12/0919:46>
So did you kill yourself, James, like I had to, or did you get Mike to do it? :)
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-08-12/0929:05>
I forgot all about it until I was reading the PDF earlier. Mike didn't write it. Rob did.


This all started back in September when I first asked not to be killed off. Clearly I changed my mind, but I can't seem to find a record of it.
Title: Re: Shadowrun: Jet Set
Post by: Mystic on <02-08-12/0950:52>
I forgot all about it until I was reading the PDF earlier. Mike didn't write it. Rob did.


This all started back in September when I first asked not to be killed off. Clearly I changed my mind, but I can't seem to find a record of it.

Ahhhh, sorry about that.  :-[

Didn't make the connection until after it was done and didn't know, it was just one of the many names I found that fit my purposes. But ahhhh...maybe it was another one...yeah that's it! I mean, there were seven people at my college with the same name....and the jokes about my name and that of a famous pop singer never stop....never stops...never......

 8)
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-08-12/0953:58>
At least it's not 3 AM, Mystic....

I had to provide for my own death back in SOTA64, and then a lot of nastiness happened and I never got to follow that up. Maybe one of these days, if the fiction line picks up, I'll be able to do that.
Title: Re: Shadowrun: Jet Set
Post by: Mystic on <02-08-12/1009:25>
At least it's not 3 AM, Mystic....

I had to provide for my own death back in SOTA64, and then a lot of nastiness happened and I never got to follow that up. Maybe one of these days, if the fiction line picks up, I'll be able to do that.

Ouch, hope it was at least a epic (or interesting) out. But given how things tend to go, you may get your chance. And speaking of out, I gotta go. I've been up for almost 30 hours straight. So I better get some sleep. Im not very Smooth when Im tired.

 8)
Title: Re: Shadowrun: Jet Set
Post by: Murrdox on <02-08-12/1106:13>
Ugh my finger is hovering over the "Buy" button on BattleCorps.

FYI the front page of BattleCorps lists this as Preorder, but it seems that you can actually buy it from them.

I haven't used DriveThruRPG, are they better / worse / pretty much the same?
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-08-12/1136:57>
You can pre-order the physical book and get the PDF right now, if you wish. Or just pre-order the book. Or just buy the PDF.

DriveThru doesn't offer a physical copy, but otherwise is mostly the same. If you want the hardcopy, I'd go with Battleshop.
Title: Re: Shadowrun: Jet Set
Post by: Patrick Goodman on <02-08-12/1138:27>
Ouch, hope it was at least a epic (or interesting) out. But given how things tend to go, you may get your chance. And speaking of out, I gotta go. I've been up for almost 30 hours straight. So I better get some sleep. Im not very Smooth when Im tired.

 8)
Shot to death with his own pistols. In canon, as yet, they've never revealed the killer. I do know who did it, of course, and hope to be able to sell that story here in the not-too-distant future.
Title: Re: Shadowrun: Jet Set
Post by: Murrdox on <02-08-12/1200:27>
This looks like a great PDF but I'm not sure it's worth having a dead tree version.  I'd need some more previews.
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-08-12/1404:38>
I forgot all about it until I was reading the PDF earlier. Mike didn't write it. Rob did.


This all started back in September when I first asked not to be killed off. Clearly I changed my mind, but I can't seem to find a record of it.

Ahhhh, sorry about that.  :-[

Didn't make the connection until after it was done and didn't know, it was just one of the many names I found that fit my purposes. But ahhhh...maybe it was another one...yeah that's it! I mean, there were seven people at my college with the same name....and the jokes about my name and that of a famous pop singer never stop....never stops...never......

 8)
I'm not mad. I just can't remember or find an e-mail describing how I changed my mind.


Chapter breakdown by a tired jackass.





The Kingdom of the Air
Summary of high society activities like the Grand Tour.


Semiballistic Impact
The runners attempt to foil an assassination on a Tokyo to Seattle semiballistic flight.


Subroutine
Triad intrigue in an underwater casino.


Nine-Tenths
Some recipients of bequests in Dunkelzahn's will are being murdered, and a UCAS senator  takes proactive measures.


Photo Ops
Celebrities visiting Bogota need to be protected.


Operation Blindside
Mujuaji settles an old debt to Hualpa by hiring the runners to infiltrate Aztechnology's Spindle space station.


One Step Ahead
Jean-Claude Priault hires the runners to target other megacorporations' military assets.


Aztlan Counterstrike
Raul Chavez is trying to rescue his reputation within Aztechnology before he gets shitcanned (or killed) for his failures in Bogota.


The Dragon Slayers
The dragon hunters that infiltrated DIVE seek out an artifact that Arleesh releases in order to teach them a lesson in tampering with power they don't understand.


Foreign Policy
S-K puts political pressure on High Prince Zincan after Hestaby's attack in Dubai.


Nine Lives
Soren Johannson of Ares is assassinating members of the "Nadjas" fixer network until the real Daviar sends a message of her own.


Shell Games
Lugh Surehand takes an interest in the Seattle gubernatorial election in protecting the New Century Party's nominee, and Jonathon Reed plays his role as nemesis.


Dragonchasers
Lofwyr is cementing his relationship with Lung by targeting Yakuzas loyal to Ryumyo.


Out of Egypt
Johnny Spinrad vs. Lofwyr over the theft of a priceless artifact in Cairo.


The Giggling Assassin
Buttercup takes action upon concerns about Kirilenko's actions regarding Chief Justice Hino from Corporate Intrigue.


A Taste of the Tour
The runners get involved in the Parisian stop of the Grand Tour.


Pure Wrath
The runners travel to London to influence the attempt to develop a private Matrix network.


Reclaiming Lost Sheep
Richard Villiers hires the runners to bring Miles Lanier back in from the cold. Only nothing is quite that simple.


Character Trove
This chapter includes the stats for many of the generic NPCs encountered throughout the book. However, it also provides profiles and stats on major and grunt NPCs.


Character Index
Self-explanatory
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-08-12/1806:20>
I forgot all about it until I was reading the PDF earlier. Mike didn't write it. Rob did.

This all started back in September when I first asked not to be killed off. Clearly I changed my mind, but I can't seem to find a record of it.
Ahhhh, sorry about that.  :-[

Didn't make the connection until after it was done and didn't know, it was just one of the many names I found that fit my purposes. But ahhhh...maybe it was another one...yeah that's it! I mean, there were seven people at my college with the same name....and the jokes about my name and that of a famous pop singer never stop....never stops...never......

 8)
I'm not mad. I just can't remember or find an e-mail describing how I changed my mind.
Then again, if you didn't change your mind, it wouldn't be the first time a death has been faked in Shadowrun, I bet.  ;D
Title: Re: Shadowrun: Jet Set
Post by: Mirikon on <02-08-12/1833:29>
I forgot all about it until I was reading the PDF earlier. Mike didn't write it. Rob did.

This all started back in September when I first asked not to be killed off. Clearly I changed my mind, but I can't seem to find a record of it.
Ahhhh, sorry about that.  :-[

Didn't make the connection until after it was done and didn't know, it was just one of the many names I found that fit my purposes. But ahhhh...maybe it was another one...yeah that's it! I mean, there were seven people at my college with the same name....and the jokes about my name and that of a famous pop singer never stop....never stops...never......

 8)
I'm not mad. I just can't remember or find an e-mail describing how I changed my mind.
Then again, if you didn't change your mind, it wouldn't be the first time a death has been faked in Shadowrun, I bet.  ;D

Or the first time someone died for real, and came back anyways. E-ghosts and Shedim are only the most likely options.
Title: Re: Shadowrun: Jet Set
Post by: Black on <02-08-12/2002:22>
Not enough Shedim.  Would be good to have more Shedim. 
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-08-12/2003:40>
Shedim with Cowbells?
Title: Re: Shadowrun: Jet Set
Post by: JustADude on <02-08-12/2021:41>
Not enough Shedim.  Would be good to have more Shedim.

Come play at my table; my group is going to be playing the S-K equivalent of a STARS team. *BWAHAHAHAHA*!!!!
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-09-12/0209:52>
Some of the JackPointers and major NPCs:
JackPointers
Street Legends
Other Major NPCs
[/spoiler]
Title: Re: Shadowrun: Jet Set
Post by: street.mage on <02-23-12/2306:22>
What are people thinking about the book?  It looks pretty good from everything I've seen so far.
Title: Re: Shadowrun: Jet Set
Post by: Critias on <02-24-12/0013:34>
Some of the JackPointers and major NPCs:
JackPointers
  • Arete
  • Fianchetto
  • Ma'fan
  • Mihoshi Oni
  • Orbital DK
Street Legends
  • Hans Brackhaus
  • Lugh Surehand
Other Major NPCs
  • Dean Costello
  • Soren Johansson
  • Jurojin
  • Jean-Claude Priault
  • Ludmilla Reanka
  • Claudia Romanov
  • Julian Sergetti
  • Johnny Spinrad
[/spoiler]
And Alec Tintagel, but not many people knew he was awesome before now.  Now, they have no excuse not to love him..

*coughs*  Err, what?  Sorry.  Nothing.
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-24-12/1139:57>
I should have included him anyway. Woops.
Title: Re: Shadowrun: Jet Set
Post by: Critias on <02-24-12/2001:20>
Nah, in all seriousness it was fair to not list him.  It's not like anyone else knows or cares who he was, and he's actually a pretty boring character, really.  His entire concept when I first wrote him was "D&D Fighter/Mage," basically, so it's not like he's the most compelling or three-dimensional dude ever to be published.  I just always dug him.  ;)
Title: Re: Shadowrun: Jet Set
Post by: CanRay on <02-24-12/2006:32>
Nah, in all seriousness it was fair to not list him.  It's not like anyone else knows or cares who he was, and he's actually a pretty boring character, really.  His entire concept when I first wrote him was "D&D Fighter/Mage," basically, so it's not like he's the most compelling or three-dimensional dude ever to be published.  I just always dug him.  ;)
"I have surpassed the Two-Dimensional Character!"

"Oh, a backstory?  Personality?  Maybe something more than just two sentences?"

"NO!  I have made a ONE-Dimensional Character!"

"...  ...  ...  Wrong direction!"
Title: Re: Shadowrun: Jet Set
Post by: Critias on <02-24-12/2024:12>
Yeah, pretty much.  Tint got introduced in some short fiction, back in the day, as a sort of straight-man/foil to one of my characters with some Tir contacts.  His whole concept was "Tir combat mage," and that's pretty much all that was initially expected of him.  He got used as a recurring NPC a few times after that, though, because of our round-robin style of play, and James took a likin' to him.  And..well...when it came time to toss a PC-allied Tir combat mage into Jet Set, I imagine James just kind of went "Hell, why not Tint?" 

And no you know.  And knowing is half the battle!
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-24-12/2103:40>
I didn't write anything for Jet Set, but I was asked about him when that chapter's author was looking to follow up on the Surehand/Reed beef from Artifacts Unbound.

But Critias is right. I took a liking to him, especially during that last campaign. I just haven't gotten around to making you all love him yet.
Title: Re: Shadowrun: Jet Set
Post by: Mirikon on <02-24-12/2253:55>
I didn't write anything for Jet Set, but I was asked about him when that chapter's author was looking to follow up on the Surehand/Reed beef from Artifacts Unbound.

But Critias is right. I took a liking to him, especially during that last campaign. I just haven't gotten around to making you all love him yet.
You could write up a whole bunch of stuff on the Tir, to start...
Title: Re: Shadowrun: Jet Set
Post by: Critias on <02-24-12/2310:56>
I didn't write anything for Jet Set, but I was asked about him when that chapter's author was looking to follow up on the Surehand/Reed beef from Artifacts Unbound.

But Critias is right. I took a liking to him, especially during that last campaign. I just haven't gotten around to making you all love him yet.
You could write up a whole bunch of stuff on the Tir, to start...
No.  He can't.   ;D
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-24-12/2343:01>
I didn't write anything for Jet Set, but I was asked about him when that chapter's author was looking to follow up on the Surehand/Reed beef from Artifacts Unbound.

But Critias is right. I took a liking to him, especially during that last campaign. I just haven't gotten around to making you all love him yet.
You could write up a whole bunch of stuff on the Tir, to start...
The Tír isn't my wheelhouse.


Besides, Tint was exiled from the Tír. Then that tusker-fuck and bitch-wyrm sent his old teammates to murder him and the other Ghosts who remained loyal to Surehand. Of the several dozen combatants, he was the sole survivor (Well, there was one other from the other side who survived until he foolishly got into a duel with Critias' PC and lost). There has since been an ... understanding.
Title: Re: Shadowrun: Jet Set
Post by: Digital_Viking on <02-25-12/1824:53>
I am so gonna work "tusker fuck" into conversations
Title: Re: Shadowrun: Jet Set
Post by: Crimsondude on <02-25-12/1839:19>
Yay!
Title: Re: Shadowrun: Jet Set
Post by: Nath on <11-14-12/1604:31>
That's an old topic now, but I'm starting with Jet Set to pull out three reviews in a row to catch up with the latest SR books I've read.

Though it says "a shadowrun sourcebook" on the cover, Jet Set is a campaign book that follow the same template as Artifacts Unbound and Corporate Intrigue. It has 170 pages divided into 19 chapters (plus the Jackpoint login and an index).

As usual, the first chapter, The Kingdom of the Air is some general themed background on how the rich and famous lives. It's 7 pages long, most of it description or accounts of Danielle de la Mar (a rich woman lobbying for a more tightly controlled Matrix "to better protect consumers and children," and receive lots of support for the megacorporations), the Grand Tour, Johnny Spinrad, Richard and Samantha Villiers, and High Prince Larry Zincan.

The 17 following chapters are adventures in the Plot Point template, starting with an in-context Jackpoint file or a short story, an overview, an adventure divided into "plot points", some locations and some characters. Once again, plot points are a purely visual template : a plot point can be a single scene in an adventure, and an entire mission, part of a small campaign, in another.

Semiballistic Impact is some sort of random encounter for the GM to insert whenever his PC will take a semiballistic flight. It gives a good example of something you should not do in a detailed published adventure : to sum it up, if you play as written, the entire team ends up killed if they fail at a Cybersurgery+Logic (3) test (I guess it meant Cybertechnology) or a similar knowledge skill (actually, they can maybe survive if they strictly do not attempt anything for a while after failing that roll, and have the Pilot Aerospace skill when it comes in hand).

Subroutine is about the exfiltration of a rock band and its manager from a nightclub in Hong Kong. Made original by the underwater nightclub inside a shipwreck.

Nine-Tenths is an investigation into the death of several people Dunkelzahn bequested something.

In Photo Ops, the PC pulls three runs to escort celebrities trying to end the Amazonian-Aztlan war by touring Fort Worth or Bogota and doing stupid things. The two first part are really fun, the third one is more classic.

Operation Blindside is very high-level mission that sends the PC to Bogota, Aztechnology HQ in Tenochtitlan and Aztechnology space station to sabotage their military sats.

One Step Ahead is a serie of missions to find traitors inside S-K military forces, and the sabotage other corporate militaries in the world. It's made clear it's the first step of some metaplot.

Aztlan Counterstrike is a serie of missions for Aztechnology in Bogota area: investigating a traitor, raiding militias, and rescuing an Aztlan unit.

The Dragon Slayers is a serie of missions aimed against dragons in general: retrieving two magic items, and disrupting a press conference.

Foreign Policy is an escort mission in Tir Tairngire and Mount Shasta, to rub elbows with Larry Zincan and Hestaby.

In Nine Lives, Soren Johansson hires the PC to assassinate some of the Nadja Daviar clone fixers introduced in Street Legends.

Shell Games has the PC rescue the mother of a Seattle politician abducted to pressure him into giving up an election.

Dragonchasers requires the PC to escort a Triad-connected oriental dragon in human form (no reason given as to why a dragon would need an escort in the first place) from Denver to meet a Yakuza-connected free spirit Tokyo. For some action, Vory attack the Triads in Denver, and Yakuza attack other Yakuza in Tokyo.

Out of Egypt is about stealing an ancient artifact in Cairo museum for S-K and getting an offer from Johnny Spinrad to betray their employer.

The Giggling Assassin is a follow-up to Corporate Intrigue adventures Insubstantial Rumors, Floating Secrets, Hard Truths and Cold Facts. The title and the short story at least are. The adventure is a datasteal followed by a delivery to an e-ghost heavily hinted at being Captain Chaos, whose actual connection to the aforementioned plot is rather thin.

A Taste of the Tour has the PC attending Grand Tour events in Paris, to arrange meeting, spy on famous people and get thrown out for actually not being rich or famous.

Pure Wrath provides ridiculously thin connection to the previous adventure to send the PC into the Angel Towers arcology in London and battle with insect spirits.

Reclaiming Lost Sheep has the PC working for Richard Villiers to investigate Miles Lanier wereabouts, escorting a fake Lanier for convoluted reasons, and finally trying and automatically failing to catch Lanier. Like Project Imago in Corporate Intrigue, there's still no actual explanation on what's going on with the guy.


The last chapter is the Character Trove. As far as I understood, it should feature the named NPC that appear in several adventure (even if one of them is only a possible cameo, like Johnny Spinrad in A Taste of the Tour) and generic nameless characters. More or less. There is a named NPC, Coal Ember who's there despite only showing up in only one adventure, and some dubiously generic character name like the "Apep Consortium Risk Management Engineer" (why not just "Risk Management Engineer" ?).

As you may start to suspect if you have read the adventure description, the title of the book, the back text and the first chapter are somewhat misleading. Those who were expecting Jet Set to provide the elements to campaign The Persuaders! will be in for a disapointment. Only two adventures, Photo Ops and A Taste of the Tour, really are about the topic Jet Set claims to be about. Some tries to tie in with in a more or less subtle way like having the PC meeting someone in a classy restaurant. Most authors seemingly went for the original meaning of "jet set" from the 1950ies when it simply described the people who were travelling using jet airplanes (which, at that time, was synonymous with the rich and the famous) to write globetrotting adventure that does not involve any of the rich and wealthy socialites you would expect from the title of the book.

A side effect of this is that Jet Set lacks focus and cohesion. You jump from small-time adventures like Shell Games or Pure Wrath to a major plot like Operation Blindside, or yet-another Miles Lanier adventure. Artifacts Unbound had a clear focus ; Corporate Intrigue as well, but only because the chosen theme was broad enough. That issue left aside, the adventure aren't so bad (only Semiballistic Impact would really need to be much more "open"). As some authors tries to cram small campaign in a single chapter, the adventures sometimes require a lot of work for the GM.

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And a row of more specific comments :

- In Nine-Tenths, Craig Sanchez is featured on a list of persons Dunkelzahn bequested an item that get killed. Craig Sanchez stpry was already told in Blood in the Boardroom adventure "What's in a name?" (basically, Dunkelzahn used Sanchez as a vessel for Buttercup to experience the life of a poor slag for one year, but the spell resulted in Sanchez knowing Buttercup's True Name  without knowing he knows ; Dunkelzahn bequested him an amulet that masks his aura to prevent Buttercup from magically locating him to kill him). In Corporate Guide, it was hinted at Buttercup's secretary Julia Sanchez is her daughter, and he's possibly dead (since she inherited a trust fund). There are no reference or account to this in Nine-Tenths, which make me suspect the author simply did not know about it.

- Jean-Claude Priault is described as a former Corporate Court judge (on page 54), settling the case after Corporate Court self-contradicting information (on pages 27 and 157).

- The Dragon Slayers has the PC facing two gorgons and a lindworm, but doesn't give any reference for the GM to figure out it needs Running Wild for stats.

- "Since the shakedowns by the Bot’Kham have become more and more common, the Skraacha have installed a very patchwork network of security cameras." If you did not read Seattle 2072, I wonder how you're supposed to understand what the hell this is about. Well, as far as the adventure goes, all you need to knows is there is a very patchy network of security cameras in the Ork Underground.

- In Dragonchasers, the adventure assumes the PC will start to search Choi Mu in Denver underworld, but it actually doesn't give them any reason to do so, since they only have a name and a picture.

- In Pure Wratch, the Human Nation is one of the faction fighting for the control of the Angel Towers arcology in London. And in Reclaiming Lost Sheep, Miles Laniers is attacked by people whose comlinks contain "iconography and a few incoming messages that indicate that the attackers are part of Human Nation". The Human Nation used to be a secret conspiracy of highly-placed political and corporate players. Not the kind to engage in gang turf warfare and sending explicit message ot their henchmen. Humanis/Alamaos 20,000 would have been more appropriate.