Shadowrun

Shadowrun Play => Gamemasters' Lounge => Topic started by: Morg on <03-17-12/2204:29>

Title: cinematic wall crashing
Post by: Morg on <03-17-12/2204:29>
you have all seen where some powerhouse in a movie can run through a wall in a causal manner, I was wondering if the game mechanics supported that kind of action and to what extreme

can it be done with an adepts,  cyberware, bioware, Trolls or are drones the only ones able? what is the heaviest material that can be breached in this manner?
would you feel it is an unarmed check to burst a wall or a Body + Strength? (we are talking about simply running at the wall not punching it fyi)
would one be required to resist damage from doing so if the subjects body and strength high enough would you simply resolve it like falling damage
another question is at what point could they leap from a height and smash through a floor

and more importantly would you change the requirements for a Black Trench coat game apposed to a Pink Mohawk game

I would love to here your opinions
Title: Re: cymatic wall crashing
Post by: CitizenJoe on <03-17-12/2224:35>
*cinematic
Title: Re: cymatic wall crashing
Post by: Crash_00 on <03-17-12/2228:46>
It's covered under destroying barriers. Some of them are light enough that just about anyone can destroy them (glass, drywall, interior doors), and some need more muscle to bust down (Security doors, concrete, brick, etc.). You can easily build a troll that can kick down blast doors in one or two tries and anything less is ridiculously easy to break.
Title: Re: cinematic wall crashing
Post by: Morg on <03-17-12/2240:15>
*cinematic

Thanks Joe Literacy is hard
Title: Re: cinematic wall crashing
Post by: beowulf_of_wa on <03-17-12/2357:57>
" walls? where we're going, we don't need,, walls."
Title: Re: cinematic wall crashing
Post by: CanRay on <03-18-12/0025:50>
" walls? where we're going, we don't need,, walls."
Or, "Why a Roadmaster with a Ram Plate is a good investment."
Title: Re: cinematic wall crashing
Post by: beowulf_of_wa on <03-18-12/0038:41>
one phrase: bubba and his rotary assault cannon.
Title: Re: cinematic wall crashing
Post by: JustADude on <03-18-12/0058:07>
" walls? where we're going, we don't need,, walls."
Or, "Why a Roadmaster with a Ram Plate is a good investment."

Nah, use a Nordkapp Zugmaschine with the trailer. Body 24, and still enough top speed to get in the best damage category. ;D
Title: Re: cinematic wall crashing
Post by: Red on <03-18-12/0101:26>
Blow up the wall in advance, and cover it up with AR, holo, and Trid Illusion. Then make the IMAGE of busting through!

Or, hit it with a Ram spell. Or some very big Earth Spirits.

And if it's made of that older durasteel, use D-7 Catalyst spray to make it look all pink and gooey. You'll pop right through. Not as dramatic, but then, you ARE busting through steel walls...
Title: Re: cinematic wall crashing
Post by: Angelone on <03-18-12/0131:08>
I am picturing a troll who has been painted red shouting "Oh yeah!" as he breaks through the wall.
Title: Re: cinematic wall crashing
Post by: Red on <03-18-12/0244:34>
I am picturing a troll who has been painted red shouting "Oh yeah!" as he breaks through the wall.

+1 for a genuine LOL. :)
Title: Re: cinematic wall crashing
Post by: Jaffer on <03-20-12/0145:50>
There's an adept power that doubles damage against objects, use that here to do even more damage.
Title: Re: cinematic wall crashing
Post by: CanRay on <03-20-12/0155:39>
There's an adept power that doubles damage against objects, use that here to do even more damage.
I'm trying to convince my group to go through Missions 4 (As I wrote one episode of it!), and one suggestion was a troll adept with that power.

"That's broken you know." the player warned me.  I just shrugged.  No moreso than a lot of high explosives in my mind.
Title: Re: cinematic wall crashing
Post by: JustADude on <03-20-12/0245:38>
There's an adept power that doubles damage against objects, use that here to do even more damage.
I'm trying to convince my group to go through Missions 4 (As I wrote one episode of it!), and one suggestion was a troll adept with that power.

"That's broken you know." the player warned me.  I just shrugged.  No moreso than a lot of high explosives in my mind.

To go a bit off-topic, but still about breaking walls, by the RAW multiple 1kg charges placed near each other and detonating simultaneously is apparently exponentially better than one huge charge.
Title: Re: cinematic wall crashing
Post by: Xzylvador on <03-20-12/1505:31>
Isn't that kind of how it is in real life? Not sure about military stuff, but the engineers and demolition teams that tunnel through mountains or work in mines/quarries don't just drill one hole and stuff it with explosives. They drill a bunch of holes in a calculated pattern, fill them with explosives and GTFO. They blow a whole lot more rock with less explosives this way.
Title: Re: cinematic wall crashing
Post by: Crash_00 on <03-20-12/1524:50>
Ya, that's how it works in real life. The only difference is that you don't have to be "precise" about it under the current rules. Technically two blocks of C-4 a foot from each other magically is going to do much more than one block twice as big. Personally I'd force a Demolitions check and count it as one explosion if they failed (and of course signficatn failure could also mean that they don't detonate at the same time).
Title: Re: cinematic wall crashing
Post by: ArkangelWinter on <03-20-12/1540:47>
Personally I'd force a Demolitions check and count it as one explosion if they failed (and of course signficatn failure could also mean that they don't detonate at the same time).

Unless your precision demolitions requires a delayed secondary blast. Then they do.
Title: Re: cinematic wall crashing
Post by: Crash_00 on <03-20-12/1600:11>
Well of course, but that isn't simultaneous detonation of multiple small charges which was the subject at hand.
Title: Re: cinematic wall crashing
Post by: CanRay on <03-20-12/1631:19>
Sympathetic detonation to perforate the wall.  Then have the Troll kick it down like you were ripping off a postage stamp.  ;D
Title: Re: cinematic wall crashing
Post by: Red on <03-21-12/0607:06>
Sympathetic detonation to perforate the wall.  Then have the Troll kick it down like you were ripping off a postage stamp.  ;D

Oh, I like that. :)
Title: Re: cinematic wall crashing
Post by: bangbangtequila on <03-21-12/0755:39>
Don't forget the "Uncle Buck (http://www.youtube.com/watch?v=nggWTNLFifA)"
Title: Re: cinematic wall crashing
Post by: CanRay on <03-21-12/1106:16>
Sympathetic detonation to perforate the wall.  Then have the Troll kick it down like you were ripping off a postage stamp.  ;D
Oh, I like that. :)
Everything's better with explosives.  ;D
Don't forget the "Uncle Buck (http://www.youtube.com/watch?v=nggWTNLFifA)"
The world needed more John Candy.   :'(

Thank you Johnny LaRue, without your help, we wouldn't have gotten that crane shot!
Title: Re: cinematic wall crashing
Post by: Morg on <03-21-12/1139:57>
Don't forget the "Uncle Buck (http://www.youtube.com/watch?v=nggWTNLFifA)"

+! for you