Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: aridun64 on <05-23-12/0709:03>

Title: Adding light rigging to UmaroIV's Combat Hacker
Post by: aridun64 on <05-23-12/0709:03>
I have a friend playing Umaro's Combat Hacker and he would like to add a little rigging to the character. The only drones he is wanting to use are the signal repeater drone and the surveliance drones. What skills would he have to add to the hacker to be able to use those drones
Title: Re: Adding light rigging to UmaroIV's Combat Hacker
Post by: rasmusnicolaj on <05-23-12/0820:49>
A high rating Command Program if he don't have it already.

Maybe a little more in Electronic Warfare and some mechanical skills for maintenance.

Get the drones with relevant upgrades and he a ready to go (I think there are drones in the technoshaman).

That should do it I think.

Rasmus
Title: Re: Adding light rigging to UmaroIV's Combat Hacker
Post by: UmaroVI on <05-23-12/0828:41>
If you just want a little rigging on the side, really, you don't need to do much. Get the Command program at 6 with Optimization 1, and get the drones, and get Pilot Aircraft 1 (you can't default on that, but you don't need to be super amazing at Pilot).

The things you'll be missing compared to a more dedicated command rigger are no Gunnery, Commlink Optimization: Command, and Codeslinger: Control Device. You can't get either of the last two without giving up hacking abilities.