Shadowrun
Shadowrun General => General Discussion => Topic started by: Pants Of Doom on <07-19-12/0343:17>
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Essentially, if a kid gets modified in the womb, does the loss in Essence mean that they have either 0 or significantly less chance of becoming and adept or mage later?
I suppose this also counts if a child were to take any sort of essence loss before they were at an age where they could become magical.
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In my opinion and as far as I can tell RAW, the answer would be no.
Have Genetic mods does not prevent the baby growing up and awakening at some stage. That said, the essence loss would represent a reduction in their raw potential, but that's it.
Genetic modifiers, currently, have no impact on Magic other than the essence lost (which is generally fairly minor...)
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Latent Awakening .... a foetus would have this, not be an actual Adept or Magician.
Remember that most of the time, people Awaken around puberty, or some time thereafter.
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Rules-wise, essence lost prior to awakening doesn't effect your magic stat because there is no magic stat to drop.
Setting-fluff-wise, it's the same thing.
They would have less "magical potential" than the organic farm-raised sapient, but it wouldn't prevent them from awakening.
From a standpoint of character creation there are people who will argue that it means genetic heritage shouldn't drop starting magic, only starting essence, but that's just a slippery slope of "i got this installed before i awakened," which needs to be avoided.
I make it a GM call since it would be an unstated exception.
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Natural magic rating can not exceed essence, so as long as the essence rating remained 'high' there is a potential for magic, but they would never be as 'gifted' as an unaltered individual.
Meaning, essence of 4 means max magic of 4 (before initiation)