Shadowrun

Shadowrun Play => Character creation and critique => Topic started by: Katrex on <09-23-12/1347:54>

Title: Genius double life shadowruner, need help to make work.
Post by: Katrex on <09-23-12/1347:54>
Hello everyone it's been a while.

I need a little help making my charecter work. Its been a long time since i knew shadowrun like the back of my hand and ive forgotten a lot. Here's the character premiss

She's a forensics specialist (one of the best in her feild), and shes a second generation shadowrunner. She lives two lives and she doesnt mix them.
therfore she always wears a disguise when she goes out, ie has a second face that her contacts know and recognise. But if shit hits the fan she can just delete it and disapear.

What this all means on the character gen front.
1. She's human
2. High int and logic
3.Decent physical stats and skills (she did do cop training)
4. Needs the charisma to pull off having an alterego
5 Where i need most help with getting a high disguise dice pool.
6 no cyberlimbs no magic
7 records on file
I've considered things like erased, deep cover, and that gene wipe thing but I think they might be a little over the top. Since she always looks diferent erased not so needed, deep cover is really stong but I want her to be aware of her other life, Genewipe, not sure if that could bring her in to big trouble with her records on file "hi we need a blood sample to confirm who you are"....

Anyway throw out any ideas on how to make this work well. Apreciated
Title: Re: Genius double life shadowruner, need help to make work.
Post by: JustADude on <09-23-12/1616:54>
Not sure if this qualifies as a "cyberlimb" by your standards, but a Jigsaw Skull (Spy Games, IIRC. I'm AFMB at the moment) is a bit of Cyberware lets you physically reconfigure your face to just about any set of features.

Since it says it hurts bad enough to inflict a -2 penalty while it's changing, I'd assume it's not a full replacement of your normal head, just implants at key points.
Title: Re: Genius double life shadowruner, need help to make work.
Post by: Katrex on <09-23-12/1638:33>
I was thinking of just getting edit 6 computer 4,and using edge to get rating 6 nanopaste disguise. Only problem, if you get arested it disapears after 24 hours, while falsefront with a chemical gland doesnt. Don't get caught i guess.
Title: Re: Genius double life shadowruner, need help to make work.
Post by: JustADude on <09-23-12/1643:34>
I was thinking of just getting edit 6 computer 4,and using edge to get rating 6 nanopaste disguise. Only problem, if you get arested it disapears after 24 hours, while falsefront with a chemical gland doesnt. Don't get caught i guess.

That's why I was suggesting Jigsaw Skull. It functions very similarly to False Front, but it doesn't require drugs, and you can configure it to any number of disguises.
Title: Re: Genius double life shadowruner, need help to make work.
Post by: Katrex on <09-23-12/1745:54>
Only problem is the rediculous essence and nuyen costs.I think for the most part as long as shes always disguised it will be pretty hard to catch her unless shes in the middle of the act. If shes in the middle of the act no disguise will help her. cant afford to blue 20 bp on something i can do better most of the time by spending 3.