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Looking for players 4e

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martinchaen

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« Reply #30 on: <07-14-14/1221:52> »
Trisk:

== Contacts ==
Future Nazis (2, 2)

The hell?

Triskavanski

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« Reply #31 on: <07-14-14/1326:41> »
Whatever group would be the 'future nazi' group.

And they should be an enemy.
Concepts are great, but implementation sucks. Why not improve it?

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Isane

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« Reply #32 on: <07-14-14/2240:42> »
Yeah, chummer put Enemies under the Contacts header in the text sheet.  And they could probably just be Humanis?

Anyway, update on sheet.  Nearly done, just need to finish spending nuyen, mostly on minigrenades and fake licenses.  Also need to double check to make sure the lifestyle qualities are all compatible, but otherwise I think it's all okay.  Chummer also doesn't like putting things that are under more than one plugin, so I had to fill in the drone weaponry myself, and then put any mods/accessories after said weapons.

http://pastebin.com/YwLpX4Cr
"Speech"  'Thought'   <Matrix>

Number 2

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« Reply #33 on: <07-15-14/1856:59> »
Here's the IC link, hope to see you soon!

http://forums.shadowruntabletop.com/index.php?topic=17392.0

@Isane, your character looks good.

@Triskavanski
Look at the Other Info in the IC thread and it should become apparent who the main enemy of the city is.
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Triskavanski

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« Reply #34 on: <07-15-14/1943:06> »
Yep. The borgs are obviously my future nazi group.
Concepts are great, but implementation sucks. Why not improve it?

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Triskavanski

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« Reply #35 on: <07-15-14/2044:25> »
What are the borg's stats?

By that, if I have them as an enemy, what should their stats be on that?
Concepts are great, but implementation sucks. Why not improve it?

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Number 2

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« Reply #36 on: <07-15-14/2102:24> »
Nothin to see here folks
« Last Edit: <07-15-14/2147:24> by Number 2 »
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Triskavanski

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« Reply #37 on: <07-15-14/2134:02> »
I meant for taking them as an enemy :P

Concepts are great, but implementation sucks. Why not improve it?

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Number 2

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« Reply #38 on: <07-15-14/2140:13> »
Rriiiiigggghhhhhttttt. In what book is that? I may not have it.
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Number 2

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« Reply #39 on: <07-15-14/2147:02> »
Hold up sorry,

Borgs Connection: 5 Incidence: 4 Group: 4
+2 Members. 20-99
+1 Matrix Resources
+1 Area of Influence
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

martinchaen

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« Reply #40 on: <07-15-14/2225:10> »
Do we have an OOC thread, or do you prefer to have rolls done IC? I personally prefer having them separate, but I'm good either way. I need to roll starting nuyen for one ...

Cyclone will only have been in the city for the last 4 weeks, so I'll need to write up some stuff on contacts

Number 2

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« Reply #41 on: <07-15-14/2242:07> »
I'd prefer them we do them in a spoiler IC, but if you'd like we can do them OC. In a previous PbP, we would say what we were doing in combat and roll, then go back and edit the post based off of failure or success.
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Triskavanski

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« Reply #42 on: <07-15-14/2243:54> »
Quote
== Info ==
Street Name: Strelok
Name: Vladmire Triskavanski
Movement: 20/50, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Human Male Age 29
Height 6'2" Weight 179 lbs
Composure: 6
Judge Intentions: 7
Lift/Carry: 6 (45 kg/30 kg)
Memory: 6
Nuyen: 120

== Attributes ==
BOD: 3
AGI: 5
REA: 4 (5)
STR: 3
CHA: 3
INT: 4
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                8 (9)
IP:                        1 (2)
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         9
Matrix IP:                 3
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 4
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 3                      Pool: 8
Blades                     : 1                      Pool: 6
Climbing                   : 2                      Pool: 6
Clubs                      : 1                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 2                      Pool: 6
Diving                     : 1                      Pool: 4
Dodge                      : 1                      Pool: 6
Escape Artist              : 0                      Pool: 4
Etiquette                  : 0                      Pool: 2
First Aid                  : 2                      Pool: 5
Flight                     : 2                      Pool: 5
Forgery                    : 0                      Pool: 4
Gunnery                    : 0                      Pool: 4
Gymnastics                 : 2                      Pool: 9
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 4
Infiltration               : 2                      Pool: 7
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 4
Longarms                   : 3                      Pool: 8
Navigation                 : 1                      Pool: 5
Negotiation                : 0                      Pool: 2
Palming                    : 2                      Pool: 7
Parachuting                : 0                      Pool: 2
Perception                 : 6                      Pool: 14
Pilot Ground Craft         : 1 [Wheeled]            Pool: 6 (8)
Pilot Watercraft           : 0                      Pool: 4
Pistols                    : 3                      Pool: 8
Riding                     : 0                      Pool: 4
Running                    : 2                      Pool: 5
Shadowing                  : 2                      Pool: 6
Survival                   : 1                      Pool: 4
Swimming                   : 2                      Pool: 5
Throwing Weapons           : 0                      Pool: 4
Tracking                   : 1                      Pool: 5
Unarmed Combat             : 1                      Pool: 6

== Knowledge Skills ==
Area Knowledge: Russia     : 2                      Pool: 6
Combat Tactics             : 3 [Guerilla]           Pool: 6 (8)
English                    : 3                      Pool: 7
Firearms                   : 2                      Pool: 5
Gangs                      : 3 [Borg]               Pool: 7 (9)
Literature                 : 1                      Pool: 4
Military                   : 3 [Special Forces]     Pool: 7 (9)
Russian                    : N                      Pool: 0
Underworld                 : 1                      Pool: 5

== Contacts ==
Borgs (5 (4), 4)
Ted - Loan Shark (1, 1)

== Qualities ==
Adept
Animal Pelage (Insulating Pelt)
Astral Chameleon
Celerity
Changeling (Class III SURGE)
Climate Adaptation (Arctic)
Distinctive Style
Extravagant Eyes
In Debt (10,000¥)
Low-Light Vision
Nocturnal
Restricted Gear (Rating 1)
Satyr Legs
SINner (Standard) (Vladmire Triskavansk, Ex KGB)
Vendetta

== Powers ==
Enhanced Perception Rating: 4
Gliding
Great Leap Rating: 1
Improved Reflexes 1
Maintain Warmth
Multi-Tasking
Sustenance
Temperature Tolerance Rating: 1
Traceless Walk

== Lifestyles ==
Squatter  100 months

== Armor ==
Ares Arctic Forces Suit   12/10
   +Biomonitor
   +Chemical Protection 6
   +Fire Resistance 6
   +Insulation 5
   +Ruthenium Polymer Coating
   +Thermal Damping 3

== Weapons ==
Ares Predator CW
   +Electronic Firing
   +Extreme Environment Mod Rating 1
   +Smartgun System
   Pool: 10   DV: 5P   AP: -1   RC: 0
Grapple Gun
   Pool: 0   DV: 5S   AP: -   RC: 0
Marlin X71
   +Imaging Scope
   +Sling
   +Electronic Firing
   +Extreme Environment Mod Rating 1
   +Silencer
   +Smartgun System
   Pool: 10   DV: 7P   AP: -1   RC: 2
Survival Knife
   +Personalized Grip, Melee
   Pool: 7   DV: 3P   AP: -1   RC: 0
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Commlink ==
Custom Commlink (5, 6, 6, 5)
   +Custom Commlink OS [Firewall 6, System 6]
   +Armor Case Rating 10
   +Hardening Rating 6
   +Simsense Accelerator
   +Satellite Link
   +Sim Module (Cold)
   +Trodes
   +Subvocal Microphone
   +Iris Antivirus [Analyze 5, Purge 5]
   +FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]

== Gear ==
Ammo: Regular Ammo (Sports Rifles) x100
Ammo: Regular Ammo (Heavy Pistols) x100
Backpack
Climbing Gear
Contact Lenses Rating 3
   +Smartlink
   +Image Link
   +Flare Compensation
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 1
Flashlight
Horizon Canteen System
Insulated Netting
Polar Survival Kit
Polar Tent
Rappelling Gloves
Sleeping Bag
Survival Kit

== Vehicles ==
GM-Nissan Doberman (Medium)
   +Firewall 6
   +Fuzzy Logic
   +Improved Sensor Array
   +Mimic Rating 3
   +Pilot Program Rating 4
   +Response 4
   +System 6
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Clearsight Rating 3
      +Copy Protection Rating 3
      +Registration
   +Large Drone Sensor
      +Olfactory Sensor Rating 6
      +Camera Rating 6 [Facial Recognition Software 6, Vision Enhancement 3, Vision Magnification]
      +Microphone Rating 6 [Audio Enhancement 3, Voice Recognition Software 6]
   +Personality Software
   +Targeting (Self) Rating 3
      +Copy Protection Rating 3
      +Registration
Rover 2068 (SUV)
   +Additional Fuel Tank
   +Amenities, High
   +Anti-Theft
   +Chameleon Coating
   +Extreme Environment Mod
   +Fuzzy Logic
   +Life Support Level 2
   +Off-Road Suspension
   +Off-Road Tires Rating 4
   +Passenger Protection Rating 2
   +Pilot Program Rating 4
   +Satellite Communication
   +Adaptability Rating 3
      +Copy Protection Rating 3
      +Registration
   +Clearsight Rating 4
      +Copy Protection Rating 4
      +Registration
   +Defense Rating 4
      +Copy Protection Rating 4
      +Registration
   +Maneuver (Rover 2068) Rating 4
      +Copy Protection Rating 4
      +Registration
   +Vehicle Sensor

Unfortunately spoiler doesn't work anymore.

Anycase, here is the final version of Valdmire, He's a wolf/fox changeling, who ended up surging one cold and icy night as he awakened. The process left him rather resistant to the cold. Unfortunately, most don't really recognize him anymore and he ended up becoming something of a ghost now.

I couldn't come up with a good alias, so I used strelok.

He's got a permenat life style of a squatter, but lives out of his SUV, along with his trust robot dog, K-Nine. Recently he came into town so he could start working to pay off Ted.
« Last Edit: <07-15-14/2249:26> by Triskavanski »
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

Number 2

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« Reply #43 on: <07-15-14/2248:21> »
Accepted. Man, the Borgs aren't going to like you much.
Dovahkiin, Dovahkiin, naal ok zin los vahriin,
Wah dein vokul mahfaeraak ahst vaal!
Ahrk fin norok paal graan fod nust hon zindro zaan,
Dovahkiin, fah hin kogaan mu draal!

Triskavanski

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« Reply #44 on: <07-15-14/2250:15> »
Don't worry, I don't like them either. ^^
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules