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Spell range modifiers?

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PauloAM

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« on: <06-27-15/0753:10> »
 :)   greetings everyone,

It says in the book that Line of Sight spells only need you to naturally see the target. I get that vision magnification is worthless. But, are there dice pool penalties for trying to cast a spell far away? Is there short, medium and long range for spells?

Thanks!

PiXeL01

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« Reply #1 on: <06-27-15/0823:32> »
No modifiers for range, no.

All cyberware count as natural though so there are ways of migrating vision modifiers
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Herr Brackhaus

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« Reply #2 on: <06-27-15/0827:57> »
Environmental modifiers should, in my opinion, apply, but since there are no range modifiers for spells you'd be looking at visibility, light/glare, and possibly wind for indirect combat spells. That's just my interpretation of the rules, though.

Xenon

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« Reply #3 on: <06-27-15/0849:32> »
They do. But not for range.

PauloAM

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« Reply #4 on: <06-27-15/0855:24> »
Okay, thanks for the attention!