Ok finishing touches before we play on Sunday. First out, he does not have a fake sin or licenses, and has a street lifestyle. This is intentional, as he has paranoia.
Originially I had the spell increase intuition, but I would have to cast that at a force 6 to improve my intuition, which would prohibit me from using focused concentration to hold it and also making the drain physical. I was hoping for a way to increase my drain stat so I could cast more spells, but that will have to wait until I can spend the karma. I changed that to agility, but then that made my adept power of attribute boost (agi) no good, so I dumped that. As it stands, I need one more power point for adept power, and any other suggestions would be good, too. Thanks!
Movement: 6/12
Karma: 0 Street Cred: 0 Notoriety: 3 Public Awareness: 0
Human Male Age 25 Height 5'7" Weight 160
Composure: 7 Judge Intentions: 8 Lift/Carry: 6 (45 kg/30 kg)
Memory: 7 Nuyen: 350
== Attributes ==
BOD: 3 AGI: 3 REA: 3 (5) STR: 3 CHA: 2 INT: 6 LOG: 2 WIL: 5 EDG: 2 MAG: 5
== Derived Attributes ==
Essence: 5.02
Initiative: 9 (11) + 3d6 Astral Initiative: 12 + 2d6
Physical Damage Track: 11 Stun Damage Track: 11
== Limits ==
Physical: 5 Mental: 5 Social: 5 Astral: 5
== Active Skills ==
Alchemy : 1 Pool: 8
Arcana : 4 Pool: 6
Artificing : 1 Pool: 8
Assensing : 5 Pool: 11
Astral Combat : 2 Pool: 7
Automatics : 1 Pool: 4
Banishing : 5 Pool: 12
Binding : 5 Pool: 12
Blades : 4 Pool: 7
Clubs : 1 Pool: 4
Computer : 1 Pool: 3
Con : 2 Pool: 6
Counterspelling : 5 Pool: 10
Disenchanting : 1 Pool: 8
Etiquette : 2 Pool: 4
Impersonation : 2 Pool: 4
Negotiation : 1 Pool: 3
Palming : 1 Pool: 4
Perception : 2 Pool: 8
Performance : 2 Pool: 4
Ritual Spellcasting : 5 Pool: 12
Sneaking : 2 Pool: 5
Spellcasting : 6 Pool: 13
Summoning : 5 Pool: 12
Survival : 1 Pool: 6
Unarmed Combat : 1 Pool: 4
== Knowledge Skills ==
Area Knowledge: Seattle: 6 Pool: 12
Charity Shelters : 5 Pool: 11
Denver : 2 Pool: 8
English : N Pool: 0
History : 1 Pool: 3
Japanese (Language) : 4 Pool: 10
Magic Traditions (Academic) : 3 Pool: 5
Magical Law : 1 Pool: 3
Magical Theory : 5 Pool: 7
Magical Threats (Academic) : 4 Pool: 6
MCT : 3 Pool: 5
Music : 2 Pool: 8
Parazoology (Academic) : 4 Pool: 6
Spanish : 1 Pool: 7
UCAS : 1 Pool: 3
Yakuza : 2 Pool: 8
== Contacts ==
Kinnori-San; Mitsuhama; Company Man (3, 4)
== Life Modules == Denver (UCAS Sector) Fugitive
Magical Education (Mystic Adept)
Wage Mage
Street Mage
== Qualities ==
Bad Rep
Biocompatability (Cyberware)
Focused Concentration (Rating 3)
In Debt X
Mentor Spirit (Chaos)
Mystic Adept
Paranoia
SINner (Corporate Limited) (Mitsuhama)
== Spells ==
(Tradition: Chaos Magic, Resist Drain with WIL + INT (11))
Ball Lightning DV: F-1 (13 dice)
Chaotic World DV: F (15 dice)
Heal DV: F-4 (13 dice)
Improved Invisibility DV: F-1 (13 dice)
Increase Agility DV: F-3 (13 dice)
Levitate DV: F-2 (13 dice)
Stunbolt DV: F-3 (13 dice)
== Powers ==
Astral Perception
Combat Sense Rating: 4
Improved Reflexes 2 1 point to spend
== Cyberware/Bioware ==
Cybereyes Basic System Rating 2
+Image Link
+Smartlink
+Low-Light Vision
+Flare Compensation
+Thermographic Vision
Datajack
Obvious Full Arm (AGI 6, STR 6, Physical 7) (Right)
+Customized Agility Rating 6
+Customized Strength Rating 6
+Bulk Modification Rating 2
== Armor ==
Armor Jacket 12
Forearm Guards 1
Helmet 2
== Weapons ==
SCK Model 100
+Folding Stock
+Smartgun System, Internal
Pool:7(9) Accuracy: 7 DV: 8P AP: - RC: 3
Sword ("Ninja-To")
+Personalized Grip
Pool:13 Accuracy: 7 DV: 9P AP: -2 RC: 2
Cyber Arm attack
Pool: 7 Accuracy: 7 DV: 6S AP: - RC: 2
== Commlink ==
MCT-3500 (ATT: 0, SLZ: 0, DP: 3, FWL: 3)
== Gear ==
Earbuds Rating 1
+Sound Link
Power Focus (Bonded Foci) Rating 2
Qi Focus (Bonded Foci) (Astral Perception) Rating 4
Weapon Focus (Bonded Foci) (Sword) Rating 3
== Vehicles ==
Suzuki Mirage (Racing Bike) ("Yamaha/MCT Tenshi")