RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.
Oh, I'll take a look at those!Is there a way to swap out one movement system for another on a vehicle? All I can find is the Secondary Propulsion.
I mean, do you see any mechanics problems that could be caused by grabbing the stats from one vehicle and just saying "This is now a Walker of appropriate size"?