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Noob Questions - Matrix

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Lipe82

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« on: <06-01-19/1731:59> »
Hey chummers, I'm a fan of SR since the 90s but I still have some doubts regarding the matrix.
I'll post them here, and would love if any of you could shed some light.

1 - How does it looks like in general (that is, outside of a host)? An empty grid, with black sky and hovering hosts above?
A friend told me it was more like a "first-person game" rendition of wherever I logged in, but the book's description looked much more abstract.

2 - Virtual Positioning
I dont quite get the idea of "locations" in the matrix. Sure, in a host it's shared VR with every other person there - I get that. But if I jump into VR while commuting in the subway, or at a friend's, where do I show up in cyberspace? A generic entry point? A virtual rendering of where my meatbody is? Something else?

3 - Matrix Reach
Can I reach ANYTHING connected to the Matrix (aside from noise/grid penalties) as long as I can see it (or browse it)?
Is it possible to have a "secret club" in the matrix, only visible to those invited?
(also, sorry if this is not the place to make these questions - let me know if thats the case and sorry for the inconvenience).

4 - Matrix and runs.
Scene: a shootout is going on;
A street samurai and his decker buddy are taking cover behind their ford americar.
Across the street, an enemy ganger is behind the dumpster, with a smartlinked gun.
The Sam and the ganger exchange shots while the decker jumps in VR to look for a way to screw up the ganger.

Rules aside, how can that be described once he plugs in?
How does he know which icon is the ganger's gun/cybers/PAN so that he can mark it and do his actions?
And how does it look like from his perspective?

5 - Game Depictions of Matrix
Any of the shadowrun videogames (SNES/Genesis/"Returns") do any justice to the depiction of the matrix?

Thanks in advance for the info, folks.
If this isn't the place for such questions, do delete it and sorry for the inconvenience!

BeCareful

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« Reply #1 on: <06-01-19/2000:17> »
Hopefully, my take will help you:

1) "Whatever you want," which basically means you get to decide what your Persona looks like, with attached devices. As for how it looks, if every business (that can afford one) has a host, most parts of a metroplex will have hosts lined up, inviting marks, each one designed to look like its marketing.

2) Your Persona will probably show up "somewhere near" your actual location. Since you can't tell the precise location of something without Tracing it, and you need to at least declare Matrix Perception to look around/at something and be able to recognize it, your Persona isn't directly overlaid on your body - so it could very well show up at a generic entry point of some kind. This shred of privacy's probably a handy safety feature - so as not to make stalking easier.

3) As long as the GM doesn't decide It's A Secret. You could probably make a secret club, but it'd either have to be just your friends list, or a host you set up. Since "hosts for PCs" isn't really a thing, ask the GM.

4) First, the decker does Matrix Perception to see which icons are for the ganger's gun/smartlinked device/persona/whatever.
Then, the decker's buddy probably shoots the ganger enough that the rest isn't necessary, but for the sake of this example, that doesn't happen.
Then, he does a Brute Force/HotF or just one big Data Spike to hopefully brick the gun or smartglasses or something. In AR or VR, it'd look like something related to the decker's Persona. Say, if his Persona's a water elemental, and his devices & programs are like little islands or things floating in it, his marks could look like cartoon water droplets, his data spike would be a tsunami, and his hammer program could be like a little naval mine. Or a tugboat, along with his wrapper program and whatever else he'd want to look inconspicuous at first glance.

5) I'd say so. I do think Shadows of Hong Kong did it the best, since they had the most stuff to build on it for that.
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Lipe82

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« Reply #2 on: <06-01-19/2321:58> »
Many thanks for the assist mate. But a few things sounded strange.

Technically, there's no reason whatsoever that a decker would ever be able to locate a specific device in VR.
In AR, sure - as long as the person is stupid enough not to run it silent, its signal would be right there.

But in silent mode or in VR, the device could triangulate with any hotspot in the country, making it quite impossible to be hacked on the fly like that. Also, that makes having access to Global Grids a HUGE advantage, as you can mask your device anywhere on the PLANET.

Im not a network technician or anything, but even from a dummy standpoint, that sounds silly at best.
Or am I missing something here?

BeCareful

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« Reply #3 on: <06-02-19/0122:19> »
What do you mean by that? Can't be located via Matrix Perception, or by Trace Icon?
If you're in VR, you can spot any devices around you, and if they're on silent and don't have a Sleaze rating, it should be easy to identify them. If you get two marks on something, then Trace it (or at any time, if you're its owner), you could always look up its address/get directions to Where This Place Is.

Though if you mean, "Then why, with my S-K Grid subscription, don't I just send my Persona off to Oslo so you'd have to be there to notice it?" other people could still do Matrix Perception on your gear's icons, and you'd be giving yourself a lot of Noise. Plus, if you're in AR when you do that, the GM will most likely give you that -2 for distraction penalty.
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Marcus

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« Reply #4 on: <06-02-19/0959:24> »

1 - How does it looks like in general (that is, outside of a host)? An empty grid, with black sky and hovering hosts above?
A friend told me it was more like a "first-person game" rendition of wherever I logged in, but the book's description looked much more abstract.

So what it looks like varies a lot. So your character life style dictates what grid they log into, but there a great deal of description on this subject, however the canon description are, all major corp grid are beautiful designed and use BTL tech to make you feel happy to there, all them also are themed according to the megacorp they are made from, Ares American Utopia etc. As with through out SR history indvidual hosts should be themed to match your image of them, and can be anything. From Dynasty warriors, Underwater ship wrecks, to chapter from pride and prejudice, all those have been discussed in cannon somewhere.

2 - Virtual Positioning
I dont quite get the idea of "locations" in the matrix. Sure, in a host it's shared VR with every other person there - I get that. But if I jump into VR while commuting in the subway, or at a friend's, where do I show up in cyberspace? A generic entry point? A virtual rendering of where my meatbody is? Something else?

So you describe it as the character logging into the regional grid (RTG) or a corporate grid. What that looks like you should work out before, but most are discussed in a source books. Now they are just moving around, then they are just using AR (Augmented reality), and then they are just looking at the world around them with the addition of bunch of new cooler signs, and art.

3 - Matrix Reach
Can I reach ANYTHING connected to the Matrix (aside from noise/grid penalties) as long as I can see it (or browse it)?
Is it possible to have a "secret club" in the matrix, only visible to those invited?
(also, sorry if this is not the place to make these questions - let me know if thats the case and sorry for the inconvenience).

You don't need to see it. You can find anything in the connected matrix, Full Stop. If you can see it, you don't need to find it, you know where it is. You can't make a secret club, you can defend things via slaving them to something with serious firewall. But the downside of you being able to find anything is they can find anything that connected as well.
 
4 - Matrix and runs.
Scene: a shootout is going on;
A street samurai and his decker buddy are taking cover behind their ford americar.
Across the street, an enemy ganger is behind the dumpster, with a smartlinked gun.
The Sam and the ganger exchange shots while the decker jumps in VR to look for a way to screw up the ganger.

Rules aside, how can that be described once he plugs in?
How does he know which icon is the ganger's gun/cybers/PAN so that he can mark it and do his actions?
And how does it look like from his perspective?


So there multipe ways to look at this and deal with this. In the combat situation if your building a decker to brick stuff, your best method isn't full VR, AR is better, so long as the decker has some decent meat would initiative. AR is the smarter way to do it b/c it's preferable to have distraction penalty then to be limp body in gun fight. There is a lot to be consider in this. But I think you're miss what AR is totally.  Bricking (Breaking a piece of tech by maxing out it's matrix damage CM) is very doable in 5e, based upon how 5e is setup, it's very likely guns will be wirelessly active. (Why? b/c smartgun need to be wireless active to get their full stats, further, if someone isn't wirelessly active they are going to draw attention from the cop.) The examples are discussed in the Core, and expanded on in data trails. There is a of combat options that lets a decker attempt to brick something before initiative is even rolled.

How you do it systemwise is dataspike, you just build to be really good at attack, you don't mark anything, you just throw data spike, and brick right through whatever firewall they have it slaved too. It's very possible to this, but it require building to do it, and it take decent amount of optimization.

Now if you're actually looking at matrix runs, you VR up, go into login grid, (Ether via the RTG to corp grid), or you go to the location of the Host. Keep in mind, grids, buildings (Hosts), can be infinitly big, but it's simply a question of finding the thing you want to get into and then connecting to it. That process is discussed in the core.


5 - Game Depictions of Matrix
Any of the shadowrun videogames (SNES/Genesis/"Returns") do any justice to the depiction of the matrix?


The video games are good. But consider them to be an RTG, they have budget constraints that will keep them from hitting the real scope, of what the matrix is in SR. VR is all the senses. Sight, smell, touch, hearing, and yes even taste. You feel the sun, smell the better the life air, hearing the beautiful themed music, etc etc.
 
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Lipe82

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« Reply #5 on: <06-02-19/1113:01> »
If you're in VR, you can spot any devices around you,

Around my phyisical body, or around my icon?
Because, as far as I understand, I could be fighting in Seattle but have my default entry point for the Matrix elsewhere, way distant.

Also, thanks for your assistance on this, chummer.

Lipe82

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« Reply #6 on: <06-02-19/1125:57> »
@Marcus, many thanks on this too.
So, "Distance" between icons in the Matrixis irrelevant (aside from noise), right?
I could be sitting in Moscow that I'd be able to find a device in Alabama and hack/interact with it, correct?

That said, is it possible look for something that I did not have contact with yet?
As in, a ganger steals a chip from a client and overides its owner status. But I never had contact with the device. It is on the matrix since it "exists and has a chip", but is it possible to look for it without knowing its data/characteristics at all?

Marcus

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« Reply #7 on: <06-02-19/1257:51> »
Beyond the noise between you and meat world around you (or you are within a 100 meter of the device negating the need to make perception test to find it). Internally Distance has no meaning inside the matrix.

For the exact wording read Matrix Perception, Core page 235.

So if you're looking for a device (which is represented by an icon in the matrix) you can look for it using a matrix perception test (It does need to be wirelessly active for this to work). However you need to have a fairly specific idea what it is, or be within 100 meters of it. Just a general description probably isn't enough. A fairly specific description is probably enough to make a roll, but it maybe a difficult roll.
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Marcus

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« Reply #8 on: <06-02-19/1300:23> »
If you're in VR, you can spot any devices around you,

Around my phyisical body, or around my icon?
Because, as far as I understand, I could be fighting in Seattle but have my default entry point for the Matrix elsewhere, way distant.

Also, thanks for your assistance on this, chummer.

100 meter around the physical body/deck.
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