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Rigger without Hacker in the Group

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Stainless Steel Devil Rat

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« Reply #15 on: <10-01-19/1227:58> »
In 5e, Noise only mattered at one of the two ends.  Specifically, the originating end of the transaction.  Presumably, this is still the same in 6we.  And just as presumably, it poses problems in that the Noise doesn't affect a rigger controlling a drone inside your Jamming bubble if only the drone is being jammed rather than the Rigger.

One advantage 6we DID make is to establish that the drone can at least be forced off the matrix by jamming, which will indirectly affect the Rigger for sure...
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Xenon

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« Reply #16 on: <10-01-19/1249:59> »
Do you notice when you are spotted in the Matrix ?
No.

(but you will notice the follow up data spike)

In any turn the Rigger is not spending major action on anything specific he should probably just declare that he is taking the Matrix Defense action (which will add Firewall if being attacked, giving him 17 dice).

Rigger in your example will also gain a tactical advantage when being attacked by the decker (it is actually not very likely that the decker will land any damage at all).



Also. In this edition it is actually not a huge investment for a Rigger to also get a cyberdeck and a few points into the Cracking skill (rigger/decker hybrid build). As a drone operator he would normally still use a RCC, but in case there is no decker in the team he can instead switch to his cyberdeck as let him take the Hide action and/or fight back against hostile hackers. Note that this also let him take over hostile drones and vehicles and also use his engineering skill to remote control enemy mounted weapons. Great if you also wish to temporally "borrow" someone else's ride without permission.



Jammers seem to only affect devices within its area of effect (to jam a hacker you need to bring the jammer physically close to his or her physical location).

SR5 p. 270 Jammer
The jammer only affects devices that are within the jamming area, but it affects all of them.

Hobbes

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« Reply #17 on: <10-01-19/1256:45> »

SR5 p. 270 Jammer
The jammer only affects devices that are within the jamming area, but it affects all of them.

The Noise effecting (affecting?  Stupid English...) the Target of a Matrix action should count I would think.  If a Target has 3 point of Noise from any source, Spam Zone, Anti-Wireless, Jamming, whatever, I should think a Matrix action on that Target would have to deal with the 3 points of noise.

Stainless Steel Devil Rat

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« Reply #18 on: <10-01-19/1304:23> »
Heh, it's not wrong.  You only suffer the EFfect if you're AFfected, hence the jammer only affects devices that within the jamming area!


Another note: A gist I've gotten from 6we is that the Rigger is meant to fill in as the team's Matrix Defense Guy/Girl (MDG! I just coined a team role acronym) in the event of there being no Hacker.  I'm not completely sold that the goal is actually realized, as Riggers aren't any more help than anyone else other than a dedicated Hacker for protecting silent running icons from being spotted.  So it really depends on how important it is to run silent (and for lots of players, running silent is critically important).

But so long as the RAW stands and you can combine Cyberdecks with RCCs it's actually quite viable, if the Rigger is willing to make that investment.

 
« Last Edit: <10-01-19/1306:08> by Stainless Steel Devil Rat »
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

CigarSmoker

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« Reply #19 on: <10-01-19/1334:38> »
Do you notice when you are spotted in the Matrix ?
No.

(but you will notice the follow up data spike)

is that RAW ? with modern day explanations you notice someone "pinged" you, you know you are spotted.
When a player character does not notice someone spotted him the player has to act as if he does not know he was spotted. (Note: some GM dont like rolling hidden, i am one of them)
And many players i ve met are not properly able to do that (act as if nothing happened).

Rigger in your example will also gain a tactical advantage when being attacked by the decker (it is actually not very likely that the decker will land any damage at all).

The hacker has all the time in the world to wear the Rigger down. And i dont think that it will be fun to play that fight out. And when you use an equal Prime Runner instead of one of the worst Mooks in the Book its not that easy anymore, for example lets look at the Decker Archetype p.84
He has Attack rating 9
Cracking (Cybercombat) 7+2
Overclock +2 (1 Wild dice)
Logic 6

Thats 17 Dice (one of them Wild) and DV5

The Technomancer Archetype has no Cracking, since thats no default skill he cant use his Attack 8 for DataSpikes... :)

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[...]
But so long as the RAW stands and you can combine Cyberdecks with RCCs it's actually quite viable, if the Rigger is willing to make that investment.

That was one of the reasons i actually made that thread for. A Rigger without a Hacker seems very vulnerable. If you want to make it happen, it can be done. But not in a classic Runner setting imo. For example a Hunter that hunts Paracritters, there the Drones shine, no hackers, many magic abilties dont help against drones ...

edit:
just noticed that the Cyberjack VI is correct listed, so changed the post.

« Last Edit: <10-05-19/0631:26> by CigarSmoker »

ZeroSum

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« Reply #20 on: <10-01-19/1342:21> »
When a player character does not notice someone spotted him the player has to act as if he does not know he was spotted. (Note: some GM dont like rolling hidden, i am one of them)
And many players i ve met are not properly able to do that (act as if nothing happened).
This is a great point that I feel SR6 failed to note; with the introduction of Edge boosts that allow you to influence your opponents dice pools, the implication is that all rolls are made in the open. As a player and GM both, you have to be informed of what the dice rolls are in order to make an informed choice about whether or not to use any of the boosts that let you affect your opponents dice rolls.

Stainless Steel Devil Rat

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« Reply #21 on: <10-01-19/1347:57> »
Do you notice when you are spotted in the Matrix ?
No.

(but you will notice the follow up data spike)

is that RAW ? with modern day explanations you notice someone "pinged" you, you know you are spotted.
When a player character does not notice someone spotted him the player has to act as if he does not know he was spotted. (Note: some GM dont like rolling hidden, i am one of them)
And many players i ve met are not properly able to do that (act as if nothing happened).

Whether or not it's true for being spotted, it's absolutely true for being Probed or Back Door'd.  The Matrix rules are already predicated on the players being either in the dark about certain things being done against them, or being able and willing to separate OOC and IC knowledge.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.