I wrote this. Might be useful reading?
https://reddit.com/r/Shadowrun/comments/glxddw/the_matrix_in_sr6/
Thanks for the link, I already read that one. And I confirm it is useful

I forgot about the direct link option, good point. But this requires being "on site".
Well you might be missing that you can't swap ASDF stats mid-hack (pg. 178).
So if you backoor one host, presumably you have Sleaze higher than Attack... which complicates Brute Forcing from there.
The case of burrowing through a nested hierarchy is an example of when you might find Brute Force/Attack the more attractive option...
Indeed. But that just supports my point that hacking nested hosts is more likely to raise an alarm...
If you don't want to run your OS up by maintaining simultaneous access thru a series of hosts nor do you want to take the time to probe successive hosts, another option besides Brute Forcing your way thru is to establish a direct connection to the host via tapping a device controlled by that host.
It's not that I don't
want to take time to probe. It's that while doing so, I'm likely going to get spotted by the Patrol IC and raise an alarm anyway!
And I wouldn't mind maintaining simultaneous accesses through a series of hosts if said accesses were obtained through Backdoor Entry, since in that case the OS
doesn't increase over time.
I take note of the direct link option, but the Decker in my games won't like it one bit since he envisions hacking everything from a secure location. I recently gm'ed a game where they needed to infiltrate an "offline" facility. He felt trapped in a situation he didn't want to be in and didn't appreciate that game too much.
Ah well, raising a matrix alarm doesn't necessarily mean that they suspect runners on site "in the flesh", nor that the physical security suddenly get's reinforced. So it's just a complication for the hacker that is to be expected and doesn't jeopardize the run too much.