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Encounters with dragons

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CanRay

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« Reply #15 on: <08-01-11/0955:38> »
Want to make the dragon fight memorable?  Have it not happen at all...

All the 'Runners kitted out in their finest illegal armour and weapons, the Dragon in his/her "Weak" Metahuman form, and just a quiet comment of, "That's all you're bringing?  You're not even worth my time."

And is gone.  Just gone.

Then find out what happens when a dragon puts you on a black list...  Even Bubba The Love Troll wouldn't touch you with a three metre stun baton!
Si vis pacem, para bellum

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Lacynth40

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« Reply #16 on: <08-01-11/1035:06> »
In all seriousness, there is a reason that one of the main mottos of the game has been "Shoot straight, conserve ammo, and never cut a deal with a dragon." Not sure if it showed up in 4E, but it's been the bit of knowledge every runner should know since I was knee-high to a grasshopper. And the reason for that is because the dragon WILL win. And usually come out smelling like roses. In Shadowrun, they are the deus ex machina. Even hatchlings come out dangerous as hell, and they only get worse from there.

Best bet for runners, is to avoid dragons. Best bet for a GM, is to wait for a couple of months of street level runs, and then have the dragon announce that they have been working for him through intermediaries for a while now, and their ability to surprise him is greatly reduced. You have to get up awfully early to surprise a dragon. Like, back in the Fourth World early...
"Remember, you can't have manslaughter without laughter."

"If violence begat violence, in every case, every human on the planet would instantly devolve into gibbering murderers in a day."

CanRay

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« Reply #17 on: <08-01-11/1038:37> »
Even IMs have issues with getting an upper hand on dragons.

Harlequin being an exception, as no one can predict what that nut bar will do, even with magic.  ;D
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Lacynth40

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« Reply #18 on: <08-01-11/1039:48> »
Hey! I love that nut bar! In a completely hetero-platonic way...
"Remember, you can't have manslaughter without laughter."

"If violence begat violence, in every case, every human on the planet would instantly devolve into gibbering murderers in a day."

CanRay

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« Reply #19 on: <08-01-11/1041:29> »
And I said I didn't?  I miss his posts, actually.  Frosty doesn't even come close...
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The Cat

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« Reply #20 on: <08-01-11/1325:28> »
Best bet for runners, is to avoid dragons. Best bet for a GM, is to wait for a couple of months of street level runs, and then have the dragon announce that they have been working for him through intermediaries for a while now, and their ability to surprise him is greatly reduced. You have to get up awfully early to surprise a dragon. Like, back in the Fourth World early...

In one group I GMed the only (known) contact they had with a dragon was done in a very similar way to this.  They'd been doing a few "side jobs" - straightforward info gathering, the occasional data grab or item swipe, really straight shadowrunner stuff - for a Mr. J that had no real paper trail to follow.  Right in the middle of one job, they were recalled to meet "the boss" and learned "the boss" was a fairly young dragon (well, young for a dragon).  Only reason they ever found out was their actions had lead to something very important of her's being taken in retaliation and she wanted it back, thus having to reveal her nature because of what the item was.

When she, surprisingly couldn't tell them much because she didn't know much, one player basicalyy said "Don't all you dragons have huge networks to gather intel from?" to which she replied.  "yes, and you're part of it."  I was later told that "off the cuff" reply (off the cuff as a GM that is) was one of the most ominous things they had ever heard in a SR game.

CanRay

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« Reply #21 on: <08-01-11/1336:00> »
Sweet job, Cat!
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