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Weapon throwing adept...

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Hadenwolf

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« Reply #15 on: <02-25-12/1132:05> »
Edited, corrected, close combat gone and invested in agility, willpower 3 and body 4... Not sure if I should get another negative quality and get som emore skills, or???

UmaroVI

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« Reply #16 on: <02-25-12/1143:40> »
Yes, I recommend doing that. I think having 35 points of negative qualities is almost always a good idea. I'd suggest just browsing through the negatives in the core book, RC, and maybe Augmentation and Street Magic and see what jumps out at you; I often find thinking about negative qualities helps get a clearer picture of the character in my mind.

If you had another 20 points, I would go for another Body and Intuition. This does leave you light on skills, but picking up low-rating skills is much cheaper than raising attributes in gameplay, and you aren't missing any role-vital skills.

ArkangelWinter

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« Reply #17 on: <02-29-12/0108:12> »
I will disagree with Umaro on one thing, and its just a personal peeve. I wouldnt play a char that didnt have 2 ways of making someone bloody, even if its just Unarmed Combat 1.