NEWS

Combat Mage Mystic Adept

  • 16 Replies
  • 8902 Views

sway

  • *
  • Guest
« Reply #15 on: <03-19-12/1952:29> »
Okay, Version 2.0… pure magician combat mage.

So...

Spellcasting 18 (Combat Spells) / 14 (other)
Summoning/Binding 13 (Fire Spirits)/ 9 (other - excluding Spirits of Beasts)
Drain Resistance 15 (combat fetish spells) / 13 (other and Summoning).
Initiative 14 / 3 passes

Better?


   

Unnamed Human Combat Mage

RACE: Human
ATTRIBUTES:
B 5, A 2, R 3 (6), S 2, C 2, I 3 (6), L 5 ( 8 ), W 5, E 2, M 5 (4)

Essence: 5.00
Initiative: 6 (14)
Iniative Pass: 1 (3)
Physical Damage Track:  11
Stun Damage Track: 11

ACTIVE SKILLS:
Binding (Fire Spirits) 1 (+2)
Counterspelling 4
Dodge 1
Etiquette 1
Intimidation 1
Perception 1
Spellcasting (Combat) 6 (+2)
Summoning (Fire Spirits) 1 (+2)

KNOWLEDGE SKILLS:
Magic Background 6
Magical Groups 4
Magical Phenomena 3
Magical Security Procedures 2
Matrix Chat Rooms 2
Parazoology 2
Safehouses 2
Spirits (Fire) 3

LANGUAGE SKILLS:
English (Mage Lingo) N (+2)

QUALITIES:
Positive:
Magician (Chaos Magic; C: Fire, D: Air, H: Earth, I: Man, M: Water; Drain: Willpower + Logic)
Mentor Spirit (Sun – Combat/Fire)
Restricted Gear (Power Foci)
Restricted Gear (Cerebral Enhancer [Rating 3])

Negative:
Incompetent (Banishing)
Spirit Bane (Spirits of Beasts)
Poor Self Control (Braggart)
Poor Self Control (Thrill Seeker)
Prejudice (Outspoken against Technomancers)
 
SPELLS:
Blizzard, Boom, Detect Enemies, Heal, Increase Intuition, Increase Reaction, Increase Reflexes, Levitate, Metal Wall, Physical Mask, Soundwave, Stunbolt

AUGMENTATIONS:
Cyberware: Attention Coprocessor (Rating 3), Skillwires (Rating 2)
Bioware: Cerebral Boosters (Rating 3)

MAGICAL GEAR:
Power Focus (Force Rating 4)
Health Sustaining Focus (Rating 3) x3
Combat Fetish

MATRIX GEAR:
MetaLink with Vector Xim (/public mode, connected to Fake SIN); Sony Emperor w/Redcap Nix OS (/hidden mode, connected to runner identity); Programs: Empathy Software (Rating 2), Basic User Suite.

MUNDANE GEAR:
YNT Softweave Armored Jacket (Modifications: Chemical Protection 5, Fire Resistance 5, Nonconductive 5)  w/Form Fitting Body Armor (Modifications: Insulation 5) and SecureTech PPP System Forearm Guards (Modifications: Biomonitor), Leg and Arm Casings, Shin Guards, and Vitals Protector; Contact Lenses (Rating 2) w/ Skinlink, Flare Compensation, and Optical Vision Magnification; Earbuds (Rating 3) w/Skinlink, Audio Enhancement (Rating 3), and Spatial Recognizer; Goggles (Rating 3) with Skinlink, Image Link, Ultrasound and Vision Enhancement (Rating 3); Fake SIN w/accompanying Fake Licenses for Fetish, Foci, Practicing Magic and Prescription for Cram (all Rating 3); 6 doses of Cram; Lifestyle Low (1 Month).

CONTACTS
Local Talismonger Shop Owner (3/3)


rasmusnicolaj

  • *
  • Omae
  • ***
  • Posts: 733
  • Не бойся смерти
« Reply #16 on: <03-20-12/0234:02> »
I would drop Dodge 1. You use entire initiative phase for a few extra dices on a defensive roll. I don't think it is worth it.

You look like a fire mage and your elemental attack spells are based on sound and ice? Just for style you need firebased attack spells, that should be your signature  8)

Rasmus
Deplore killings made in the name of religion. Can't it just be for fun?