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Shutdown - 4 Edition

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Magnificzero

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« on: <05-14-12/1226:40> »
Good Morning Fellow GM's,

I was wandering if anyone DM'ed a game using that scenario and had insight to share concerning how to run it and any additionnal details to make it even more interresting for the players.

I have read through the book and found it to be a very nice scenario. Since this was pre-crash, I was asking myself if there was a way to easily switch it to a 2072 adaptable scenario.

Finally, did anyone do a conversion for 4e rules for all the drones and DEUS minions (Greens, Blues and Whites) ?

Thanks for all your help :-)

Mirikon

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« Reply #1 on: <05-14-12/1229:40> »
Part of me would love to see someone start cranking out medusae again. Another part of me lives in mortal terror of the bees. Tiny little things that inject you with nanites that cook you from the inside? Give me the robot kangaroo cat any day!
Greataxe - Apply directly to source of problem, repeat as needed.

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golan2072

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« Reply #2 on: <05-14-12/1247:07> »
I'm contemplating on pulling a System Shock scenario in 2073, as my main player (my fiancee ;D) is only familiar with the very general outlines of that classic computer game - and not with most of its plot, meaning that I can borrow/steal almost as much as I want from it. I'm cool with WiFi and WiFi hacking, but my main problem with the 2073 setting is that AIs are common and no longer a mystery as they were in 2059. Another problem is that my game is going to be set in Chicago, and there are no arcologies there in canon... Of course, I can add one (hidden in the CZ? by Ares? with Bug experiments?).

Essentially, an Arcology Shutdown scenario requires a rogue AI, mad robots controlled by her, a sealed arcology from which escape is difficult, horrid experiments on humans - and, hopefully, mutants to deal with...