I am designing a mission that involves breaking someone out of prison... someone that doesn't want to be on the outside because 1) he has it good inside for the most part and 2) He'll be dead within 24 hours of getting out on the streets again (he was a bad man, on the level of the Aztec Killer). My question is, what would be the typical security you would see in such a complex, what might the team run into?
The facility will be one of the older Lone Star facilities (the prisoner was taken before the change over), and I am thinking primarily drone security with Lone Star Prison Riot teams as well. But what do you think?
This will actually be the first job in a new campaign, but the players are experienced, and I am starting them out with 50 extra karma after character creation (standard 400 BP builds) to show a little character experience on the streets.
Thoughts? Opinions? throw em at me, please!
As a famous song once stated "Domo Arigato" (Mr Roboto)
*edit* Almost forgot, the prisoner is in Solitary, not so much because of his actions since imprisonment, but because he wouldn't last a week inside. He is hated that much! (Crimes include homicide, rape and cannibalism - think Hannibal Lector but definitely not as suave)
Thanks again.