NEWS

rigger/ hacker

  • 3 Replies
  • 1614 Views

Daeler

  • *
  • Newb
  • *
  • Posts: 3
« on: <11-07-12/2002:11> »
copied from  hero lab. I am still kinda new to making characters for SR, Dont have a background yet still working on that any help on building this guy for missions would be good thanks

Mason (Human)
B 3, A 4, R 4, S 2, C 3, I 4, L 5, W 3, E 2, Ess 5.5, Init 8, IP 1
Condition Monitor boxes (Physical/Stun): 10/10
Disposable Commlink Condition Monitor: 9
Singularity Battle Buddy Basic Condition Monitor: 11
Armor (Ballistic/Impact): 11/7
Skills: Automatics 3, Cracking Group 3, Dodge 1, Electronics Group 3, Gunnery 4, Infiltration 1, Mechanic Group 1, Negotiation 3, Perception 3, Pilot Aircraft 5, Pilot Anthroform 1, Pilot Ground Craft 4
Knowledge Skills: 20th century trids 3, Chinese 4, Drone design 5, English N, Gangs 3, Japanese 3, Local Junk yards 2, Seattle streets 3, Security procedures 4
Qualities: Gearhead: Roto craft, Incompetent: Intimidation, Incompetent: Unarmed Combat, Records on File: aztechnology, Reduced Scent (1)
Cyberware:
. . Control Rig
Gear:
. . AR Gloves
. . Disposable Commlink
. . Form-Fitting Full-Body Suit
. . GMC Bulldog Step-Van
. . Leather Duster
. . Lockheed Optic-X
. . Mason Stone with Low Lifestyle
. . MCT Fly-Spy
. . MCT-Nissan Roto-drone
MCT-Nissan Roto-drone (MCT-Nissan Roto-drone)
B 3, Sen 3, Han +0, Fir 3, Pil 3, Rsp 3, Sig 3, Init 6, IP 3
Physical Condition Monitor: 10
Armor (Vehicle): 12 [9]
Skills: Automatics 3
Gear:
. . Armor (9)
. . Improved Sensor Array with Nonstandard Wireless Link (4), Response Upgrade (1), Signal Upgrade (1)
. . Improved Takeoff and Landing, Level 2
. . Rigger Adaptation
. . Targeting: Automatics (3)
. . Weapon Mount (Fixed, External, Manual)
Weapons:
. . Ingram Smartgun X [Submachine Guns, DV 5P vs. B, BF/BF-L/FA, RC 6, 32 (c)] with Folding Stock, Gas-Vent 2 System, Gel Rounds x62, Regular Ammo x320, Smartgun System, Internal, Sound Suppressor

. . MCT-Nissan Roto-drone
. . Sikorsky-Bell Microskimmer
Sikorsky-Bell Microskimmer (Sikorsky-Bell Microskimmer)
B 0, Sen 1, Han +1, Fir 3, Pil 3, Rsp 3, Sig 3, Init 6, IP 3
Physical Condition Monitor: 8
Armor (Vehicle): 0
Skills:
Gear:
. . Chameleon Coating
. . Hovercraft Upgrade, Add-on
. . Rigger Adaptation

. . Sim Module
. . Singularity Battle Buddy Basic with Analyze (4), Armor, Armor (4), Attack (5), Biofeedback Filter (3), Biometric Lock, Browse (4), Command (2), Decrypt (5), Eastern Tiger Palladium, Edit (4), Encrypt (5), Eurosoft Clavicula, Exploit (5), Firewall (5), Hardening, Medic (3), Novatech Navi Operating System, Pro User Suite, Stealth (5), System (5), Track (4)
. . Tool Kit, Aeronautics Mechanic
. . Tool Kit, Automotive Mechanic
. . Tool Kit, Industrial Mechanic
. . Trodes
Weapons:
. . Ingram Smartgun X [Submachine Guns, DV 5P vs. B, BF/BF-L/FA, RC 3, 32 (c)] with Folding Stock, Gas-Vent 2 System, Smartgun System, Internal, Sound Suppressor
. . Attack of Will (vs. Spirits) [DV 3P vs. I]
. . Unarmed Strike [Unarmed, DV 1S vs. I]

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Shadowrun © 2005-2012 The Topps Company, Inc. All rights reserved. Shadowrun is a registered trademark of The Topps Company, Inc.

most of the drones are the same so I only put stats for a couple
« Last Edit: <11-10-12/2056:30> by Daeler »

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #1 on: <11-10-12/0409:35> »
Skills are a bit hit n miss, firearms group should be dropped. Just take pistols or automatics.  You dont need the skill till much further down ghe line
You make as well ditch all the points in pilot and put them into the pilot skill grouo.
Speech
Thought
Matrix
Astral
Mentor

lonewolf1210

  • *
  • Newb
  • *
  • Posts: 77
« Reply #2 on: <11-10-12/0545:25> »
Skills are a bit hit n miss, firearms group should be dropped. Just take pistols or automatics.  You dont need the skill till much further down ghe line

seconded
You make as well ditch all the points in pilot and put them into the pilot skill grouo.
unfortunately, there is no such skill group. This looks like a house rule of your group


Also you will need the gunnery skill to fire all drone-based guns as well as a couple of weapons to mount on your drones

Daeler

  • *
  • Newb
  • *
  • Posts: 3
« Reply #3 on: <11-10-12/0721:55> »
thanks for the suggestions modified the character some, think he should work better with this build.

the copy on there is incomplete will try to fill in what the drones have when I get home from work.
« Last Edit: <11-10-12/0724:04> by Daeler »